The Dawn of the Tiberium Age is a stand-alone Tiberian Sun to Tiberian Dawn (C&C 95) and Red Alert total conversion for which we tried to capture especially TD's feeling as well as possible (both concerning graphics and gameplay) in classic mode, while giving the player a lot of fun new stuff when playing as GDI, Nod, Allies or Soviet in enhanced mode.

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Desert City (2)
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Lin_Kuei_Ominae Jun 26 2013 says:

Nice map, it just seems a tad unbalanced. The left player has a bigger tibfield and the tibfield in the north center is only accessible from the left.

The 2 entrances to the start location are also closer together for the left player, allowing them to be easier defended.
The right player seems to have even 3 entrances to his area (not sure if the northern small river bridge can be reached from the left side though).

To compensate the imbalances, the right player should get a small blue tibfield in the north, behind the small river bridge.

+2 votes     reply to comment
Templarfreak Jun 27 2013 replied:

There is a River that cuts the whole map in half, and all of the center fields cannot be accessed by the left player.

This map seems more designed for Air battles, which if that happens the right player actually has an economy advantage.

+1 vote     reply to comment
Lin_Kuei_Ominae Jun 29 2013 replied:

look closely, there are 3 river crossings in the west and one in the north. So there is no problem at all for the left player to reach the center.

+1 vote     reply to comment
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Created by drive, originally posted at
Another fan-made map which will be included in 1.12.

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Jun 25th, 2013
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