This newest addition to the download section of my mod adds the retextured "Rift" level on Chandrilla. For more information click on "detail" below. To...
This Mod aims to replace nearly all in-game textures (which are quite low res compared to the textures in games nowadays) with improved hi-rez textures faithful to the original style of the game and/or with custom textures all of 2 times (some even 8! times) the original size. It is perfectly safe and very easy to install or uninstall from your system because it will not alter the files in your installation folder directly.
More detailed instructions will be included in the release(s).
NOTE: This mod will not improve meshes or models, it is merely a texture mod. Also the id tech 3 egine does not support normal-maps, so please don't request me doing those, it's not possible for me, only someone who knows how to compile maps and how to write shaders for this game can achieve a somehow normal-map-like effect by baking the normals into the lighting of the map, as i've read somewhere.
I do not have the resources to test my mod on different systems apart from my gaming rig, so if someone would kindly help and post his system specs and the framerate or general performance when using my mod i can provide minimum spec info for other players. Now I don't think you need a strong pc for this to work fluently, but your graphics card should probably have 128 megs of ram. but this is just an assumption!
If there is someone who has experience with the id tech 3 engine and its modelling tools and would like to help and take this mod on a new level - please contact me, i'm quite positive on improving the models and meshes too which would then be a total cosmetic overhaul mod improving all graphics throughout the game.
The newest file is the complete Pack including all other ones released in the past I recommend downloading this instead of the seperate packs for the full experience. It is very big but recommended for download! DELETE ALL OTHER PACKS WHEN USING THE NEWEST ONE!!
I will upload each modded level as a single file aswell as combined in a mega-pack because that final release will probably take up a lot of space, 1 gig or more.
Info for fellow modders: Some raw Textures come from Mayang's free Texture site at Mayang.com Every one used in the mod is either heavily altered, custom made or an altered version of the original textures. Of course I permit usage of all custom textures in any altered form in other packs and or mods as far as it is no-profit and combined with proper credit to Mayang (?) and me. :D And of course Raven for the original textures!
Update 28th July 2013
After months of hard work in RL, and working on the mod bit by bit, I just now finished the last parts of the Chandrilla "Rift" level retexture yesterday. As you may remember I posted a preview exactly three months ago which showed some two textures which I had already replaced an improved - this pack has come a long way since. The original rock-wall textures which had a acceptable resolution of 1024x1024 pixels but were stretched out way too much on the sides of the level didn't leave me any other choice than to replace them with, in terms of total pixels, a 64-times bigger version, 8192 by 8192 pixels that is. This increased the size of the texture pack quite enormously, the final size of this level being about 200 MB just as I predicted in the preview. Chandrilla will be released as version 0.3.1 adding up on the former release 0.3.
This is definitely the level with the most work spent on each texture. I combined the original designs with more detailed photo-sourced textures which improves greatly on the realism, especially when close to the textures, so when you play the game in first person view nothing is blurry or has a bad resolution any more - each texture is now sharp and crisp. I spent a lot of time improving the feel of the level by carefully picking similar real-world textures. This is always a workflow depending on personal taste, so this is really how i consider the level the most visually pleasing.
I hope you will feel the same about it!
In the end I forgot to include the promised Raven retexture in this pack i will upload it seperately, sorry guys!
Here are some screenshots showing some examples of the retexture. Please look at them in full resolution otherwise the differences are not as clear... well usually. But in this case the screenshots show how aweful the original textures were ;)
Chandrilla Rift Level retexture comparison:
Please download the pack and install it by unzipping it to >your JKA directory</gamedata/base
IMPORTANT! If you already have other packs of my mod installed please delete all prior to buil 0.3! This ensures every texture will be displayed properly.