Imagine the largest Warhammer40k scale battles topped with balance for all races. Can you imagine your enemies being nuked by your own superweapon, or steamrolling them with many titans fighting other titans with complete balance? Then this is your mod.

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Media RSS Feed Report media The Campaign FINALLY Works! (view original)
The Campaign FINALLY Works!
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hhhdan
hhhdan Jan 27 2013, 4:53pm says:

Great News =D

+4 votes     reply to comment
Cucaracha
Cucaracha Jan 28 2013, 9:28pm replied:

Damn, I know who Elvis is - the Necron Lord!
Viva La Necrons, Viva La Necrons, VIVA LA NECRONS!!!

+2 votes     reply to comment
Lord_Cylarne Author
Lord_Cylarne Jan 27 2013, 5:04pm says:

I just hope I get mission 3 done in time now. Missions really take a bit to complete.

+7 votes   reply to comment
Mighty_Guy
Mighty_Guy Jan 27 2013, 5:40pm says:

"...and the game runs a lot more flawlessly. "

Does that mean optimization-wise? If so, then that's great news!

+3 votes     reply to comment
Lord_Cylarne Author
Lord_Cylarne Jan 27 2013, 6:34pm replied:

Mods can't optimize games. What I mean by this is less scar errors, less ai scar errors. I've cleaned three huge important scar errors from the last release, some minor, and one AI scar error fixed.

I seem to not get any more errors like this throughout my two survival games and the completion of the Arena, along with multiple skirmish games.

There was one crash to desktop like always in any DOW mod, along with lag, but that is the basics of the DOW engine itself.

+5 votes   reply to comment
Mighty_Guy
Mighty_Guy Jan 27 2013, 8:21pm replied:

Well that's good! I hate getting SCAR errors in the middle of a particularly good match.

+4 votes     reply to comment
Zsombi
Zsombi Jan 28 2013, 10:21am replied:

Yes, mods can't optimize games, but they can still 'optimize themselves', in terms of having items, models, animations and effects be less resource demanding on the system.

for example having hundreds of items moving around with flashy effects in such resource demanding quality that everything lags from it ... that is not optimized. Yes it might bee working but is not optimized to systems that could run the base game just fine.

0 votes     reply to comment
Melkart
Melkart Jan 27 2013, 7:23pm says:

Thanks! I have been waiting for this.

+3 votes     reply to comment
ZenislevSoma
ZenislevSoma Jan 27 2013, 7:23pm says:

My friend is gonna have a blast when he hears this... He only plays DoW's Campaigns and is not really that interested in Skirmish for some reason...

+5 votes     reply to comment
epic40k
epic40k Jan 27 2013, 8:36pm says:

DoW is all about the campaign imho. The skirmish is just a small battle with no war compared to them campaign. Too many mods have neglected it, and this makes yours stand out from the others.

+2 votes     reply to comment
shishman
shishman Jan 29 2013, 7:37am says:

Thanks a lot, mate! I was really missing that!

+3 votes     reply to comment
lordlandraid
lordlandraid Feb 1 2013, 10:11am says:

Awesome!!! Can't wait to play!

+2 votes     reply to comment
Ragnar-mantonero
Ragnar-mantonero Feb 1 2013, 12:40pm says:

oh yeah!!!

+1 vote     reply to comment
miketsukami
miketsukami Feb 3 2013, 1:54am says:

when you say ''the campaign finally works'' you mean 2 -3 missions or the whole campaign??

+1 vote     reply to comment
Ragnar-mantonero
Ragnar-mantonero Feb 4 2013, 12:28pm says:

when?

+1 vote     reply to comment
wawa434
wawa434 Feb 6 2013, 2:33am says:

I hope the kaurava campaign become well.

+1 vote     reply to comment
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Description

I spent too many long hours getting the Kaurava Campaign to work. Along with this, Mission two of the campaign is also fixed, and the game runs a lot more flawlessly.

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Jan 27th, 2013
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