The Xenoforce Reborn mod takes the classic Xenoforce mod from CNC Generals and re-invisions it on the CNC3 engine with new units and new designs. The new armies that are currently scheduled to be in the mod are the Earth Federation, ZEON, the Invid, and the Earth Robotech Defense Force. We also have heavily modified the original CNC3 armies, giving the GDI, NOD, and Scrin a much more dynamic gameplay experience. This mod is NOT FOR PROFIT and NON-commercial based.
This is my first attempt to make my own projectiles, here you see the modified Mothership we named "Eye of the Storm" firing off both of it's weapons at a GDI base. The first one is the Lance class weapon, which should be fairly obvious. The other is a new projectile which is a Plasma Class weapon. What do you think?
Looks mighty good, I have a suggestion though: you should add that beam to all of those four... uhm... column's I guess.
Thats acually a lot harder than it would seem. You see, we don't have direct access to the model which means I don't know if they have firing bones attached to them. (Hint, I kinda doubt it since they don't fire already from there in the game). The firing bones and extra parts you see on the ship above are actually a seperate model that is being loaded in with the mothership at the same time, making it look like a single model.
Given the issue you just pointed out I suppose it would be difficult to make the 4 spikes in the ring "charge up" the the center weapon? If it's possible without too much difficulty I think that would look awesome. Kind of a lightning effect that gets focused by the center weapon.
That may be possible, that code is already in the game for when the original mothership fires it's main cannon. I'll look into it.
what a bout those factions that are promised in the summary like the Earth Federation, the Zeon, the Invid and the Earth Robotech Defense Force. are you guys no longer going to the almost same kind of thing that you did to the Command & Conquer Generals game? i have not even seen any thing for either the Zeon, the Invid, or the Earth Robotech Defense Force. when are you guys going to start working on the Zeon, Invid and Earth Robotech Defense Force Factions? also when are you guys going to develop new sounds for the mobile suits because they sound way too much like the units from the original three factions?