The Dark Times (and its successor, Dark Times II: Rising Son) is a mod focused on delivering a solid singleplayer experience in a traditionally multiplayer game, Star Wars Battlefront II.

The mod draws from the time period before and during the beginning of the Galactic Civil War. Several prominent characters from the movies as well as the expanded universe show up as one of over 20 new heroes added to the game - each hero supported by a special "hero support" unit.

While the mod of course supports multiplayer (and in fact has some scripted missions specifically for multiplayer), the majority of the content in the mod is designed with the intent to diversify the singleplayer experience - which is why there is a focus on randomization. A number of new game modes have also been added, including the popular "wave mode."

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Blog RSS Feed Post news Report abuse Latest News: Dark Times II: Rising Son released!

23 comments by Maveritchell on Jul 24th, 2010

All right, gang! Straight from a galaxy far, far away to your PC comes Dark Times II: Rising Son.
Rising Son is the successor to the original Dark Times mod - it's not really a sequel, but it's much more than just a small version change. The original Dark Times mod was a mod designed to add some variable aspects to the game along with several changes made to enhance the singleplayer experience. Rising Son duplicates and elaborates - all the original content is there with many new features added to the mix.

Rising Son has all the random heroes and units of the original Dark Times increased by more than twofold, and spread across two distinct (but randomly chosen!) time periods. Rising Son, in addition to increasing the number of single-player wave modes, has several new game modes added - Control mode, V.I.P. mode, Space mode... and more! Rising Son adds a 16-mission single-player semi-linear campaign. Rising Son adds 16 new maps, the majority of which load in random environments each time you play.

Need more information? Be sure to check out the previous news posts, which have covered nearly every feature of the mod in detail.

Also, keep in mind that the download will have several pieces of helpful documentation, should you have any questions. Enjoy!

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Dark Times II: Rising Son

Dark Times II: Rising Son

Jul 23, 2010 Full Version 34 comments

This is the Dark Times II: Rising Son full download. Included in the .zip file is a readme.txt file, which should be read first. Also included is the...

The Dark Times

The Dark Times

Apr 21, 2009 Full Version 23 comments

The Dark Times mod for Star Wars Battlefront II. Download "TheDarkTimes.exe," a self-extractor for all the files. Install to your "Star Wars Battlefront...

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Guest Aug 27 2015 says:

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Arctrooper_Rob Aug 11 2015 says:

i cant acces other modded maps while this is installed any help?

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Draven_Felius Aug 6 2015 says:

Mav I had to get a new computer. I don't remember which of the maps supported the mod. Dx Filefront seems to be down. I remember there being... Nal Hutta: Slums? Urban Map Pack? Tatoine: Dune Sea? Bespin City? Do you remember any of them? I know you did many of the reviews.

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Maveritchell Creator
Maveritchell Aug 7 2015 replied:

This isn't a 100% comprehensive list, but it's reasonably accurate (it helps that there haven't been a ton of new maps released in the past few years):

+1 vote   reply to comment
PWNDdotcom Aug 5 2015 says:

Will downloading Dark Time/Dark Times II affect or be affected by anything in the conversion pack?

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Maveritchell Creator
Maveritchell Aug 6 2015 replied:

Nope. The two are completely compatible.

+1 vote   reply to comment
PWNDdotcom Aug 6 2015 replied:

I've encountered another problem. None of the names of planets are showing up. Anything I can do? A similar thing happens with the conversion pack, but not with Rhen Var or Bespin.

+1 vote     reply to comment
Maveritchell Creator
Maveritchell Aug 7 2015 replied:

You need to make sure that you've updated your SWBF2 to Lucasarts' 1.1 update.

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Released 2010
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Highest Rated (2 agree) 10/10

I loved the campaign in this mod. The class system was greatly improved by having different special classes on different maps. My only problem with this mod is when you have to escort the Mon Cal engineers on the Mon Cal level, they will kill each other if you have FF on.

My Absolute Favorite part of this mod is the Mon Calamari Space map, I have oodles of fun on that map. I recommend playing it with a Flight sim joy stick (I use the Logitech Attack3).

May 9 2009 by Rampsquatch

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