The Dark Times (and its successor, Dark Times II: Rising Son) is a mod focused on delivering a solid singleplayer experience in a traditionally multiplayer game, Star Wars Battlefront II.

The mod draws from the time period before and during the beginning of the Galactic Civil War. Several prominent characters from the movies as well as the expanded universe show up as one of over 20 new heroes added to the game - each hero supported by a special "hero support" unit.

While the mod of course supports multiplayer (and in fact has some scripted missions specifically for multiplayer), the majority of the content in the mod is designed with the intent to diversify the singleplayer experience - which is why there is a focus on randomization. A number of new game modes have also been added, including the popular "wave mode."

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Blog RSS Feed Report abuse Latest News: Dark Times II: Rising Son released!

23 comments by Maveritchell on Jul 24th, 2010

All right, gang! Straight from a galaxy far, far away to your PC comes Dark Times II: Rising Son.
Rising Son is the successor to the original Dark Times mod - it's not really a sequel, but it's much more than just a small version change. The original Dark Times mod was a mod designed to add some variable aspects to the game along with several changes made to enhance the singleplayer experience. Rising Son duplicates and elaborates - all the original content is there with many new features added to the mix.

Rising Son has all the random heroes and units of the original Dark Times increased by more than twofold, and spread across two distinct (but randomly chosen!) time periods. Rising Son, in addition to increasing the number of single-player wave modes, has several new game modes added - Control mode, V.I.P. mode, Space mode... and more! Rising Son adds a 16-mission single-player semi-linear campaign. Rising Son adds 16 new maps, the majority of which load in random environments each time you play.

Need more information? Be sure to check out the previous news posts, which have covered nearly every feature of the mod in detail.

Also, keep in mind that the download will have several pieces of helpful documentation, should you have any questions. Enjoy!

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Dark Times II: Rising Son

Dark Times II: Rising Son

Jul 23, 2010 Full Version 31 comments

This is the Dark Times II: Rising Son full download. Included in the .zip file is a readme.txt file, which should be read first. Also included is the...

The Dark Times

The Dark Times

Apr 21, 2009 Full Version 22 comments

The Dark Times mod for Star Wars Battlefront II. Download "TheDarkTimes.exe," a self-extractor for all the files. Install to your "Star Wars Battlefront...

Post comment Comments  (0 - 10 of 207)
JaLurek Apr 4 2015, 9:27am says:

Thanks for this mode, now playing BF2 is ever more funny :)

+1 vote     reply to comment
Dmorgan Jan 21 2015, 11:51pm says:

Hey there, thanks for the hard work i do enjoy the mod but i do wonder if there is a way to up the hitpoints of the capital ships in space battles, as i find matches don't last very long.

Thanks. ^_^

(i only play single player so modding it myself is fine)

+1 vote     reply to comment
Guest Dec 18 2014, 4:11pm says:

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Imperial Ace
Imperial Ace Sep 7 2014, 7:32am says:

The replay value on this mod? Excellent.

I heard someone say you could play as a Phase II Dark Trooper on this... So far Ive only had the honor of playing a Phase I. Any advice on where to find a phase II?

And I have yet to find a mod where one can play as a Phase III...

+1 vote     reply to comment
Meyerm Oct 2 2014, 6:40pm replied:

I believe phase III is present in the Polus Hidden Cavern map. Clone Wars is republic vs Mandalorian Protectors. GCW is Empire vs Zann Consortium. Phase II Dark trooper I believe exists there.

+1 vote     reply to comment
Bassethound Aug 24 2014, 3:47pm says:

Nice mod, un-nice problem is that im stuck on the first level :)

+1 vote     reply to comment
CommissarZach Jul 27 2014, 1:01pm says:

Downloading this later today when my work is done. I have to ask though, does it fix the AI issue where NPC take shuttles and crash them into a wall after boarding?

+1 vote     reply to comment
george76 Jul 11 2014, 11:39pm says:

quick question was the tie defender ever in this mod i swear i used in this mod or mabey it was another mod but either i love this mod

+1 vote     reply to comment
The_Black95 May 28 2014, 3:09pm says:

this issue is probably because of my own stupidity but i cna't seem to know which mission is which, i open the instant action tab, i can see the Dark Times missions but their names are ****** up with numbers and all, it's really awkward because i don't know which one is the first mission,i can see dark Times as the selectable era and the VIP game mode, HELP?

+1 vote     reply to comment
The_Black95 May 28 2014, 3:14pm replied:

nevermind, i realised that i need 1.1 patch before installing 1.3 for mod compatibility

+1 vote     reply to comment
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Released Jul 24, 2010
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Highest Rated (2 agree) 10/10

I loved the campaign in this mod. The class system was greatly improved by having different special classes on different maps. My only problem with this mod is when you have to escort the Mon Cal engineers on the Mon Cal level, they will kill each other if you have FF on.

My Absolute Favorite part of this mod is the Mon Calamari Space map, I have oodles of fun on that map. I recommend playing it with a Flight sim joy stick (I use the Logitech Attack3).

May 9 2009, 6:14pm by Rampsquatch

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