Imagine the largest Warhammer40k scale battles topped with balance for all races. Can you imagine your enemies being nuked by your own superweapon, or steamrolling them with many titans fighting other titans with complete balance? Then this is your mod.

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Sanguinius
Sanguinius Jul 1 2012, 12:05pm says:

Matt Ward was here...

+17 votes     reply to comment
Cosmocrat Author
Cosmocrat Jul 1 2012, 12:06pm says:

Dreadknight, nuff said. But do you want it?

+8 votes   reply to comment
helloa2134
helloa2134 Jul 1 2012, 12:20pm says:

Incredible. YES we want it!

+13 votes     reply to comment
boothy_p
boothy_p Jul 1 2012, 12:24pm says:

Er, of course we want it in-game ;)

+5 votes     reply to comment
Deuce_Savage
Deuce_Savage Jul 1 2012, 12:39pm says:

Exo-Skeleton suit kinda like the SOB & Eldars use too. Hammer & sword for melee with ranged heavy MG & ?, whats that to the right, super heavy plasma gun/block buster missile? Kool

+1 vote     reply to comment
bsgodlike
bsgodlike Jul 1 2012, 12:57pm says:

next patch? :) can't wait.

0 votes     reply to comment
Ultramarines12
Ultramarines12 Jul 1 2012, 1:03pm says:

yes.............

0 votes     reply to comment
spiderbug2
spiderbug2 Jul 1 2012, 1:51pm says:

Definitely a yes.....

0 votes     reply to comment
501General
501General Jul 1 2012, 2:08pm says:

not a fan of the Ward knight

but the model looks incredible and the SOB have a unit similar to it
so go ahead, the more the merrier.

+2 votes     reply to comment
Jalhalla
Jalhalla Jul 1 2012, 2:12pm says:

As a late tier unit for the Daemon Hunters, yes I want it.

+2 votes     reply to comment
oxtyt
oxtyt Jul 1 2012, 2:34pm says:

YES!!! It is a must.

+1 vote     reply to comment
hutter13
hutter13 Jul 1 2012, 2:36pm says:

cool

0 votes     reply to comment
hutter13
hutter13 Jul 1 2012, 2:36pm says:

cool

0 votes     reply to comment
JSandman
JSandman Jul 1 2012, 2:58pm says:

Looks very damn good!
Would love see it against any greater daemon... =P

+1 vote     reply to comment
HeavyMetalBreadLoaf Creator
HeavyMetalBreadLoaf Jul 1 2012, 3:29pm says:

IN-TE-RES-TING indeed. I say it really should be in UA. If it was requested over and over and over and over on Relicnews, then getting it in should make things even more awesome.

But... them polys :/

I'm no modeller, but imo, the weapons have some details that could be handled by textures, and the 4 Dreadnought-like exhaust thingies on the back have many, many sides.

+5 votes   reply to comment
Gorb
Gorb Jul 2 2012, 6:49am replied:

If this is demetrius (spelling?) then his modelling is improving in leaps and bounds. Low poly modelling is an art that is often harder to perform than high poly; unless you focus on it to the exclusion of all else it's hard to translate between the two disciplines.

I mean, I hate excessive poly counts as well, but those exhausts only have eight sides. Maybe five or six each minimum, but you're barely saving any polys with regards to the overall mesh.

I mean, if your mesh is 400 polys and you can get it to 350, fair enough (because at that level you must be modelling for some kind of stupidly-limited rendering engine).

If your model is 9,500 and you can get it to 9,000 . . . there's not that much of a difference (especially considering that at that kind poly count, the engine isn't going to care much about a few hundred extra polys here and there). DoW can handle up to around 10,000 per mesh (rendered at once, so multiple weapon upgrades don't count) without hitting some kind of difficulty - or at least that's how the engine was designed.

Performance issues normally come from SCaR, FX and texture usage (so be careful when advising texture detail for polys. There's a reason Relic's default weapon textures are really low-res). Not poly counts.

Of course, you should still aim to get it as low as possible while looking as good as possible :D But if this is demetrius, then he's constantly improving.

+1 vote     reply to comment
Cosmocrat Author
Cosmocrat Jul 4 2012, 3:59am replied:

Actually this model is the oldest of Demetrius work, don't ask me about the awesome of his newer pieces xD. Unfortunately we always fought with the massive polycount but heck Demetrius very well managed to tone down the polycount down to 17K Total for the entire mesh including ALL the gear. I'll have to see what can be reworked in order to not loose the awesome look but getting rid of polygon-graves in the mesh which could be possibly also realised by proper texturing.

+1 vote   reply to comment
Fady222
Fady222 Jul 1 2012, 3:53pm says:

This unit should never die :)

+1 vote     reply to comment
Purger
Purger Jul 1 2012, 4:10pm says:

yeah more for the Grey Knights, they need more unites....

even though the Grey Tormentors and Land Raiders are awesome.

they need more.

+3 votes     reply to comment
8ft_Robot
8ft_Robot Jul 1 2012, 4:12pm says:

Dreadknight: Being half dead is no longer Necessary!

+2 votes     reply to comment
Vuud
Vuud Jul 1 2012, 4:22pm says:

dreadknight is still the stupidest looking thing ever in 40k. nice work on the model tho.

+1 vote     reply to comment
Lord_Cylarne Creator
Lord_Cylarne Jul 1 2012, 8:21pm says:

I say let it be included after the Grand Release like when someone else demands a Dreadknight in the mod more than me.

Again honestly, what the priority demands are is...
1. *censored*
2. Warlord Titan all spiffy.
3. Revenant Titan glitchy animations fixed.
4. *censored* (you know already what I mean. ;)

But ultimately it is up to you. If you want to do it, I'll be more than delighted to put it ingame, but it all depends on your schedule. :)

+2 votes   reply to comment
TheGreatGargoth
TheGreatGargoth Jul 1 2012, 9:15pm says:

By the Emperor.. It's so beautiful

+2 votes     reply to comment
Lord_Syrius
Lord_Syrius Jul 1 2012, 9:45pm says:

Un trabajo impresionante, que ganas tengo de ver esto en acción.

+1 vote     reply to comment
Berserker101
Berserker101 Jul 3 2012, 11:49am replied:

Por favor, habla en inglés. Esto es una Web/Foro principalmente en inglés, y nos gustaría a más de uno que lo hablases para que el resto te entiendan. Y si no pues utiliza el traductor de Google o cualquier otro.

PD: Un buen comment por cierto :D

+1 vote     reply to comment
souske22
souske22 Jul 1 2012, 11:19pm says:

Even for being something from the bowels of Ward's screwed up mind..the model is pretty badass..and since this IS Ultimate Apocalypse..it has the "Kick your arse while ripping you to pieces" feel to it..

+1 vote     reply to comment
DisZeLegend
DisZeLegend Jul 1 2012, 11:20pm says:

Reminds me of the mech suits in the movie "Matrix Revolutions" except MORE BADASS cause it brings a Powersword and Thunder Hammer to the party! I hope you guys add this to the mod at some point!

+1 vote     reply to comment
Deuce_Savage
Deuce_Savage Jul 1 2012, 11:33pm says:

Dreadknight??? Oh crap, i didnt relize that was it! Oh yeah bring it on! The textureless photo threw me for a loop, must have! Games-workshop.com Can you cheat a bit & give it camoflage?

+2 votes     reply to comment
ToothlessBeast
ToothlessBeast Jul 2 2012, 1:28am says:

ofcourse i want it! he looks incredible

+1 vote     reply to comment
Berserker101
Berserker101 Jul 2 2012, 4:26am says:

How you want to NOT like this???? Its amazing!! Is awesome as Hell!!!!!

Obviously we ALL want it INGAME!!!!!!!!!!!!!!!!!

+3 votes     reply to comment
ReiFan01
ReiFan01 Jul 2 2012, 4:31am says:

Thy Emperor approves thou it shalt be ingame!

+2 votes     reply to comment
-=[Colorado]=-
-=[Colorado]=- Jul 2 2012, 6:40am says:

Damn want this!!!!

+1 vote     reply to comment
Bloodravage
Bloodravage Jul 2 2012, 2:52pm says:

This is a pretty sweet model indeed. Im hoping to add him into my Destroyer40k mod for DoW2. Grey Knights are almost done

+1 vote     reply to comment
NeroGen
NeroGen Jul 2 2012, 4:55pm says:

im pretty sure not half the people commenting use the grey knights but that said... will now... ADD IT =]

+2 votes     reply to comment
moddlord1 Online
moddlord1 Jul 2 2012, 9:38pm says:

waz up! looks like everybody wants it in the mod.just do it!! if you still have time before the grand release?

+2 votes     reply to comment
fuyuki359
fuyuki359 Jul 3 2012, 8:27pm says:

Wow so much contents, this pose a question as to why video game company can't release as much contents as a modder in a game?

+2 votes     reply to comment
HeavyMetalBreadLoaf Creator
HeavyMetalBreadLoaf Jul 3 2012, 9:50pm replied:

They SORT OF do.
If only for newer games, on limited (actual content) quantity and as DLC counts somehow.

+1 vote   reply to comment
hhhdan
hhhdan Jul 24 2012, 10:37am says:

I like to play for grey knights! and this unit would be really cool =)

+1 vote     reply to comment
Ragnhlidszum
Ragnhlidszum Aug 18 2012, 6:10pm says:

Of course, we want anything that comes from Games Workshop and Forge World books to be modeled, textured and animated, with all the options available for them.

Even though some people (including me) don't really like this Grey Knight penitent engine thingy-like walker, it is said to be able to match a Greater Daemon, and Grey Knights don't have loads of different units, so yeah, good addition. Just need the Stormraven now :)

+1 vote     reply to comment
Dagos85
Dagos85 Jan 14 2013, 3:39am says:

news about dreadknight??

+1 vote     reply to comment
Mighty_Guy
Mighty_Guy Jan 28 2013, 2:31pm says:

PLEASE FOR THE LOVE OF THE EMPEROR FINISH THIS!

+2 votes     reply to comment
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Description

This is a Unit i got some time ago from the ingenious modeller Demetrius.
Unfortunately i wasn't able yet to bring it in-game since other projects cut down my time. Now i am not sure if i should start redoing this one since the polycount if this is too damn high (17K) but hell this unit is too pretty to let it die in the developers tomb.
What do you think? How bad would you like to see this unit IN-GAME?
YOU DECIDE! Leave your opinion here and have a nice day!

-Cosmocrat

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Date
Jul 1st, 2012
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