This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.

Description

Arregladas y traducidas algunas frases. Corregidos errores de otrografia. Instalacion Hay dos archivos. T2.skudef Spanish.big se ponen en la carpeta donde esta el mod (en mi caso TiberiumEssence2). Una vez que hayais acabado tendreis. TiberiumEssence2.big TiberiumEssence_2.0.skudef T2.skudef Spanish.big Hay dos opciones. 1) Ejecutais con un acceso directo el T2.skudef. 2) borrais o renombrais el TiberiumEssence_2.0.skudef y lo ejecutais normal con el explorador de mod.

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TiberiumEssence 2 (Patch) Spanish (1.1)
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