The Jedi Academy Texture Overhaul v.0.3 Combined
Apr 2, 2013 Full Version 9 commentsThis newest addition to the download section of my mod adds one huge new Pack, combining all former packs aswell as two new levels, Vjun and the merchant...
This Mod aims to replace nearly all in-game textures (which are quite low res compared to the textures in games nowadays) with improved hi-rez textures faithful to the original style of the game and/or with custom textures all of 2 times (some even 8! times) the original size. It is perfectly safe and very easy to install or uninstall from your system because it will not alter the files in your installation folder directly.
More detailed instructions will be included in the release(s).
NOTE: This mod will not improve meshes or models, it is merely a texture mod. Also the id tech 3 egine does not support normal-maps, so please don't request me doing those, it's not possible for me, only someone who knows how to compile maps and how to write shaders for this game can achieve a somehow normal-map-like effect by baking the normals into the lighting of the map, as i've read somewhere.
I do not have the resources to test my mod on different systems apart from my gaming rig, so if someone would kindly help and post his system specs and the framerate or general performance when using my mod i can provide minimum spec info for other players. Now I don't think you need a strong pc for this to work fluently, but your graphics card should probably have 128 megs of ram. but this is just an assumption!
If there is someone who has experience with the id tech 3 engine and its modelling tools and would like to help and take this mod on a new level - please contact me, i'm quite positive on improving the models and meshes too which would then be a total cosmetic overhaul mod improving all graphics throughout the game.
The newest file is the complete Pack including all other ones released in the past I recommend downloading this instead of the seperate packs for the full experience. It is very big but recommended for download! DELETE ALL OTHER PACKS WHEN USING THE NEWEST ONE!!
I will upload each modded level as a single file aswell as combined in a mega-pack because that final release will probably take up a lot of space, 1 gig or more.
Info for fellow modders: Some raw Textures come from Mayang's free Texture site at Mayang.com Every one used in the mod is either heavily altered, custom made or an altered version of the original textures. Of course I permit usage of all custom textures in any altered form in other packs and or mods as far as it is no-profit and combined with proper credit to Mayang (?) and me. :D And of course Raven for the original textures!
4 comments by Mr.Zz on Apr 27th, 2013
Update 27th April 2013
Hello fans of JKA! I am currently working on retexturing the Chandrilla level. It's turning out great and I am quite pleased with that since Chandrilla was the level which, with it's awful strectched wall textures, lead me to start work on this mod in the first place. Chandrilla will be released as version 0.3.1 adding up on the former release 0.3. The filesize of the pack will be about 200 megs, so that'll be no problem at all..
Also I will probably include a small but cool addition concerning the raven - it'll be retextured too. In the former release 0.3 I didn't manage to do so, since I didn't find the correct set of raven textures - now I found them and it looks awesome.
So I wanted to thank all of you for your support, I'm really glad that people use this mod.
Here are some screenshots showing some examples of the retexture. Please look at them in full resolution otherwise the differences are not as clear... well usually. But in this case the screenshots show how aweful the original textures were ;)
Chandrilla Rift Level retexture comparison:
Some more screenshots will be added soon!
Please download the upcoming pack as soon as it's authorized for download and install it by unzipping it to >your JKA directory</gamedata/base
IMPORTANT! If you already have other packs of my mod installed please delete all prior to buil 0.3! This ensures every texture will be displayed properly.
This newest addition to the download section of my mod adds one huge new Pack, combining all former packs aswell as two new levels, Vjun and the merchant...
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So, you did give it up, huh ?
The mods looking great, I hope you're keeping it up!
Nice Mod, please don't give it up!
It would be very nice to see some edited "imperial" textures.
Well, will this mod also include fake-normalmaps?
I don't now why it's called fake-normalmap, it looks like real, see here:
Moddb.com
Anyway I wish you good luck :D
I will not give it up. ;) and I already knew the possibility of adding normalmaps, but i dont know how to recompile levels and never used the nvidia normalmap plugin. maybe there is somebody who wants to help me out and makes all the normalmaps afer i finish the textures?
Just recently decided to start playing JKA again and relive all the fun I had years ago. This mod is just the thing to give it a nice fresh feel. Keep up the good work!
Thanks for the help mate, I will go for .tga I did never use it before so its new for me.
Concerning the upscaling of base textures - did you mean that the ones i did scale-up do not look satisfactory?
I mean I already have my way of doing that with the s-spline technique. It's way less time consuming than the photoshop method which I did use in the beginning (which looks better in some occasions) and it does the job as you can see in the comparison screenshots 1 and 2 (with the academy ship) I) mean from a little distance (from where you would usually see all the textures in game) it does look hell of a lot crisper and plastically (right word?).
But of course if there are things you guys don't like or some texture which in your opinion doesn't look good enough or does not fit into the whole environment TELL ME :D I want YOU to like the Mod otherwise I would have only done it for myself on my computer without putting it on this awesome site :)
It's great so far, the only thing I noticed that I didn't like is the bark texture on that tree on Yavin. ;)
Ehm... would you consider joining my mod? Jk4.atlanteangaming.com Skills like yours are needed. :D
Sure I will!!
Mr.Zz, Y U NO update ur mod? :D
Arrgh haha I did not have that much time the past weeks to upload but three new levels are ready!! ^^ Await the awesome :D