Another SWAT project based on Freelancer. FL: Expanded Universe is the project of another young member of the SWAT Development team which is introducing a new brazilian house and their home systems to the Freelancer Universe.

Project Leader of this mod is Firewolf. His concept of a mod is based on the missing sleeper ships and their possible origins based on the official lancer story. This mod is mainly a free interpretation of the Starlancer history and the beginning of the official Freelancer story. But it also is one of the most interesting interpretations which stick to the Freelancer world instead of developing something that has nothing to do with Freelancer anymore.

We have not taken many screenshots yet but will update everything in February 2009. Screenshots, features and detailed concepts.

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Freelancer 2:




The last stand






Crossfire 2.0 - A year in review


2015 was truely was a year of detail improvements in Crossfire. After the release of the first beta version at the end of 2014 we got lots of player feedbacks and could observe how the Mod performs in our online environment.

The step... or probably we should say the huge jump from Crossfire 1.9 to version 2.0 adressed many wishes and suggestions of our community at the SWAT Portal. Next to that we also wanted to redesign the complete Mod in order to look stunning and feel amazing. Large parts of the storyline, known from Crossfire 1.9, got redesigned in order to allow a more dynamic Singleplayer experience. We also had new story missions on our agenda, as we clearly wanted to finish the main storyline of the Crossfire mod with version 2.0.

Crossfire 2.0 turned out to be a huge success. The amount of people which took part in beta testing was truely impressive and the feedback we got allowed us to improve the Mod even further.

In October 2015 we finally decided to re-release Crossfire 2.0 as full version that contains all fixes and improvements. Additionally the full release also contained new content such as new ships and new story missions. We also have considered this new release as a proof of concept to show how an upcoming feature might work: Community Content (but more about this later).

Since October we have kept focusing on online content. In particular we were working on the improved Clan support and various improvements to the automatic Roleplay system. For several weeks meanwhile the modular Clan Bases are being beta tested by one of our Server clans and we are almost done with the work. Another feature that soon can be used by our players.






Community Content

Getting the Community involved in the development of the Mod always was one of our highest goals.
With Crossfire 2.0 we included specific markers into the main storyline which allows us and the community members to develop and include own story missions that then can be shared with the community. With the release of the early beta version back in 2014 we included the first of these so called Bonus missions, which represent small side stories which have no direct influence on the main story.
In October 2015 we then released a 2nd Bonus mission, which continues the story arc that was started with the first Bonus mission. Step by step new singleplayer content will be created this way and everyone is invited to help giving these new missions their shape.
In 2016 we will create and active developer team for these kinds of Missions.

Modular Clan Bases

As already written above we have spend the past few weeks with the final development of our modular Clan Stations.
What is that?
While Clan stations are meanwhile nothing new in Freelancer anymore we have decided to make a different approach on this topic. We wanted our stations to look amazing and we wanted our players to truely experience how dynamic it can be to construct and upgrade an own station.
Players can upgrade stations and build new modules which really get added to the station as external components and also internal rooms. Each module has its unique look and its unique purpose... starting with a simple flight deck and then later constructing a bar, a ship dealer, mooring ports, factories, cargo modules, shield generators and even defense platforms. Each station module grants access to new features, special items and very special ships.
Constructing Stations of course requires teamwork and is a great motivation joining forces in order to achieve something outstanding in Freelancer.

Online Conquest System

The Conquest System is something we have planned for 2016.
Personally i don't want to reveil to much about it, but at this point I can tell that it is going to be war-like scenario (similar to the ASF vs CSF) which connects multiple key features of Crossfire with each other. The Conquest system involves a territory based system of influence for Clans which will be linked with the construction and upgrades of Clan Stations. It also will have influence on the already active automatic Roleplay system.
2016 truely will be great for Freelancer online gameplay.


Your vote counts

Please vote for Crossfire 2.0 and support our hard work at the annual Mod Awards 2015.
Click on the "vote" button at the top of this page and support us and our future projects this way.


Thank you in advance.


Crossfire 2.0


Crossfire 2.0 Online ScreenshotsCrossfire 2.0 Online Screenshots
Crossfire 2.0 Online ScreenshotsCrossfire 2.0 Online Screenshots


Mod of the Year Awards

Mod of the Year Awards

News 3 comments

The 2009 Mod of the Year Awards is up and running. For the past few years Crossfire has reached the Top 100. We would like to thank you all for your kind...

Now Hiring

Now Hiring

News 0 comments

Just by living on France or Italy you can be of great help for us! See how here.

Release date

Release date

News 0 comments

Release date of the SWAT Portal's Freelancer: Expanded Universe mod for Freelancer.

Freelancer: Expanded Universe Story

Freelancer: Expanded Universe Story

Feature 0 comments

Like other SWAT Mods the story of Freelancer: Expanded Universe is based on different chapters which represend various parts of the mod.

Comments
abmmhasan
abmmhasan

This currently in progress by this team!

Moddb.com

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joker13o1
joker13o1

Looks good, any chance on getting a possible release date?

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StarLion
StarLion

Hi, shortly question: where´s the Download??

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fire_wolf_br
fire_wolf_br

As said, the mod is still under development. If you liked the project and want to aid us in some way, just lay a comment here ^^

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dtiger01
dtiger01

hey i have one question.

i have played freelancer for a **** load of years and now when i want to add a new mod to freelancer it doesnt want to work it keeps bomming out on the boot up. and my mod manager gives me a message that the manager wat a beta and doesnt work anymore.wat do i do?

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SWAT_OP-R8R Creator
SWAT_OP-R8R

use flmm 1.31 instead the beta crap
deactivate the 3d sound
remove old savegames because they might be incompatible with the mod

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Shadow85
Shadow85

singleplayer no?

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fire_wolf_br
fire_wolf_br

Well, the original plans are to make the mod *totally* playable on SP. So, the idea is to make a mod which can be perfectly playable both on SP or MP. You'll have fun on both. ofc, the only prob you'll have on SP will be going to the battlefields without friends (except the AI forces).

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SWAT_OP-R8R Creator
SWAT_OP-R8R

that depends on the final features - but based on the current content i see no reason why it should contain sp

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Kozmoman
Kozmoman

You are too much overworking :D Good job!

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