Tiberian Apocalypse is a Partial Conversion for Command and Conquer 3: Tiberium Wars with the goal to create a true Tiberian Sun sequel. GDI, Nod and the Scrin are getting a complete overhaul.

Report Tiberium prop models
Filename
TibModels.rar
Category
Prop Model
Licence
Proprietary
Uploader
Sarge_Rho
Date
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4.55mb (4,770,149 bytes)
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840 (1 today)
MD5 Hash
2039d9063301d332b61933920cd3b2a7
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Description

This includes the Textures, their respective .XMLs and the .w3xes for the new Tiberium.

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Tiberium prop models
Comments
Alex_06
Alex_06

You should replace the green veins with brown ones from the pods, IMO.

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Sarge_Rho Author
Sarge_Rho

That is coding stuff, it's not on the actual model.

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Gunship_Mark_II
Gunship_Mark_II

woah! really cool! 10/10

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CadianConscript
CadianConscript

<3 the Tiberium tree ^^

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Gunship_Mark_II
Gunship_Mark_II

Agreed :D

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TheNodCommander
TheNodCommander

Looks quite shiny indeed!

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Tehkrad
Tehkrad

I like the shiny, very good :)

I want other styles now D: like tiberium that is spread out like butter lol ^^

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Bartjo
Bartjo

how do you install?

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Sarge_Rho Author
Sarge_Rho

You don't, these are source-files, not a mod.

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dan9550
dan9550

Hey, would nyone be able to give me advice on using these files in the MOD SDK, im making a small mod for my LAN Party which at the moment only changes the radar to be active with the communications center rather than the MCV. and i would like to add in the REAL tiberium. Any help would be apreciated.

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dan9550
dan9550

OK, I've been messing around with the mod SDK and editing the TiberiumCrystal.xml hoping I can maybe use these source files so far all I've ended up with is a tiberium field with no tiberium, could anyone help?

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531st
531st

Nice job! U probably should delete (or expand?) the area of tiberium spreading. To let tiberium grow all over the map if it is not harvested. Like it was in TS)

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Sarge_Rho Author
Sarge_Rho

Not possible.

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GEN.ZOOL
GEN.ZOOL

It is possible but you must edit the original map its self.
In the map editor select the Tiberium field.
Then click Tiberium in the properties window.
Select the radius as high as the size of the map.

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GEN.ZOOL
GEN.ZOOL

This will be used as the Forgotten seeded tree, as a support power (if I can get the correct bit of code to make it as a purchasable support power).

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C&C3: Tiberium Wars
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