TNM is a huge singleplayer mod for Deus Ex based on the gaming community, finally released after 7 years of development.
There are three mods you can use to enhance the visual quality of Deus Ex (and thus The Nameless Mod). This is a quick guide for how to install them all. Note that it can get a bit fiddly at times, and you'll have to edit some inis, so it's recommended that you back up your original files before following this guide.
Posted by Jonas on Mar 25th, 2010
The basic upgrade is to install one of the new renderers for Deus Ex. The most advanced renderer available for the game uses DirectX 10, but if your video card doesn't support it, a DirectX 9 renderer is also available. An upgraded OpenGL renderer comes with The Nameless Mod, but it's not sufficient to enable compatibility with the ENBSeries and may not work with New Vision either. We recommend you download and install the DirectX 9 or DirectX 10 renderer. Update: It's come to my attention that the DirectX 10 renderer may not be compatible with the ENBSeries (see below), so you may want to stick to D3D9 if you want bloom and bump maps.
[D3D9Drv.D3D9RenderDevice] ZRangeHack=True NoAATiles=False NumAASamples=4 UseAA=True RequestHighResolutionZ=True UseSoftwareVertexProcessing=False UsePureDevice=False UseTripleBuffering=True MaskedTextureHack=True SmoothMaskedTextures=True SceneNodeHack=True FrameRateLimit=0 SwapInterval=-1 UseFragmentProgram=False UseVertexProgram=False TexDXT1ToDXT3=True DynamicTexIdRecycleLevel=100 CacheStaticMaps=True UseTexPool=True UseTexIdPool=True UseSSE2=False UseSSE=False BufferTileQuads=True BufferClippedActorTris=True SinglePassDetail=False SinglePassFog=False ColorizeDetailTextures=False DetailClipping=True UseDetailAlpha=True DetailMax=0 RefreshRate=0 MaxTMUnits=0 NoFiltering=False MaxAnisotropy=8 Use565Textures=False Use16BitTextures=False UseS3TC=True UseAlphaPalette=True UseTrilinear=True UsePrecache=False UsePalette=False UseMultiTexture=True MaxLogTextureSize=16 MinLogTextureSize=0 MaxLogVOverU=8 MaxLogUOverV=8 OneXBlending=True GammaCorrectScreenshots=False GammaOffsetBlue=0.000000 GammaOffsetGreen=0.000000 GammaOffsetRed=0.000000 GammaOffset=0.000000 LODBias=0.000000 DetailTextures=True DescFlags=0 Description= HighDetailActors=True Coronas=True ShinySurfaces=True VolumetricLighting=True
Further information about both renderers can be found at their respective websites, above.
New Vision aims to replace all the world textures in Deus Ex with higher-resolution textures. Even though it's only in public beta so far, it already makes an unbelievable difference to the look of the game. The original renderers for Deus Ex unfortunately automatically scale all textures down to 256x256, which is why you need to download one of the enhanced DirectX renderers above or just use the enhanced OpenGL renderer included with TNM.
Installing New Vision is quite simple:
Now all the textures that have been finished in the latest New Vision build will automatically be much higher resolution when you load up the game.
The goal of the High Definition Texture Package is to replace all the objects and items and many of the characters in Deus Ex with more detailed models with higher-resolution textures. Since The Nameless Mod doesn't use the original Deus Ex characters, HDTP characters won't be of any use in TNM, but most of the objects and items will show up just fine. HDTP has so far released a demo version called Release 1, which upgrades almost all decoration objects as well as certain items.
Enabling HDTP in TNM requires a small amount of .ini editing.
Paths=..\HDTP\System\*.u goes above Paths=..\System\*.u Paths=..\HDTP\Textures\*.utx goes above Paths=..\Textures\*.utx Paths=..\TNM\System\*.u and Paths=..\TNM\Textures\*.utx go above both of them. For example, this is how the [Core.System] section of my TNM.ini looks:
[Core.System] PurgeCacheDays=30 SavePath=..\TNM\Save CachePath=..\Cache CacheExt=.uxx Paths=..\TNM\Maps\*.dx Paths=..\TNM\Textures\*.utx Paths=..\TNM\Sounds\*.uax OggPath=..\TNM\Music\Ogg\ Paths=..\HDTP\System\*.u Paths=..\System\*.u Paths=..\Maps\*.dx Paths=..\HDTP\Textures\*.utx Paths=..\Textures\*.utx Paths=..\Sounds\*.uax Paths=..\Music\*.umx
Note that Release 1 of HDTP contains a couple of minor bugs, one of which causes all lab flasks in the game to be invisible. This will obviously be fixed in the final version.
The ENBSeries is a radical graphical overhaul that adds modern rendering effects such as bump mapping and bloom to Deus Ex by brute force. The results can vary greatly from area to area, and may sometimes look out of place or overdone because they're not applied manually on a case by case basis. Some users may also experience drastic drops in framerate, which will hopefully be resolved as new versions of the mod are released. When the ENBSeries works, however, it looks extraordinary.