The Jedi Academy Texture Overhaul v.0.3 Combined
Apr 2, 2013 Full Version 10 commentsThis newest addition to the download section of my mod adds one huge new Pack, combining all former packs aswell as two new levels, Vjun and the merchant...
This Mod aims to replace nearly all in-game textures (which are quite low res compared to the textures in games nowadays) with improved hi-rez textures faithful to the original style of the game and/or with custom textures all of 2 times (some even 8! times) the original size. It is perfectly safe and very easy to install or uninstall from your system because it will not alter the files in your installation folder directly.
More detailed instructions will be included in the release(s).
NOTE: This mod will not improve meshes or models, it is merely a texture mod. Also the id tech 3 egine does not support normal-maps, so please don't request me doing those, it's not possible for me, only someone who knows how to compile maps and how to write shaders for this game can achieve a somehow normal-map-like effect by baking the normals into the lighting of the map, as i've read somewhere.
I do not have the resources to test my mod on different systems apart from my gaming rig, so if someone would kindly help and post his system specs and the framerate or general performance when using my mod i can provide minimum spec info for other players. Now I don't think you need a strong pc for this to work fluently, but your graphics card should probably have 128 megs of ram. but this is just an assumption!
If there is someone who has experience with the id tech 3 engine and its modelling tools and would like to help and take this mod on a new level - please contact me, i'm quite positive on improving the models and meshes too which would then be a total cosmetic overhaul mod improving all graphics throughout the game.
The newest file is the complete Pack including all other ones released in the past I recommend downloading this instead of the seperate packs for the full experience. It is very big but recommended for download! DELETE ALL OTHER PACKS WHEN USING THE NEWEST ONE!!
I will upload each modded level as a single file aswell as combined in a mega-pack because that final release will probably take up a lot of space, 1 gig or more.
Info for fellow modders: Some raw Textures come from Mayang's free Texture site at Mayang.com Every one used in the mod is either heavily altered, custom made or an altered version of the original textures. Of course I permit usage of all custom textures in any altered form in other packs and or mods as far as it is no-profit and combined with proper credit to Mayang (?) and me. :D And of course Raven for the original textures!
4 comments by Mr.Zz on Apr 27th, 2013
Update 27th April 2013
Hello fans of JKA! I am currently working on retexturing the Chandrilla level. It's turning out great and I am quite pleased with that since Chandrilla was the level which, with it's awful strectched wall textures, lead me to start work on this mod in the first place. Chandrilla will be released as version 0.3.1 adding up on the former release 0.3. The filesize of the pack will be about 200 megs, so that'll be no problem at all..
Also I will probably include a small but cool addition concerning the raven - it'll be retextured too. In the former release 0.3 I didn't manage to do so, since I didn't find the correct set of raven textures - now I found them and it looks awesome.
So I wanted to thank all of you for your support, I'm really glad that people use this mod.
Here are some screenshots showing some examples of the retexture. Please look at them in full resolution otherwise the differences are not as clear... well usually. But in this case the screenshots show how aweful the original textures were ;)
Chandrilla Rift Level retexture comparison:
Some more screenshots will be added soon!
Please download the upcoming pack as soon as it's authorized for download and install it by unzipping it to >your JKA directory</gamedata/base
IMPORTANT! If you already have other packs of my mod installed please delete all prior to buil 0.3! This ensures every texture will be displayed properly.
This newest addition to the download section of my mod adds one huge new Pack, combining all former packs aswell as two new levels, Vjun and the merchant...
This newest addition to the download section of my mod adds one huge new level retexture: Taspir!! for more information click on "detail" below. To install...
This newest addition to the download section of my mod adds one huge new level retexture: Hoth!! for more information click on "detail" below. To install...
This is the third Level available as an extra/seperate download, however this is a more up-to-date Version of the sandcrawler level with several new fixes...
This Pack includes all Levels I have finished up to date. This is: Yavin, Tatooine (the sandcrawler level) (NEW!!), Blenjeel, Taspir (NEW!!) and some...
This is a texture bug fix for the academy ship (in all levels), erasing the greenish parts. Recommended to every owner of the game!!! Read more for installation...
New Combined Pack is in authorization state right now, will be accessible shortly!!
Great improvements to the original textures! :D
Thank you DaybreakWolf, glad you're still checking out the mod ;)
NEWS COMING UP - STAY TUNED!
Hello. The last patch 1.4 - Hoth contents previous lvls patches?
Hi! No, Hoth is a stand-alone-level because of it's huge size. I recommend downloading the combined pack, and then adding the newer Tatooine level (1.3), aswell as the new Hoth level (1,4).
Have Fun!! :)
Beautiful! I'd love to see this done for outcast too, and I think I'll play through academy again once your done =)
I love Jedi Academy. Still play it til this day.
Good luck.
But the older textures appear to have more detail; yours seem less detailed, though sharper.
Well that's sort of true in the hoth level. i wanted to achieve a more clean and icy look for the environment, less rocky/snowy. So that explains why the textures may seem less detailed on the thunbnails. if you compare them to the original in full view, you should be able to make out that the original textures are much more blurry - thus also their detail is not as clear ingame. My textures have a much higher resolution, thus everything is in fact more detailed ;) In some other levels i focused much more on adding detail, see this pic for example please :)
Moddb.com
but thank you for your feedback! If there is a special texture which you don't find fitting please tell me.
Thank you :)