This little mod replaces the Tiberium in CnC3 TW with original CnC style Tiberium
Rather than informing everyone individually of why I'm not working on Tiberian Apocalypse anymore, I've decided to write an official update instead.
So, there are 2-ish, more like 3 reasons why I'm not working on TA. First and foremost, I've been working on this for what, 6 years. In those 6 years, I've started from scratch twice, and never really got anywhere near to what I wanted, part of that is because I never had a design document or written down plan. In short, I've lost interest. As of late, I've become interested again, but I don't have the time to do it now.
Which brings me to reasons nummer zwei and numero tres.
Reason number two it this, my current project: Ardent Seas
It's a naval RTS game, I suppose you could compare it to a mix of Homeworld 2, Red Alert 3, and Earth 2160. Has everything from giant battleships, to aliens, to giant space lasers. And magazine detonations.
Ardent Seas is currently taking up all of my free time, and all my spare money, too.
Now for reason number three, and one I'm actually rather proud of: I own a bar now, which I run with my mother, sister and stepdad.
So, what's the future hold for Tiberian Apocalypse? I can do 3 things with it. I can either
I'm most partial to options 2 and 3.
Let me know which one you think is better, also I'd much appreciate it if you'd follow my work on Ardent Seas.
I've remade it again, into Tiberian Sun style Tiberium.
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Now the Tiberium crystals resemble the ones in Tiberian Sun. They even grow similar.
This build includes the newly remade Tiberium. Also the cracks on the ground has been remade as well.
The Full release of the "Original Tiberium" mod. Both, green and blue Tiberium have been given a new model and texture.
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