Name: UT2D
Version: 1.2
Joe Bates (jbizzler/ZeelessOne), Chaosnight for the map Chaotic, Odedge for the map Rising Sun 1.1, SAHChandler for the map Vapor Trail, and Rehevkor for the map Waterworks
Description:
This mod creates gametypes that turns UT3 into a 2D game! You jump a little higher, and some things are missing, but other than that it's basically UT in 2D!

Changes:
1.2
 Added UT2DArmorPickup_ShieldBelt (I never realized it had a drop; the other armors don't).
 Fixed weapons not dropping.
 Fixed CTF HUD navigation arrows pointing to flag.
 Changed name and description of UT2D-RisingSun2D to UT2D-RisingSun11 per author's request.

1.1b
 Fixed Waterworks not working properly on the PS3.

1.1
 Changed the spectator camera so it zooms out when unfocused.
 When spectating local bots, the camera will now move with respect to where they're looking.
 Changed how bots react to eachother when they're really close to eachother.
 Changed how far bots can see.
 Light modifications to UT2D-Chaotic.
 Added maps UT2D-RisingSun2D, UT2D-VaporTrail, and UT2D-Waterworks

1.0
 Added ability to jump out of water.

0.9.8b
 Added UT2DBlockingVolume.

0.9.8
 Tweaked spectator mode.
 Made players walk through each other.
 Blocking volumes change (use regular BlockingVolumes now)

0.9.7
 Added PS3 support.
 Fixed camera effects so they stay on the screen (i.e. Impact Hammer blood spatter)
 Fixed recursive EncroachedBy bug.
 Removed UT2D Instagib mutator along with Instagib Rifle (suddenly stopped working!)
 Included UT2D-Chaotic
 Some other stuff I can't remember.

0.9.6
 Fixed tiny bug that makes bots appear to shoot behind themselves.
 Added the ability to extend view downward while crouching.
 New level border mandate, see mapping notes.

0.9.5
 Added UT2DScout for proper bot pathing (see mapping notes)
 Made the AI better again.

0.9.4
 Added UT2D Duel gametype.
 Restricted AI sight to be similar to human's.
 Greatly improved AI to act more human.
 Bots only go after flag bases in CTF games.

0.9.3
 Made bots far better.

0.9.2
 Fixed dropped powerups leaving the 2D plane.

0.9.1
 Restricted UT2D Instagib mutator to UT2D gametypes.
 Made wall-jumping values the same as they will be in Zeeless.
 Added some additional mapping instructions.

0.9
 Original Release

Installation:
Installation is pretty straightforward. For PC, just drag the included UTGame folder to "My Documents\My Games\Unreal Tournament 3" or wherever you keep your local UT3 files. Then just start up the game, and you'll have three wonderful new gametypes.

For the PS3, place the included USERDATA.JAM file in the root directory (i.e. E:\) of some media the PS3 can read, like a USB flash drive. Start UT3 on the PS3, plug in the media, goto Community->My Content and hit [square] to import it. You should now have the gametypes listed.

What's included:
Because of its 2D nature, some weapons had to be modified, and others excluded. Also, obviously default UT3 maps won't work very well with it. Here's a list of what has been modified and what hasn't.

Gametypes:
These are exactly the same as their original shipping counterparts. They only exist to implement the different camera and physics changes. You get:
UT2D Deathmatch
UT2D Team Deathmatch
UT2D Capture The Flag
UT2D Duel

Weapons:
Here is a list of all the weapons that have been modified for 2D gameplay.
Avril (It's silly without vehicles, but I included it anyway)
Bio Rifle
Enforcer
Flak Cannon (The shells bounce 2D off walls but still spread)
Impact Hammer (Way more useful in this)
Link Gun
Rocket Launcher (The grenades stay on the 2D plane)
Shock Rifle
Stinger
Translocator (The disk stays on the 2D plane)

Weapons not in:
Sniper
Redeemer
Instagib Rifle
All deployables

Powerups:
All the powerups are working as well. See mapping notes for a more technical explanation of this.

Cheats:
AllWeapons will now give you the 2D weapons only.
DoubleUp will give you a second 2D Enforcer.

Maps:
This includes the following maps:
UT2D-Chaotic by Chaosnight
UT2D-RisingSun11 by Odedge
UT2D-VaporTrail by SAHChandler
UT2D-Waterworks by Rehevkor

Mutators:
All the shipping mutators should work except Weapon Replacement and Instagib.

Controls:
The controls are simple. Everything is for the most part the same as UT3. The only change is forward and backward ('W' and 'S' on a keyboard and up and down on the left analog stick) now make you jump and crouch respectively.

Bug reporting:
I don't know of any bugs in this, but they might be there. Please post bugs right here on this thread:
Gearsforums.epicgames.com

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0 comments by jbizzler on Jun 14th, 2008 digg this super bookmark


Unreal Tournament 2D 1.2 for the PC and PS3 is out! I know 1.1 was released only a few days ago, but there were some bugs I could not ignore. Here's a list of what's been done

Changes:

  • Added UT2DArmorPickup_ShieldBelt (I never realized it had a drop; the other armors don't).
  • Fixed weapons not dropping.
  • Fixed CTF HUD navigation arrows pointing to flag.
  • Changed name and description of UT2D-RisingSun2D to UT2D-RisingSun11 per author's request.

Please tell me if it works and is fun or not. I plan to enter it into Make Something Unreal, but I want to make sure it's bug-free first.

Downloads RSS Feed Latest Downloads
UT2D-GreenHill

UT2D-GreenHill

Aug 11, 2008 Multiplayer Map 2 comments

Version 1.0 For UT2D Beta 2 Fixed many bugs and added background

Rain Trail

Rain Trail

Jun 29, 2008 Multiplayer Map 5 comments

Basically a modded/Larger version of UT2D-VaporTrail. Credits go to the original maker of UT2D-VaporTrail, Credits to me for expanding on to that. NOTE:...

UT2D 1.2 PS3

UT2D 1.2 PS3

Jun 13, 2008 Full Version 0 comments

This is version 1.2 of UT2D for the PS3. See the mod's description for a list of features and changes.

UT2D 1.2 PC

UT2D 1.2 PC

Jun 13, 2008 Full Version 3 comments

This is version 1.2 of UT2D for the PC. See the mod's description for a list of features and changes.

UT2D-Ducts_1.0 (PS3 Version)

UT2D-Ducts_1.0 (PS3 Version)

Apr 20, 2008 Multiplayer Map 0 comments

This is the third (and hopefully final) release of UT2D-Ducts for UT2D 1.0 ("Read More" for more information). This is the PS3 version.

UT2D-Ducts_1.0 (PC Version)

UT2D-Ducts_1.0 (PC Version)

Apr 20, 2008 Multiplayer Map 0 comments

This is the third (and hopefully final) release of UT2D-Ducts for UT2D 1.0 ("Read More" for more information). This is the PC version.

Comments  (0 - 10 of 16)
metatronstar
metatronstar Aug 18 2008, 4:08pm says:

i beg of you guys to release a simple crouch mod for the ps3, im so happy it works in UT2d, But in UT3 for the ps3, there is NO crouch button, if you ever did make one could you assign it to PRESSING IN L3, making it like most games with crouch, if you guys did this id love u forever.
I already do but shh
if you cant do this, then i will still be looking forward to zome Zeeless fun

0 votes     reply to comment
RED-FROG
RED-FROG Aug 30 2008, 8:58am replied:

crouching for the win! LOL

+1 vote     reply to comment
Gurra300
Gurra300 Jul 23 2008, 7:28am says:

hehe i love 2D games in 3D, like castlevania dracula X chronicles and quake 4 hardqore, just awsome, getting UT 3 soon so this will probably be the first mod to download :P

+1 vote     reply to comment
Gurra300
Gurra300 Jul 31 2008, 5:20pm replied:

got UT 3 so now time for download :P

+1 vote     reply to comment
DazJW
DazJW May 4 2008, 8:10am says:

There is a ModDB group for maps made for UT2D, which is located here:
Moddb.com

I'm waiting on a ModDB staff member to link my map to the group, hopefully other people will follow suit.

+1 vote     reply to comment
Zaidira
Zaidira Apr 27 2008, 11:34am says:

Great mod. Gameplay is nearly perfect. But it would be great is the crosshair could be moved all over the screen. 10/10

+1 vote     reply to comment
RED-FROG
RED-FROG Aug 30 2008, 8:57am replied:

hence it's not perfect? :P

+1 vote     reply to comment
Darkross
Darkross Apr 25 2008, 9:03pm says:

Wow! This mod is simply awesome! I like the idea of 2D in a 3D environment.

Really super great job!

10/10

(But, I did not understand why there are not a lot of maps for a mod like that. But never mind, it remains a super mod ;)... )

+2 votes     reply to comment
jbizzler
jbizzler Apr 26 2008, 8:41am replied:

Anyone who wants to map for this, see the Tutorials section for my special instructions.

+1 vote     reply to comment
KyleStilkey
KyleStilkey Apr 25 2008, 2:30pm replied:

I would like to make maps for this too but need to know anything extra to make it work the same way.

+1 vote     reply to comment
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Platforms
PC, PS3
Developed By
jbizzler
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Release Date
Released Apr 20, 2008
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