The Xenoforce Reborn mod takes the classic Xenoforce mod from CNC Generals and re-invisions it on the CNC3 engine with new units and new designs. The new armies that are currently scheduled to be in the mod are the Earth Federation, ZEON, the Invid, and the Earth Robotech Defense Force. We also have heavily modified the original CNC3 armies, giving the GDI, NOD, and Scrin a much more dynamic gameplay experience. This mod is NOT FOR PROFIT and NON-commercial based.

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Report RSS Large Defense Turret with its upgrades (view original)
Large Defense Turret with its upgrades
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azuza001 Author
azuza001 - - 1,381 comments

The Teir 5 Large Defense Turret with a total of 4 cannons on it. This thing makes quick work of the toughest of enemy units, but boy does it take a long time to recharge and fire again. :p

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Ori`verda
Ori`verda - - 12,429 comments

What are you going to create for a SW?

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azuza001 Author
azuza001 - - 1,381 comments

I'm sorry, what do you mean? What's a SW?

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darkdust43
darkdust43 - - 311 comments

super weapon im guessing

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azuza001 Author
azuza001 - - 1,381 comments

If thats what he means then the answer is the superweapon of the Earth Federation is the Gundam.

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zangetsu
zangetsu - - 403 comments

he means like a nuke or ion cannon this is my idea a colony drop?

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legion9
legion9 - - 237 comments

what a bout those factions that are promised in the summary like the Earth Federation, the Zeon, the Invid and the Earth Robotech Defense Force. are you guys no longer going to the almost same kind of thing that you did to the Command & Conquer Generals game? i have not even seen any thing for either the Zeon, the Invid, or the Earth Robotech Defense Force. when are you guys going to start working on the Zeon, Invid and Earth Robotech Defense Force Factions? also when are you guys going to develop new sounds for the mobile suits because they sound way too much like the units from the original three factions?

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