Imagine the largest Warhammer40k scale battles topped with balance for all races. Can you imagine your enemies being nuked by your own superweapon, or steamrolling them with many titans fighting other titans with complete balance? Then this is your mod.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
1.72 Releasing Today!
embed
share
view previous next
 
Post comment Comments
SGTBanks2402
SGTBanks2402 Apr 23 2013, 8:33pm says:

FINALLY!!!

+2 votes     reply to comment
devmangekyou
devmangekyou Apr 23 2013, 8:44pm says:

0________0 im literally dying to play either this stuff naturally gets me excited or you guys need to get into the advertisement business yes you were born for it I think .__.?

+4 votes     reply to comment
efrainp96
efrainp96 Apr 23 2013, 10:08pm says:

Dude at what time ???????????? I've been up since like 6 checking on it!

+1 vote     reply to comment
Firstborne
Firstborne Apr 24 2013, 6:23pm says:

This is gonna be good!!

+1 vote     reply to comment
LordRadical
LordRadical Apr 24 2013, 8:23pm says:

Oh, man. This fight will be interestng.

And that grenade thing sounds excellent.

+1 vote     reply to comment
BagaturKhan
BagaturKhan Apr 26 2013, 10:50am says:

Amazing!

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

It is almost here! The 1.72 release is nigh! It includes the following:

Basically:

- Campaign works, UA Campaign works, many scar errors fixed, better better performance.
- Skirmish gameplay overhaul is completed and ingame ready.
- Grenades concept added, applies more grenade researches and grenade types to almost all infantry.
- Turret concept added, featuring improved turrets, and more research and upgrades.
- RUN!!! ability added to all infantry. Increases movement speed with some penalties if activated.
- Titans revamped, void shields fixed!
- New units, new structures!
- New maps.
- Tank Traps structure added for all Imperial races, Orks, and Chaos.
- Superweapon concept added ingame. You'll enjoy them now as they also do not immediately spam superweapons when they are first built. 5 minutes to take it out, and you are now given anti apocalypse abilities! Superweapon alternatives and infinite/multiple superweapon casting glitch has been cured.
- Restrict ai winconditions.
- Commanders nerfed.
- Game play breakers were cured.
- Balance changes everywhere to make the game more playable and fair.
- TONS MORE!!!!!!

I basically forgot everything I added, but the changelog is up for grabs soon. Have fun with the mod. :)

Image Details
Type
Entertainment
Date
Apr 23rd, 2013
Size
1365×767
Options
URL
Embed (big)
Embed
Share
Report Abuse
Report media
Add Media
Members only