Global modification for BFME2 1.06 with Gondor, Mordor, Arnor, Angmar, Mithlond and Rhun. In the final version you can see updated graphic, optimization of performance, a lot of new units and heroes, big stone walls, more realistic ships, artillery and more.

General articles of the mod (click on image to look):


Now you have access to build big might walls and play real epic game! In the article you can see many screenshots of different walls with descriptions and a couple of videos.

TLHotTA 1.0 have really updated graphic with normal-mapping technology. This technology is old enough, but it never fully used in any other mod for BFME series. Nice precision with perfect performance - look on the screens.

And, finally, now I'm working on the patch 1.1 and after I'll be working on the campaign (latest WIP).
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TLHotTA 1.2 Announcement

News


The Lord of the Rings:
The Battle for Middle-Earth II

The Last Hope of the Third Age 1.2



Global modification TLHotTA 1.2 for BFME2 will be released in October 2016. Updated version will include new faction - Iron Hills, improvements and some new things for other factions.

Follow the updates here on ModDB and on the development site - BFME Modding!


See also:

TLHotTA: dwarves

TLHotTA: dwarves

News 3 comments

We have come back and not alone. See more in the news.

TLHotTA 1.1 Released

TLHotTA 1.1 Released

News 5 comments

Modified 1.0 version is already available for download.

Second coming of big walls

Second coming of big walls

News 4 comments

Full detailed and final information about castles in The Last Hope of the Third Age 1.1.

Sky Hammer (Iron Hills)

Sky Hammer (Iron Hills)

News 4 comments

Description of Iron Hills fortress and new screenshots and video.

Add file RSS Files
The Last Hope of the Third Age 1.1

The Last Hope of the Third Age 1.1

Full Version 43 comments

TLHotTA 1.1 - final version of the mod, which fully changed the game. The Last Hope of the Third Age is waiting you!

The Last Hope of the Third Age 1.0

The Last Hope of the Third Age 1.0

Full Version 61 comments

Global modification for BfME2 1.06 with four fully original factions and two old updated factions. New graphic and gameplay.

The Last Hope of the Third Age beta 0.31

The Last Hope of the Third Age beta 0.31

Full Version 42 comments

Global modification with six unique factions, four of which created from scratch.

The Last Hope of the Third Age beta 0.3

The Last Hope of the Third Age beta 0.3

Full Version 6 comments

Global modification with six unique factions, four of which created from scratch.

The Last Hope of the Third Age 0.21 beta

The Last Hope of the Third Age 0.21 beta

Patch 1 comment

The patch is placed on the version 0.2b. Installation is similar on mod's install. Small change list: -Sky-on all the maps now received of EA:) Basically...

The Last Hope of the Third Age 0.2 beta

The Last Hope of the Third Age 0.2 beta

Full Version 6 comments

In beta four factions: Gondor, Mordor, Angmar and Arnor. Changes version 0.2 beta: -Added two new factions - Arnor and Angmar; -Fixed bugs of previous...

Comments  (0 - 10 of 702)
Guest
Guest

Love the mod.... Exception of the cannons and gunpowder crap, like wtf? That's not Lord of The Rings. Walls are very cool, that's what kept me in the mod, there is amazing potential for the mod, but get rid of the cannons or make a version without them, they ruin the game. Other than that, could add a few more factions and make the buildings a bit more atmospheric I suppose the word would be. For example faction walls just seem normal, would be cool to see them themed similarly to The Black Gate for Mordor and for Angmar maybe sort of pale grey stone or something. Rhun's buildings seem very out of place, could add a flooring sort of thing below it to make it fit in a bit more. However it is a very good mod.

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Robcore
Robcore

where is the 1.2 Mod download?

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Robcore
Robcore

and is it normal that the Units speak Russian language? If yes, will there be english voices added in the future or do we have to stick with this? BTW The amount of stuff added to all the factions is insane! Thank you for this work, though the Models arent a masterpiece, but you made each building look unique though :) I dont care about the models that much, you can undoubtly stay on par with Edain Mod and upcoming Age of the Ring Mod! Hope you will add more factions and stuff!

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Halbarad1996 Creator
Halbarad1996

Is it true for all units or only for some of them?

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Robcore
Robcore

no the builder speaks in german (the language i installed the game) I only played Arnor yet, but all Units spoke russian. I didn't tried hero's. Maybe in v.1.2 you can add all the english language files from the base game into the Mod? I'm glad you did this with the maps, cause i would have a mess with english and german maps if you wouldnt have added them. Good job!

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Robcore
Robcore

any news about 1.2 patch?

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Halbarad1996 Creator
Halbarad1996

Not now =\

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Halbarad1996 Creator
Halbarad1996

Well, did AI harder ;] It now more active: builds big armies and many heroes (even Ring Heroes) and often uses spells and upgrades.

Reply Good karma+3 votes
Robcore
Robcore

Sounds great. Only problem is, there seems to be no way to use your Mod with the Edain Mod just by switching between Edain Mod and regular ROTWK right? This is soo stupid. I just dont want to reinstall the game on all my Computers all the time just to play a different Mod... Great Mod nonetheless :) A solution, no matter how, would be apreciated! :D

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numan1111
numan1111

You are a man, man! :)

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Robcore
Robcore

that sounds great!

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Highest Rated (5 agree) 7/10

lol

Aug 26 2012 by kol0183

Lowest Rated (19 agree) 1/10

this isnt lotr, dont know how to describe this modification.
big performance issues and no quality support. i cant give more then 1 point.
if you want to test this mod: leave it.

Apr 30 2012 by MissionX

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