Sven Co-op 4.07 Update
May 15, 2009 Patch 14 commentsUpdates the Sven Co-op Half-Life mod to version 4.07. Includes various fixes and improvements -- see description for full changelog. You must have Sven...
Too scared to play the original on your own? This might be your chance.. (More coming soon)
8 comments by SvenViking on May 15th, 2009 digg this super bookmark
Sven Co-op 4.07 is here! Note that this update also includes all changes from last week's hotfix releases.
4.07
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- Numerous improvements to Half-Life SP storyline support
- Added a work-around for a trigger_teleport crash bug
- Reduced default model precache usage
- Revived allies retain the correct head and skin colour
- Fixed a rare Gargbite issue where player could become stuck
- Dropammo support added/fixed for some weapons
- Melee weapons make correct sounds when hitting metal allies
- Fixed a skill.cfg issue
- Skill.cfg settings added for: Stukabat, Osprey, Black Ops Osprey, Tentacle
- Updated the Sven Co-op FGD file (for mappers)
- Player model options added to the Commandmenu
- Updates to manual and *server_example.cfg files
- Minor fix to server options
- Minor model fixes for Uzis and sc_royals
- Fixed an issue on escape_series.bsp (portal map)
- Solved Ripent missing dll errors on some systems(?)
- Included latest donation bonus Steam ID list
4.06
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- Added monster_op4loader.
- Added opengl mode for env_fog to support Steam Half-Life.
- Added new command: cl_stopsound -- Works just like the stopsound command from Half-Life, but for the Sven Co-op sound engine.
- Updated FMOD Ex to v4.24 for the new sound engine.
- Flesh Gibs now properly float.
- Gargantuas no longer eat turrets or snarks.
- Removed console command that crashed servers.
- Some potential crash bugs were fixed for animation code w/ controllers, and the multisource entity's use function.
- Fixed Babygarg crash bug when being killed by a Gargantua's explosion.
- Minor tweak for minigun, fixed crash bug with rendering code.
- Crash fix for world-lit particle system objects.
- Fixed minor issue with the new donor feature spawning in walls.
- Specified shocktrooper's eye position to a static value to fix some model issues.
- Minor sound engine fixes for sound output.
- Minor tweak to Tor's speaking function.
- Minor client-side reloading tweak.
Note: This is an update, not a full installer. You must already have Sven Co-op version 4.x installed (e.g. 4.0B or 4.06). Next up is Sven Co-op v4.1, which is set to solve reconnection issues and add some new content. Stay tuned for progress updates (assuming we have time for them). Some team members were also discussing a possible SC mapping contest, so keep an eye out for that as well.
Updates the Sven Co-op Half-Life mod to version 4.07. Includes various fixes and improvements -- see description for full changelog. You must have Sven...
Version 4.0B of Sven Co-op for Half-Life -- currently the worlds most downloaded co-op mod :). Allows co-operative play on Valve's original Half-Life...
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I Think this mod copy work from 7-coop
7coop? wtf are you saying...
its not scary at all... i played the whole game myself and it didnt even get close to scaring me... it was fun though...
I felt the same way.
This mod is nothing like they hunger. They added to much stuff
This mod is actually Sven Coop. The "added" stuff was added for Sven Coop 4.0, and "They Hunger Co-Op" is really just the They Hunger maps converted for Sven Coop.
when i wont to enter a server it just load and starting loading again please reply
Replied, your welcome.
BTW why is file appearing as an unknown? D; just started downloading...
does anyone plays they hunger coop?