DAI Music Release 2
Apr 16, 2008 Music 0 commentsMusic Update: Two level tracks from Warren Hibbert to blow your socks off!
DAI brings you onboard a flagship science vessel stranded far away from the war field it came from, into Earths' Restricted Space. The flagship being damaged had its communications, navigations knocked out and its engines cells had depleted so it failed to accept Earths hail to leave Restricted Space immediately. Several hails were sent until a yellow alert was declared at Area51, and so several missiles were fired and small scouting teams were dispatched onto the vessel which was by now more worse for wear than ever...
Deadly Artificial Intelligence features:
1. Unique storyline with several missions.
2. New weapons, with a new library of Deco.
3. Characters (Animation issue to be resolved.)
********* Quick NEWS Updates *******
There are three news prefabs up on the way with in-game screenshots coming reasonably soon.
Within the nest few weeks this area will be re-organised into the ideal plan for the mod.
********* Quick MOD Updates *********
15:10 13/02/2009 [Vent Decoration Completed]
21:36 29/04/2008 [New forums added check out Homepage Link to the right]
00:20am 17/4/2008 [Motion Detector added as new Security Item]
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Music Update: Two level tracks from Warren Hibbert to blow your socks off!
These two tracks are from the mod. One of them is featured in a level and the other is a main menu background music.
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nice, keep up the good work i'm looking forward to your mod
Hey, i currently need texture artists and modelers able 2 do human npcs
Wish i had that kind of experience to help, unfortunately i do not. Though i do have a friend that has lots of experience with that but he is not a gamer, hes a friend i play soccer with. Since hes very talented im going to ask him if theres anything he can do, it would definately make the npcs look good. though im curious arent there texture size limitations?
hey that would be great! see what you can do... any help is really appreciated!
I'd just like to put a word out that I need help on this mod and for anyone that would like to help to contact me. :)
Just curious because i haven't worked on mods since i was going to high school. What kind of help are you looking for?
The mod seems to be interesting, i got something to ask about it, what is the mod objective and what kind of gameplay you want to do and how much interactivity you want to add in ?
The gameplay is a FPS, Interactivity is surely limited by some restrictions but NPC's and Enviromental Weapons are some set in stone at the minute, Electronics/Consoles are to be considered at a later date.
"DAI brings you onboard a flagship science vessel stranded far away from the war field it came from, into Earths' Restricted Space. The flagship being damaged had its communications, navigations knocked out and its engines cells had depleted so it failed to accept Earths hail to leave Restricted Space immediately. Several hails were sent until a yellow alert was declared at Area51, and so several missiles were fired and small scouting teams were dispatched onto the vessel which was by now more worse for wear than ever..."
I see the mod is only at the beginning state, and thanks for the informations about the plot and the gameplay
Yeah it very much still is, Im completing the first level of a two level demo pack at the minute. And Incorporating some deco models then I'll be working on bringing in the enviromental weapons, so thats just a short run up of what I'll be doing for the next few months.