Tiberian Apocalypse is a Partial Conversion for Command and Conquer 3: Tiberium Wars with the goal to create a true Tiberian Sun sequel. GDI, Nod and the Scrin are getting a complete overhaul.

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GDI Medic
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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

Works almost exactly like in TS, it heals individual infantry units near it, however, to heal a specific unit you need to use its special ability, which makes it heal the target. Completely heals the target.

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GooberTrooper
GooberTrooper - - 2,197 comments

Sweet.

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SlayerX3
SlayerX3 - - 2,448 comments

Hmm,In the Tiberium essence mod they deploy a field hospital

But the instant heal looks better since those are individual units and I won't have to bother pulling put the troops to heal back in the base or somewhere safe to deploy the hospital.

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Alex_06
Alex_06 - - 1,126 comments

Seriously, I love your infantry!

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Circular0rb
Circular0rb - - 2,124 comments

Good work, too bad there are only 2 Medics in all C&C games, Red Alert and Tiberian Sun

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Dimension9999
Dimension9999 - - 265 comments

It's very useful!!!

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Miko101
Miko101 - - 203 comments

You're forgetting the Red Alert 3 Allied Engineer special ability to deploy a field hospital that heals in radius.

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Miko101
Miko101 - - 203 comments

i discovered some odd unit combinations in for multiple slots in APCs. apparently engineers and commandos go in fine together. Also you can put a squad and engineer or commando together in an APC as long as the squad goes in first. Then both can exit but if the commando or engineer go in first it breaks. Its clearly CnC3 code to only support one squad for individual evacuation. Have you tried an all evacuate method as of yet like carryalls that use targeted evac or immediate all passenger evac? Also you may also try looking for Kanes Wrath reckoner code to see how they get units in and out of that before its deployed because it carries 2 by default.

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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

They fixed it in Kane's Wrath, in vCnC3 it's broken however.

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Miko101
Miko101 - - 203 comments

It backward compatible with CNC3 in case you need to fall back to squads?

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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

No, it's not.

Technically it is, but I can't modify the CnC3 source code.

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