Tiberian Apocalypse is a Partial Conversion for Command and Conquer 3: Tiberium Wars with the goal to create a true Tiberian Sun sequel. GDI, Nod and the Scrin are getting a complete overhaul.

Report abuse Tiberium prop models
Filename
TibModels.rar
Type
Prop Model
Licence
Proprietary
Uploader
Sarge_Rho
Date
Aug 22nd, 2010
Size
4.55mb (4,770,149 bytes)
Downloads
721 (1 today)
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Description

This includes the Textures, their respective .XMLs and the .w3xes for the new Tiberium.

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Tiberium prop models
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Alex_06
Alex_06 Aug 22 2010, 9:48am says:

You should replace the green veins with brown ones from the pods, IMO.

+3 votes     reply to comment
Sarge_Rho
Sarge_Rho Aug 22 2010, 1:35pm replied:

That is coding stuff, it's not on the actual model.

+1 vote     reply to comment
GuNsHiP_MK_II
GuNsHiP_MK_II Aug 22 2010, 1:23pm says:

woah! really cool! 10/10

+1 vote     reply to comment
CadianConscript
CadianConscript Aug 22 2010, 1:41pm says:

<3 the Tiberium tree ^^

+1 vote     reply to comment
GuNsHiP_MK_II
GuNsHiP_MK_II Aug 22 2010, 3:28pm replied:

Agreed :D

+1 vote     reply to comment
AtlasTasume
AtlasTasume Aug 23 2010, 2:03am says:

Looks quite shiny indeed!

+1 vote     reply to comment
Tehkrad
Tehkrad Aug 26 2010, 8:47pm says:

I like the shiny, very good :)

I want other styles now D: like tiberium that is spread out like butter lol ^^

+1 vote     reply to comment
Bartjo
Bartjo Sep 12 2010, 6:50am says:

how do you install?

+1 vote     reply to comment
Sarge_Rho
Sarge_Rho Sep 12 2010, 3:52pm replied:

You don't, these are source-files, not a mod.

+1 vote     reply to comment
dan9550
dan9550 May 11 2011, 11:53pm says:

Hey, would nyone be able to give me advice on using these files in the MOD SDK, im making a small mod for my LAN Party which at the moment only changes the radar to be active with the communications center rather than the MCV. and i would like to add in the REAL tiberium. Any help would be apreciated.

+1 vote     reply to comment
dan9550
dan9550 May 22 2011, 3:32am replied:

OK, I've been messing around with the mod SDK and editing the TiberiumCrystal.xml hoping I can maybe use these source files so far all I've ended up with is a tiberium field with no tiberium, could anyone help?

+1 vote     reply to comment
531st
531st May 12 2011, 7:18am says:

Nice job! U probably should delete (or expand?) the area of tiberium spreading. To let tiberium grow all over the map if it is not harvested. Like it was in TS)

+1 vote     reply to comment
Sarge_Rho
Sarge_Rho Nov 9 2011, 6:40am replied:

Not possible.

+1 vote     reply to comment
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Icon
C&C3: Tiberium Wars Icon
Platform
Windows
Developed By
Sarge_Rho
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Official Page
Forum.falloutstudios.org
Release Date
Released May 13, 2011
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MD5 Hash
2039d9063301d332b61933920cd3b2a7
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