The Xenoforce Reborn mod takes the classic Xenoforce mod from CNC Generals and re-invisions it on the CNC3 engine with new units and new designs. The new armies that are currently scheduled to be in the mod are the Earth Federation, ZEON, the Invid, and the Earth Robotech Defense Force. We also have heavily modified the original CNC3 armies, giving the GDI, NOD, and Scrin a much more dynamic gameplay experience. This mod is NOT FOR PROFIT and NON-commercial based.
Just some pics of an AI vrs AI battle. Both AI's are using the new powers added in. (Hint, if you play against Scrin don't let them get that Ion Blanket off. Game over GDI, GAME OVER.)
GDI was putting up one hell of a fight until this happened. It was very close with the Scrin not being able to make much headway against the GDI Groundpounder Force of Pitbulls, Firehawks, Zone Troopers, and Mammoths. But they didn't have to, they just had to survive 12 minutes and then activate this thing.
I love WMD's Moddb.com
who doesn't?
Cool.and cool map too.
what a bout those factions that are promised in the summary like the Earth Federation, the Zeon, the Invid and the Earth Robotech Defense Force. are you guys no longer going to the almost same kind of thing that you did to the Command & Conquer Generals game? i have not even seen any thing for either the Zeon, the Invid, or the Earth Robotech Defense Force. when are you guys going to start working on the Zeon, Invid and Earth Robotech Defense Force Factions? also when are you guys going to develop new sounds for the mobile suits because they sound way too much like the units from the original three factions?
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