Here it finally is, slowed due to exams, finished just before the next bout of exams hehe lots of new stuff more info below
Many weapons have been updated to work better such as the FF Launcher.
Like i said in the last page ive been learning lua to use the LOVE engine, ive put a little of this into the mod now, aswell as using the CC lua and one excellent lua file by cavecricket
This has lead to the following additions.
2 new units, a medic and an intelligence trooper.
now the FFlauncher missiles home in (seen above).
the zos and battle rifle have been combined into one gun with 2 fire modes.
the lascannon has a new fire mode for mid range pwnage.
The full-ish list,
-New units and changes to units,
-intelligence, a brain unit that generates 100creds every hlaf a minute or so
-medic, heals nearby units rapidly. keeping one nearby can make you near invincible
-commander now has garbage disposal code ( less lag on Cortex Command when youve bought him )
-heavy has been modified to reduce chance of springing glitch.
-New weapons and weapon changes,
-addition to the energy weapons the energy machinegun, firing pulses over medium ranges.
-the zos and zos battle rifle have been merged into one gun with 2 firing modes
-the lasersaw has a new fire mode that burns out the cell in 2 shots of flares.
-the weapons have all seen various minor balances and bullet range modifications .
Well an alpha version has been released for more info visit the thread.
As always contact me here or on the forums for a questions on this mod or the tutorial, notice anything unusual in the mod let me know.