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Blog RSS Feed Report abuse Latest Blog: Star Wars: Ascendancy - Imperial Remnant Trailer

0 comments by _Jinz_ on Sep 4th, 2014

So, it's been 4 years since I posted a blog about anything on my ModDB profile, that's quite a long time. I haven't really felt the need to post anything on here, until now, where I've discovered that creating blogs can show off your learning process and help accumulate your previous thoughts into one place; it can act as a reminder for yourself on what to do and what not to do sometimes. The last time I made a blog post, I was working on a Battlefield 2142 mod (Northern Excursion. The mod planned to add an entirely new faction which wasn't in the original game, yet keep the same feeling as the vanilla game) which didn't really go anywhere in the end, but the process allowed me to teach myself how to use software such as Adobe Photoshop/After Effects, Autodesk Maya etc. And, since that, I am now at university studying 3D Animation and hope to end up, somewhere in the near future, in games development.

Lately, during my summer holiday after my first year at university (absolutely mental stuff, I'm really happy about doing this course), I've decided to take up a mini-job for the Star Wars: Ascendancy team (who are friends of mine, and the same people who made the Empire at War mod "Thrawn's Revenge/Imperial Civil War"); make a faction trailer showing off the Imperial Remnant. Instead of just showing off a bunch of boring old gameplay for about a minute, we've decided to give this one a bit of narrative. The trailer is narrated by a guy named Zach "UnassumingWhiteGuy" Johnson, who "assumes" the role of an unnamed, upper-class sounding, English accented, high-ranking Imperial officer. It starts off showing the old Galactic Empire, shows off the shift in territories across the Star Wars galaxy (which does not look good for the Imperial Remnant, since they start losing a lot of territory after Episode VI: Return of the Jedi) and ends with the belief that he will restore order to the galaxy himself by crushing all of the warring Remnant warlords who are trying to claim the Imperial throne for themselves.

For the section where I had to show the shift in territory, Corey originally wanted me to show off a bit of gameplay where the New Republic faction destroy an Imperial Remnant fleet, but I decided to go the distance a bit and create a completely lore-accurate, 3D, galactic territorial map of the Star Wars galaxy (from the years 4ABY - 18ABY, where 18ABY is just a prediction of what the future holds for the present Imperial Remnant if they keep on losing their territory). Creating the map itself required quite a bit of research, and was a massive file (to see the whole thing, you had to zoom out to the point where the quality was resized to about 12.5% of what it was. The dimensions for the thing were roughl 7000x7000 pixels), but it wasn't that hard to do, it just takes up a lot of your time. To animate the map, I used Adobe After Effects and quite a few custom plug-ins (e.g. VIDEO COPILOT's Element 3D, Optical Flares and a few more). Below is a still from within the first 5 seconds of the 16 second animation. All in all, it took about 2 weeks to create the animation just for 15 seconds of the trailer.

In total, there were 102 layers used for this animation (not all running/rendering at the same time, of course). I don't know how many particles there are (from the galaxy), but there are a lot. When I decided to start doing my final render of this thing, it took roughly 6 minutes to render just one frame when all of the particles, individual image layers (territory colours), video files (the animated 360 logos, which I also used in After Effects and rendered before rendering the animation) and adjustment layers (e.g. the motion blur) were running in the timeline (so, that means only 10 frames were rendered for the video in one hour, a total of 400 frames (for the frames which took the longest time rendering)) where I couldn't just render the whole 700-ish frames in one night, but over a number of nights where I wasn't using the computer to do things during the day.

This is not the only animation that I have been working on for the trailer; there is one other, which comes near the end, and it's also 3D, using a bit of Autodesk Maya to create the models I need. Thanks to my time at university this year, I have been able to pick up a lot of 3D skills to create things I wasn't sure I was even capable of doing before. It is much better than the 2D animated logos I did previously for them on the Thrawn's Revenge/Imperial Civil War mod for Empire at War (if you want to see those, click on this link and then click on one of the links in the description). Once the trailer has been uploaded, I will create another blog previewing the video also with an attached link to where it was officially uploaded first (most likely the Star Wars: Ascendancy mod page).

Thanks for reading,

Ben "Jinz" Pratt

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Post comment Comments  (0 - 10 of 45)
The_Chemical_Brother
The_Chemical_Brother Dec 31 2013, 1:15pm says:

Happy new year!! xD Moddb.com

+1 vote     reply to comment
pjdman44
pjdman44 Apr 25 2013, 3:49am says:

I was trying to add you as a friend yet moddb doesn't allow me it says "you are" is there anyway I can fix these??

+1 vote     reply to comment
W0rldEmperor
W0rldEmperor Mar 22 2013, 1:16pm says:

Can help u making South American story if you want!
Also can help making the SAP(if you liked the idea).

+1 vote     reply to comment
The_Chemical_Brother
The_Chemical_Brother Dec 31 2012, 2:18pm says:

Happy new year!! =) Moddb.com

+3 votes     reply to comment
nightovizard
nightovizard May 11 2012, 4:06pm says:

Hope that the next batlefield will be Batlefield 2143

+3 votes     reply to comment
_Jinz_ Creator
_Jinz_ Jun 30 2012, 12:32pm replied:

People say that BC3 is the next game being made, but I seriously disagree with them. What would a BC3's selling point be if it is released after BF3? The fact that you can play as Marlon or whatever his name is in the single player with those three other characters? **** that ****, it will just be yet another modern shooter.

DICE have remade almost every single one of their previous Battlefield games into the Frostbite engine (1942 -> 1943, Vietnam -> BC2: Vietnam, BF2 -> BF3 and finally BF2142 -> BF2143; it's the only way it can go and is a good way of making another game based in the Frostbite engine look new; there hasn't been a futuristic game set in that engine yet, a good way to market it I suppose).

Everything is moving towards the future in games today; WWII got stale, Modern Warfare has gotten stale, and where do video game artists go to now? The future; Call of Duty: Black Ops II, Ghost Recon: Future Soldier etc. Battlefield will also need to move into the future.

So, with all that in mind, I have no doubt that the next game will be BF2143.

+2 votes   reply to comment
_Jinz_ Creator
_Jinz_ Mar 19 2013, 4:22pm replied:

So, apparently, it IS just another modern-setting Battlefield. I am disappoint... but, hell, I haven't seen anything. It could be cool, my hopes aren't high though.

+1 vote   reply to comment
nightovizard
nightovizard Apr 10 2013, 7:22am replied:

well i have seen lots of easter eggs about battlefield 2143 on bf3, especially on the endgame expeansion where a 2143 drone appears.

+1 vote     reply to comment
ElderPredator
ElderPredator Mar 30 2012, 11:31am says:

hey i watched on youtube at your videos(not much)...
Question: Are you 2d artist or something else?

+1 vote     reply to comment
ElderPredator
ElderPredator Jan 22 2012, 2:35am says:

Ahaha =) relax....
"I just revealed myself to spook of your kind" hihi ^^ (lol)
How is it going mate??

+1 vote     reply to comment
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