Mod for "The Battle for Middle-Earth II", version 1.06

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Mithlond stone walls - gate Mithlond stone walls - stair Mithlond stone walls - gun
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2 comments by Halbarad1996 on Aug 14th, 2014

Hello all.
Continuing the theme of bases, I want to show you updated Mithlond buildings:

  • Barracks - recruitment of regular infantry.

  • Stables - recruitment of cavalry.

  • House of nobility - recruitment of elite infantry.

  • Forge - production of upgrades and building of siege engines.

  • Farm - resource extraction.

  • Battle tower - shoot enemies.

  • Fortress - main building, where you can recruit heroes.

  • Sawmill - resource extraction.

  • Statue - encourage your warriors.

  • Well - heal your warriors.

Of course, you also can build a castle. Here it is:

You can upgrade default walls and hubs to:

  • Hub

  • Stair

  • Gun

  • And gate

That's all for today.
Also I want to say, that mod will be released soon - before autumn.
Wait for news.

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The Last Hope of the Third Age beta 0.31

The Last Hope of the Third Age beta 0.31

Sep 9, 2012 Full Version 40 comments

Global modification with six unique factions, four of which created from scratch.

The Last Hope of the Third Age beta 0.3

The Last Hope of the Third Age beta 0.3

Jun 11, 2012 Full Version 6 comments

Global modification with six unique factions, four of which created from scratch.

The Last Hope of the Third Age 0.21 beta

The Last Hope of the Third Age 0.21 beta

Nov 28, 2011 Patch 1 comment

The patch is placed on the version 0.2b. Installation is similar on mod's install. Small change list: -Sky-on all the maps now received of EA:) Basically...

The Last Hope of the Third Age 0.2 beta

The Last Hope of the Third Age 0.2 beta

Oct 26, 2011 Full Version 6 comments

In beta four factions: Gondor, Mordor, Angmar and Arnor. Changes version 0.2 beta: -Added two new factions - Arnor and Angmar; -Fixed bugs of previous...

The Last Hope of the Third Age 0.2 alfa

The Last Hope of the Third Age 0.2 alfa

Aug 28, 2011 Full Version 8 comments

Changes version 0.2 alfa: -Graphics has improved markedly, as almost all models added shaders, which makes the model more beautiful; -Added sky in the...

Post comment Comments  (50 - 60 of 380)
Guest
Guest Feb 17 2014, 1:17am says:

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Halbarad1996
Halbarad1996 Feb 17 2014, 7:24am replied:

When exhausting mode is on, archers will run from enemies if they fit too close.
If the mode is off, archers will just continue attack.

And I will not be able to add weapon toggle for any archers, because in the next version will be new modes for archers, and slots of weapons will be busy.

+2 votes     reply to comment
Guest
Guest Feb 15 2014, 11:59pm says:

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Halbarad1996
Halbarad1996 Feb 16 2014, 5:41am replied:

It will be in next version of the mod.
Last version of TLHotTA was released about 1.5 years ago, so that much of things that you see on the screen now are not in 0.31, which was released in 2012 ;)

+2 votes     reply to comment
Guest
Guest Feb 14 2014, 1:28pm says:

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Halbarad1996
Halbarad1996 Feb 14 2014, 3:07pm replied:

Thanks, man. I see, that you understand the main idea of my mod ;)

0 votes     reply to comment
Guest
Guest Feb 15 2014, 1:44pm replied:

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AragornIIElessar
AragornIIElessar Feb 16 2014, 1:09pm replied:

I've read the books. At no point I've complained about the news units, but rather the canons for siege engines. That's not in the books. I love the other units Halbarad created. Both mods created non lore units and heroes by the way...

+1 vote     reply to comment
Guest
Guest Feb 13 2014, 10:05pm says:

Hello, I like this mod very much. This is a excellent mod i like to play. the only things i don't like is the mithalond fraction and arnor one . you have given no good archer to the elves or had not made any heroes that are in book. I would like to bring back ithelin rangers back to Gondor

+2 votes     reply to comment
Halbarad1996
Halbarad1996 Feb 14 2014, 3:02pm replied:

Hi.
Mithlond has good elite archers, do you forgot about them?
And, by the way, I wanted to create Mithlond exactly as military faction - with many of heavy infantry, true siege weapons (not ents) etc. And I did it such. So, Mithlond is unusual elvish faction with bias to men faction.

What about heroes? Well, I try to adding some heroes from Middle-Earth lore, but what heroes from lore I should add to, for example, Rhun or Mithlond?
I think, that my heroes are very interesting and usable, and it's enough.

I'll think about Ithilien rangers.

+2 votes     reply to comment
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Battle for Middle-earth II Icon
Platform
Windows
Developer
BFME Modding
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Official Page
Bfme-modding.ru
Release Date
Released Jan 7, 2011
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6.8

74 votes submitted.

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Highest Rated (4 agree) 7/10

lol

Aug 26 2012, 5:56am by kol0183

Lowest Rated (13 agree) 1/10

this isnt lotr, dont know how to describe this modification.
big performance issues and no quality support. i cant give more then 1 point.
if you want to test this mod: leave it.

Apr 30 2012, 8:33am by MissionX

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