Ultimate Apocalypse is a mod for Dawn of War Soulstorm, which aims to create the most diverse possible unit and faction selection within the confines of the original DOW engine. We strive to create the most engaging and balanced Warhammer 40,000 game that we can, without sacrificing the fun factor. From hordes of Orks to the towering Titans, you can always find a new way to play UA. We invite all of you to join us on our Discord server to keep up with the development of the mod!

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Report RSS 1.72 Releasing Today! (view original)
1.72 Releasing Today!
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moddlord1
moddlord1 - - 11,188 comments

woohooo!! allmost partytime the ultimate is coming.

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SGTBanks2402
SGTBanks2402 - - 41 comments

WHY DO YOU GUYS TORTURE US!!!

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Whiteshield
Whiteshield - - 457 comments

will the AI build walls too?

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Lord_Cylarne Author
Lord_Cylarne - - 7,166 comments

No. DOW ai cannot think when building walls properly, of course, I can have them build walls, but they will be scattered, and might just block their own paths to take.

Reply Good karma+7 votes
Deuce_Savage
Deuce_Savage - - 2,585 comments

OK, what map is that?

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efrainp96
efrainp96 - - 58 comments

Are we still going to have to remove old version?

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Lord_Cylarne Author
Lord_Cylarne - - 7,166 comments

Forums.relicnews.com

Link to 1.72? :D

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nhinhonhinho
nhinhonhinho - - 266 comments

Going to download it as soon as I'm home XD!

Sticking with working now T.T

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RT2...
RT2... - - 3,305 comments

QUIT....

....And play Ultimate Apocalypse all day... :P

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Description

It is almost here! The 1.72 release is nigh! It includes the following:

Basically:

- Campaign works, UA Campaign works, many scar errors fixed, better better performance.
- Skirmish gameplay overhaul is completed and ingame ready.
- Grenades concept added, applies more grenade researches and grenade types to almost all infantry.
- Turret concept added, featuring improved turrets, and more research and upgrades.
- RUN!!! ability added to all infantry. Increases movement speed with some penalties if activated.
- Titans revamped, void shields fixed!
- New units, new structures!
- New maps.
- Tank Traps structure added for all Imperial races, Orks, and Chaos.
- Superweapon concept added ingame. You'll enjoy them now as they also do not immediately spam superweapons when they are first built. 5 minutes to take it out, and you are now given anti apocalypse abilities! Superweapon alternatives and infinite/multiple superweapon casting glitch has been cured.
- Restrict ai winconditions.
- Commanders nerfed.
- Game play breakers were cured.
- Balance changes everywhere to make the game more playable and fair.
- TONS MORE!!!!!!

I basically forgot everything I added, but the changelog is up for grabs soon. Have fun with the mod. :)