About two years and one half were needed to make this mod possible. It modifies and improves greatly every aspect of Stalker: Clear Sky, excepted the main storyline and side quests which remain unchanged. See the full changelog for more information.
THIS PATCH WILL RESOLVE FEW STABILITY PROBLEMS WITH 1_002! PLEASE MAKE SURE TO UPDATE YOUR VERSION OF THE MOD AT ONCE! /1_002 to 1_0025/ ~ REQUIRES A NEW GAME IN ORDER TO WORK! ~ * Improved the fix which caused the Loner faction to be neutral with you in case you were friend with them before shooting at Strelok. Now, relations with Loners don't change at all after the NPP events. * Small fixes have been made with the respawns in the Swamps. * Changed the textures of one of the Zombie (mutant, not human). * Changed the sound of the Acidic grenade to make it more realistic. * Various fixes and improvments.
Will test it. Hopefully this solves my issue where ALL saves are corrupted. Even if I start a new game all my saves still crash when loading them. This basically make the game unplayable.
Expression : fatal error
Function : CInifile::r_string
File : E:\priquel\sources\engine\xrCore\Xr_ini.cpp
Line : 453
Description : <no expression>
Arguments : Can't find variable gl_hud_offset_pos_16x9 in [wpn_mp7a3_hud]
Expression : fatal error
Function : CInifile::r_string
File : E:\priquel\sources\engine\xrCore\Xr_ini.cpp
Line : 453
Description : <no expression>
Arguments : Can't find variable gl_hud_offset_pos_16x9 in [wpn_mp7a3_hud]
Expression : fatal error
Function : CInifile::r_string
File : E:\priquel\sources\engine\xrCore\Xr_ini.cpp
Line : 453
Description : <no expression>
Arguments : Can't find variable gl_hud_offset_pos_16x9 in [wpn_mp7a3_hud]
That error was fixed with the first patch (1_002). You will need it before applying this new one.