The Dark Times is a Star Wars Battlefront II mod with a heavy single-player focus. It adds many new features to the game, including (but not limited to!) wave modes, randomized units, heroes, and skyboxes, and AI hero support. Its sequel, Rising Son, adds more of the above as well as several new maps and scripted missions.

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SWBF2 (2005) Celebrates 16th Anniversary; 5 Classic SWBF2 Mods Just Like The Simulations

SWBF2 (2005) Celebrates 16th Anniversary; 5 Classic SWBF2 Mods Just Like The Simulations

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Halloween was sixteen years since the classic and seminal original Star Wars Battlefront II was released. To celebrate, here’s five solid SWBF2 2005...

Steam multiplayer and mod compatibility

Steam multiplayer and mod compatibility

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Having issues with the Oct 2017 update to SWBF2 (Classic) that re-enables multiplayer? Read here.

Dark Times II: Rising Son released!

Dark Times II: Rising Son released!

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What do you think the title says? Come on in, download the mod, and give it a try!

Rising Son singleplayer campaign, new space combat, and release date set!

Rising Son singleplayer campaign, new space combat, and release date set!

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Introduction of the single-player campaign mode for Rising Son, a look at the new space gameplay for Rising Son, and the planned release date for the...

New map: Corellia: Coronet Rail

New map: Corellia: Coronet Rail

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Overview of the final planned new land map added to "Rising Son."

New map: Space Anoat

New map: Space Anoat

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Take a look at how wave mode transitions to a space map with Space Anoat.

May/June unit update

May/June unit update

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Overview of units updated/added in the past couple of months.

New map: Mon Calamari: Glacier

New map: Mon Calamari: Glacier

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The ocean world Mon Calamari gets its own icy map.

V.I.P. Mode

V.I.P. Mode

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A new game mode - V.I.P. mode - is pictured and explained.

New Map: Dantooine: Farmland

New Map: Dantooine: Farmland

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Taking a look at the new pastoral-themed map, Dantooine: Farmland.

Control Mode

Control Mode

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Another new game mode added to Rising Son; revolving around controlling certain spots on the battlefield to perpetuate specific bonuses each spot grants.

New map: Balmorra: Outpost

New map: Balmorra: Outpost

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A quick look at the new Imperial space station map - Balmorra: Outpost.

New map: Tibrin: Coral Island

New map: Tibrin: Coral Island

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Overview of the medium-large island map set on the planet Tibrin.

New map: Nar Shaddaa: Docks

New map: Nar Shaddaa: Docks

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One of the new maps added recently to Rising Son - the large urban planet "Nar Shaddaa."

Grab bag of updates - New units, new logo

Grab bag of updates - New units, new logo

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To start the catching-up process of updates, a number of new units and new weapons are introduced.

Week of new maps: Final Day

Week of new maps: Final Day

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This week, the first seven maps added to Dark Times II will be shown one-at-a-time, one per day. The final day brings not only "Fest: Imperial Base...

Week of new maps: Day 6

Week of new maps: Day 6

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This week, the first seven maps added to Dark Times II will be shown one-at-a-time, one per day. For the sixth day, "Imdaar: Shore" is featured.

Week of new maps: Day 5

Week of new maps: Day 5

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This week, the first seven maps added to Dark Times II will be shown one-at-a-time, one per day. Today, day five, take a look at "Kashyyyk: Treetops."

Week of new maps: Day 4

Week of new maps: Day 4

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This week, the first seven maps added to Dark Times II will be shown one-at-a-time, one per day. In day four, see "Korriban: Catacombs."

Week of new maps: Day 3

Week of new maps: Day 3

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This week, the first seven maps added to Dark Times II will be shown one-at-a-time, one per day. The third day brings "Raxus Prime: Canyon."

Week of new maps: Day 2

Week of new maps: Day 2

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This week, the first seven maps added to Dark Times II will be shown one-at-a-time, one per day. The second day features "Taris: Into the Sea."

Week of new maps: Day 1

Week of new maps: Day 1

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This week, the first seven maps added to Dark Times II will be shown one-at-a-time, one per day. The first day starts with "Sullust: Jedi Conclave."

Dark Times II: New heroes and units

Dark Times II: New heroes and units

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Listing of new heroes and hero support units added into Dark Times II; includes overview of how the basic conquest mode works.

The Dark Times II: Rising Son

The Dark Times II: Rising Son

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Work starts again on "Dark Times" with the expansion to the 1.0 release: Dark Times II: Rising Son.

The Dark Times - Released!

The Dark Times - Released!

News

The Dark Times first release news. A couple days after it was actually released elsewhere - sorry about that, guys!

Space Heroes

Space Heroes

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Overview of Dark Times space modes + heroes. Covers new units, new heroes, etc.

Wave Mode

Wave Mode

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Overview of the singleplayer (and single multiplayer) iterations of wave mode in "The Dark Times."

Dark Times Conquest

Dark Times Conquest

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Long-overdue news on one of the primary sets of changes in "The Dark Times:" conquest mode. Covers AI heroes, skydomes, hero support.