The Dawn of the Tiberium Age is a stand-alone Tiberian Sun to Tiberian Dawn (C&C 95) and Red Alert total conversion for which we tried to capture TD's and RA's feeling as well as possible (both concerning graphics and gameplay) in classic mode, while giving the player improved game balance and a lot of fun new stuff when playing in enhanced mode. Since this is a stand-alone mod, you don't require anything but the mod itself to be able to play: the original game is not required.

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Desert City (2)
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Nice map, it just seems a tad unbalanced. The left player has a bigger tibfield and the tibfield in the north center is only accessible from the left.

The 2 entrances to the start location are also closer together for the left player, allowing them to be easier defended.
The right player seems to have even 3 entrances to his area (not sure if the northern small river bridge can be reached from the left side though).

To compensate the imbalances, the right player should get a small blue tibfield in the north, behind the small river bridge.

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There is a River that cuts the whole map in half, and all of the center fields cannot be accessed by the left player.

This map seems more designed for Air battles, which if that happens the right player actually has an economy advantage.

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look closely, there are 3 river crossings in the west and one in the north. So there is no problem at all for the left player to reach the center.

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Created by drive, originally posted at
Another fan-made map which will be included in 1.12.

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