Description

  • Unified DeusEx.u, combining BioMod with latest Shifter and dxEnhanced. Extensively configurable. Fully compatible with latest versions of other common mods. Tested and stable.
  • User interface dimensions doubled for modern high-resolution displays, including sharp, antialiased UI icons, rendered in 24-bit color from scratch. No more pixellated, low-color icons. Building up on work done in original dxEnhanced, we present a coherent high-definition user interface.
  • DeusEx.exe launcher fixed to support scenarios requiring lots of memory. No more crashes on saving.
  • A number of other improvements and bugfixes.

Included (And Improved) Mods

[including improvements & bugfixes]
[including improvements]
[including bugfixes & changes]
[including bugfixes]
Required to display new icons

Compatible Mods

Recommended
Recommended
Recommended
Get the adaptation in the Downloads section

Incompatible (For Now) Mods



Features And Changes

  • New HDTP Release 2 meshes are being loaded, when it's installed
  • Includes high-resolution user interface from dxEnhanced and updates all UI icons and textures with high-quality 24-bit ones :-)
    • Out of 151 total inventory & belt icons, I am including 82 newly rendered icons (all HDTP items and key items from basic Deus Ex) in the initial release, will finish rendering 57 more icons by the end of March 2014, and haven't yet decided about 12 remaining ones. For all icons I have not yet rendered, I am including upscaled versions of originals (but they also look nice and smooth).
    • Of 821 other UI icons (HUD, augmentation and health tabs, data vault images and maps, damage indicators, computers logos, skill icons, etc.) I've upscaled 277 from original Deus Ex art using appropriate scaling algorithms, they look much better than original dxEnhanced pixel-doubled icons. Maybe some graphics artists want to help drawing new ones? ;-)
  • Includes all latest Shifter features
    • If you're like me, and feel that many new features of Shifter unbalance the game and make progress too easy, I've added configuration options to enable or disable them one by one. Now it's possible to either play regular Shifter/BioMod, or have a basic, back-to-the roots Deus Ex experience. Everything is enabled by default, except the skill system.
  • Includes most BioMod features
    • I changed Tracking augmentation back to Targeting (the idea is nice, but Targeting is way more useful)
    • I reenabled crosshair for scoped weapons (I will change it to be controlled via a variable in .ini file for the next release)
  • Partial listing of bugs fixed:
    • DeusEx launcher: made large address aware, and stack limit increased from 1 MB to 2 MB, to fix problems while saving in Revision
    • BioMod: restored default jumping height with Athletics skill at Untrained, to avoid getting trapped on the roof of warehouse
    • BioMod: Shifter skill system was partially disabled in BioMod, now it can be either completely disabled (default) or completely enabled
    • dxEnhanced: fixed to display unscaled 256x256 data vault images in other mods properly, instead of space-separated quarter slices
    • Shifter: displaying correct karkian carcass for karkian and baby karkian corpses, instead of cat carcass
    • Zodiac: a number of fixes, see the description of Zodiac adapdation

Coming Soon

  • Finish rendering all remaining icons for all belt and inventory objects from 3D meshes
  • Improve augmentation HUD icons
  • Add options to control BioMod features
    • Whether to replace Targeting augmentation with Tracking
    • Whether to disable crosshair for scoped weapons
  • Percentage of effective environmental and combat protection is still being rendered in tiny font, try to fix that
  • Integrate Smoke's mod
  • Integrate Human Renovation
  • Allow to select either regular, or upscaled user interface
  • Add support for Direct3D 9 and OpenGL renderers

Requirements

  • Screen resolution at least 1280x960, or higher
    • Both the resolution width has to be 1280 or more, and resolution height has to be 960 or more
  • OPTIONAL: using Direct3D 10 renderer
    • For now it's required to use new, high-resolution icons

Image RSS Feed Latest Screens
Inventory More inventory HUD - Augmentations and Suits
Blog RSS Feed Report abuse Latest News: New Version - More Eye Candy

0 comments by kocmo on Mar 18th, 2014

I have read the 2nd page of texture creation tutorial :-D, and posted an updated release v0.2 using uncompressed icons with full alpha. If you've seen earlier screenshots, check out the updated ones, they look approximately twice as good in comparison :-) And for those of you, who have already downloaded an earlier version of unifiedDeusEx, you should seriously consider upgrading ;-), otherwise you'd be doing yourself a disservice.

Downloads RSS Feed Latest Downloads
unifiedDeusEx - version 0.2.1

unifiedDeusEx - version 0.2.1

Mar 19, 2014 Full Version 6 comments

Fixed main menu, improved icons. Also check back in a week or two, as by then I should finish rendering the rest of belt and inventory icons.

unifiedDeusEx - Zodiac adaptation - version 0.2

unifiedDeusEx - Zodiac adaptation - version 0.2

Mar 18, 2014 Full Version 0 comments

All icons and computer logos were reexported to DDS in uncompressed format, resulting in antialiased edges and better colors.

Post comment Comments  (0 - 10 of 167)
Guest
Guest Sep 17 2014, 10:12am says:

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Cherubim24
Cherubim24 Sep 15 2014, 10:26am says:

Hi this mod worked great so far and I must say just awesome project !
Just one problem - before you go to paris i get the message that the map paris_entrance or sth is missing, surely i installed a corrupted file or sth. - So I was wondering if you could tell me what package contains said map so I can repair the damage - THX in advance

+1 vote     reply to comment
Darkola
Darkola Sep 8 2014, 6:03am says:

This mod will be made to work with the final version of Revision, right?

+1 vote     reply to comment
Drewie
Drewie Sep 20 2014, 1:32pm replied:

Yes. If I'm not mistaken, it'll come with Revision in one package, which is awesomely neat.

+1 vote     reply to comment
thedawnstrider
thedawnstrider Aug 14 2014, 11:58am says:

Is this mod compatible with 2027? I know Deus Ex: Enhanced is...

0 votes     reply to comment
arosacker25
arosacker25 Aug 9 2014, 5:12pm says:

I really want to use this mod but i play on 1920x1080 and the hud is way too big. Anyone know what i can do? I've tried renaming the deus.u file but it still doesn't work

+1 vote     reply to comment
thalitus
thalitus Aug 9 2014, 3:08pm says:

Hi everyone.
Did someone how to fix this missing letters bug when you use a international version (french..)?
Thank you =)

+1 vote     reply to comment
MCGONN
MCGONN Aug 7 2014, 3:27pm says:

I'd really like to play this without the HUD changes, because my monitor is *just barely* not big enough, which is a pain in the ***. Bugfixed Biomod and Shifter sounds amazing.

+3 votes     reply to comment
Guest
Guest Aug 7 2014, 4:17am says:

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phillon
phillon Jul 30 2014, 7:35am says:

Hi Kocmo and other developers of this mod. Firstly, just again a big thank you for this mod, it is awesome. Also just a question: are you planning to still update the mod sometime (finishing those 'coming soon' tasks) or do you consider the last release of March 2014 to be pretty much final?

+1 vote     reply to comment
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Icon
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Platform
Windows
Game
Deus Ex
Developer
Deus Ex Unified
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Official Page
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Release Date
Released Mar 15, 2014
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First Person Shooter
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