The Ultimate Apocalypse mod team proudly presents to the Dawn of War: Soulstorm players and fans, an eagerly awaited and packed with epic content game experience, the Ultimate Apocalypse mod! Imagine a mod featuring massive Warhammer 40,000 battles where all 9 races in Soulstorm (and more!) have a chance at epic victory. A mod where there's no shortage of all new units, buildings, abilities, and even titans! A mod where there's nearly no limits holding you back. It's all about all out, massive war. Wanna nuke your enemies? You can. Gloriously epic titan duels are your thing? Ultimate Apocalypse has you covered. Not only that, but Ultimate Apocalypse is continuously tested to ensure the epic battle experience it delivers remains unique while being completely awesome. Thanks to you (yes, you!) and everyone playing, Ultimate Apocalypse has been steady within the top 20 ranked mods for years.

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ralph777
ralph777

Awesome Invasion smoke or miasma from the Tyranids..
realistic...

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Deuce_Savage
Deuce_Savage

Looks haunting! Turning civilization back into the stone-age overnight! That giant thorn, is it a new Tyranid main base being beamed down?

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Neon-Ghost
Neon-Ghost

It's the Capillary Tower, Tyranid super structure.

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Neon-Ghost
Neon-Ghost

Do the Tyranids still have global build range?

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ZenislevSoma
ZenislevSoma

... more importantly, is the "unbeatable" glitch fixed?

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Son_of_Ares800
Son_of_Ares800

Can the Tyranids actually do damage to air units now? Only way to beat my friend who plays them is to use air units as for whatever reason they could not be destroyed.

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Description

Tyranids work perfectly! They can die, winconditions have been updated, and the Hive Fleet can actually die if under attack (even though it should be undetectable). So no problems with Tyranids, no problems with Necrons, or any other races, including Sisters of Battle, too!

It is functional, one last thing to do is to ship it off to public. :)

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