Ultimate Apocalypse is a mod for Dawn of War Soulstorm, which aims to create the most diverse possible unit and faction selection within the confines of the original DOW engine. We strive to create the most engaging and balanced Warhammer 40,000 game that we can, without sacrificing the fun factor. From hordes of Orks to the towering Titans, you can always find a new way to play UA. We invite all of you to join us on our Discord server to keep up with the development of the mod!
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Chaos Requests | Locked | |
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Jan 13 2013 Anchor | ||
Am blown away with the 1.71 patch, am particularly adoring the Hell Drake. Many kudos to the UA team, and it's latest member, boychaos! If you continue to work with this quality, this mod will be absolutely unparalleled. Anyways, ITT What do you want to see in the future: Chaos faction. My starting suggestions for the Chaos thread are all Slaaneshi: -I haven't noticed the Keeper of Secrets causing enemies to attack each other, or maybe I'm just not perceptive enough. Is this an ability exclusively designed for the Chaos Daemons KoS? I would request that such an effect be also implemented to the Chaos Legions - since it's the same entity they're summoning, really. Oh and another thing - would it be at all possible to make the Hell Drake team-colourable? It's a glorious unit, it would be nice to have it sporting your legions colours! |
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Jan 30 2013 Anchor | ||
I'll see what I can do. |
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Jan 31 2013 Anchor | ||
I think Chaos need more of a distinction between the marks. By that I mean I think the look of the Dreadnought should change depending on which mark you choose, etc. And more unique units for each side just as Nurgle has the Plaguereaper |
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Apr 10 2013 Anchor | ||
I think when you choose Chaos Undivided , something more unique needs to be done, rather than just being able to get every lesser daemon and special class (Berzerkers, noise marines, plague marines) Perhaps add something like stalk tanks, Chaos Ogryns, More types of Renegade Guardsmen, Chaos Spawn or Mutants for Undivided? Just a suggestion. It would be unique. |
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Apr 19 2013 Anchor | ||
As i comented on the game page my sugestion in terms of gameplay additions would be to create an air drop of mines to help with defensive operations, control enemy movement and other things. Although the example i've shown was for Chaos it could be applied in the same way for any other race provided there was an air unit with the correct animations. I can send you the files on my ability so that you have it easier and then you would just need to edit the files to fit your own ideas. -- Apparently people don't like me |
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Apr 20 2013 Anchor | ||
I'd love to have plague zombies for Chaos or Chaos Daemons. Nurgle's gift are trully wonderfull. :> |
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Jul 21 2013 Anchor | ||
you do realize how ridiculously hard that would(probably) be although that would be awesome the coding would be difficult |
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Jul 22 2013 Anchor | |
I would like the Plague Zombies too, I have some ideas - changed necron's model of Flayes Ones could be used - the plague zombies can rise form the ground due to Nurgle's magic. It would be greate if they resurrect unlimited number of times while the sorcerer is near. Just imagine this battle! -- I would like the Plague Zombies too, |
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Jul 24 2013 Anchor | |
Aren't there zombie models in the Zombie Apocalypse mini-mod? Could use those as a base. =3 -- Dawn of War Mod Manager (Version 1.2 - 2016/03/21)A mod manager for Dawn of War, Winter Assault, Dark Crusade and Soulstorm. Eliminates common problems with launching mods, such as not having required mods or the correct version of required mods installed. Check it out and let me know what you think. |
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Jan 3 2014 Anchor | ||
I think that something that can be coded easily ( well to my the extent of my knowledge atleast) would be to change the stats of all chaos units/ buildings based on what mark you choose. It would work just like a normal upgrade: if you choose nurgle, your units are going to have more hp, more hp regeneration, but move a bit slower; it you choose tzeench, your units will have more armor penetration, more armor (small bonus, 3-5%) and some weapons would have more range (lascannons for example); if you choose khorne, all units would attack faster in melee and some ranged weapons (autocannons, bolters) would have increased attack rating at the cost of accuracy( khorne folks don't tend to be patient enough to aim properly); slaneesh would grant increased movement speed to some units, increased perception and accuracy in both melee and range. Chaos undivided could make all units just better ( small bonus to hp and small bonus to damage) with nothing fancy. This are all suggestions ofc, but I believe they will really make chaos armies feel more authentic without changing their overall efficiency. And opponents will be able to better adapt once they realise what mark the enemy has, and it's not like they can change it later to gain more flexibility. |
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May 9 2014 Anchor | ||
forgefiends renegade guardsmen army |
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Aug 26 2014 Anchor | ||
Is it possible to change the Helldrakes attack from a random stream of doom bolts and fire bolts to a consistent stream of flames that torch the ground much like the Hellhounds ability but exponentially more powerful (damage/range/area) and maybe have a longer burning effect? Edited by: VoidLight |
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