Mass Effect: Unification (previously known as "The Mass Effect Mod") is a large mod for Star Wars Battlefront II, whose aim is to capture the Mass Effect experience and re-project it into the Battlefront setting. This mod consists of sides such as the Systems Alliance, the Geth, and more, as well as whole new maps from the Mass Effect universe, followed by brand new game modes. (Mass Effect is a copyrighted name & product by BioWare Corporation & Electronic Arts; neither BioWare Corporation nor Electronic Arts support this mod in any way, shape or form; please support the official release.)
In light of SWBF(3) being announced at E3, and considering I have too much on my plate to work on this, I am ceasing all work on this mod.
Hey guys. Just thought I'd let you all in on what's been going on with the latest patch for Unification.
Hey, guys! I just thought I'd let you all in on the side variations that are already and will be, in the future, implemented.
Ah! All of the Systems Alliance unit models are finally in-game! :O Of course, though, the hero unit models still remain.
Steller Veil is a sub-project that was created by WULF. It adds two merc sides to the mod: Eclipse and Blue Suns.
I need help finding a way to fit this stunning piece of music into my mod!
This is an updated list of maps to be natively supported in this mod as of 02/24/2012, 23:27.
Info on the new map, Space: Omega. The map takes place in space around the Omega spaceport.
Armament (weaponry) for Commander Shepard, a hero unit for the N7.