This little mod replaces the Tiberium in CnC3 TW with original CnC style Tiberium

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There ain't much to say, just that there is a new version out. This time the Crystals look like the on from Tiberian Sun. The field density is fixed now too, it looks like an actual field now.

Blue Tiberium Green Tiberium

New and Shiny Tiberium

New and Shiny Tiberium

News 14 comments

Well, since the CnC3 Tiberium doesn't look like Tiberium, I have decided to make Tiberium out of it.

Mod Video Spotlight - September 2008

Mod Video Spotlight - September 2008

Feature 28 comments

One busy busy month for ModDB, take a look and see what you have missed!

Tiberium prop models

Tiberium prop models

Prop Model 15 comments

This includes the Textures, their respective .XMLs and the .w3xes for the new Tiberium.

Original Tiberium V4

Original Tiberium V4

Full Version 5 comments

Replaces Green and Blue Tiberium + their "hubs" with a new model. To install, simply put the "TiberiumMod" folder in the .rar file (open it with WinRAR)...

Original Tiberium V3

Original Tiberium V3

Full Version 0 comments

Now the Tiberium crystals resemble the ones in Tiberian Sun. They even grow similar.

Original Tiberium V2.0

Original Tiberium V2.0

Full Version 0 comments

This build includes the newly remade Tiberium. Also the cracks on the ground has been remade as well.

Original Tiberium version 1.0

Original Tiberium version 1.0

Full Version 0 comments

The Full release of the "Original Tiberium" mod. Both, green and blue Tiberium have been given a new model and texture.

Comments  (0 - 10 of 22)
Nazara
Nazara

I really like your new tiberium but i have a problem.

its a great idea to release this texture enhancement mod but my problem is that some critical balance changes are missing.
By "critical" I mean the unstoppable wall of rocket dudes coming and exterminating everything,including my mind, in tw 1.09.


So,is there a way to make it like so my balance mod getting combined with yours?

I tried changing the skudeff so that it uses two big files,it did nto work.One mod starts only

I also tried changing the skudeff 1.09 in the game folder so that uses both your mod and mine as big files.Only one of the mods starts,not both.

i am pretty sure that my mod does not change tiberium at all.

Any solution to this?

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Sarge_Rho Creator
Sarge_Rho

Hmm, I might have been wrong about that, tho I am using 2 big files in Tiberian Apocalypse.

Talking about TA: TA changes quite a lot, and uses this tiberium :P

Reply Good karma+1 vote
Nazara
Nazara

Well...no solution for me then.

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sam_23694
sam_23694

meh i reckon the tw tiberium is fine
good effort tho ;)

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Sarge_Rho Creator
Sarge_Rho

The TW Tiberium doesn't have anything in common beside being green/blue crystals.

Reply Good karma+2 votes
sam_23694
sam_23694

i never said it did but my point was i think the tw tiberium is good enough and i dont need this(but in nicer words xD)

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yaik7a
yaik7a

Can you make this for kane's wrath.

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Sarge_Rho Creator
Sarge_Rho

ATM I can't, unfortunately.

Reply Good karma+1 vote
aidas2
aidas2

Can you recolor the tiberium thats ingame to light blue?
something like this: Buygifttissue.com
or this: Upload.wikimedia.org

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Sarge_Rho Creator
Sarge_Rho

No, as I said multiple times, If I change it in Tiberian Apocalypse, I'll change it here too, else not.

Reply Good karma+1 vote
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