A futuristic, fast paced, first person grappling adventure!

Time Trial Highscores

Time Trial Highscores

Aug 7, 2012 2 comments

A short post about the latest Tension feature in development, an online highscore system for the time trial game mode.

Still... Not... Dead...

Still... Not... Dead...

Jun 26, 2012 6 comments

Just a quick update today, where we've been, where we're going, and how we're going to get there.

The Show Must Go On...

The Show Must Go On...

Mar 16, 2012 5 comments

Finally, something for you besides new map concepts!

The Bad News First

The Bad News First

Jan 15, 2012 10 comments

We've got some good news and some bad news for you all today...

Training Room Mockups + Happy Holidays!

Training Room Mockups + Happy Holidays!

Dec 26, 2011 4 comments

A few screen shots showing some of the work in progress trainign rooms focussed mainly on playable geometry and soft lighting.

Progress Report & Map Concepts

Progress Report & Map Concepts

Dec 4, 2011 3 comments

Short update on what the Tension team has been working on this month!

Quick Update

Quick Update

Oct 3, 2011 15 comments

Just a quick post (no media) about where we are and what got done this month.

Progress update, new suit and concept art.

Progress update, new suit and concept art.

Aug 13, 2011 0 comments

A short update about our current status, as well as the beautiful new suit model Mikkel is working on. Also talk of how time trial maps will be housed.

HUD Goal Navigation + Engine Switch Talk pt. 2

HUD Goal Navigation + Engine Switch Talk pt. 2

Jun 9, 2011 13 comments

Showing off the latest HUD feature, the goal navigation system for the maps. Also part 2 of the engine switch talk, the new release plan is presented...

Mapping progress and possible engine switch

Mapping progress and possible engine switch

May 6, 2011 52 comments

Talk about the progression of the mod and maps, and where we would like to go next. Be sure to voice your opinion on the possible engine switch!

New Suit and Hook Models + Mapping Progress

New Suit and Hook Models + Mapping Progress

Mar 13, 2011 8 comments

New renders of the hook and finally the suit! Also some more mapping progress from Zach.

New Team Member

New Team Member

Jan 22, 2011 5 comments

An introduction to our newest team member Zach, a very talented source mapper who is excited to see what he can create for the Tension world.

Happy Halloween from the Tension team!

Happy Halloween from the Tension team!

Nov 2, 2010 3 comments

A short news post from the Tension team showing off some new models and a pretty sweet pumpkin.

Changes in the team & New models

Changes in the team & New models

Sep 16, 2010 5 comments

A short post about the newest member of the Tension team, and the models he has done.

Time Trial Gametype and Music

Time Trial Gametype and Music

Jul 16, 2010 11 comments

Short demo of the new Time Trial mode on a new map along with a new music track. (Gameplay Video & Music)

New HUD & Alpha Map Gameplay

New HUD & Alpha Map Gameplay

Jun 24, 2010 21 comments

Showing off the new helmet themed HUD of Tension and gameplay on one of the maps to be included in alpha. (Gameplay Video)

Backstory & Mapping Progress

Backstory & Mapping Progress

Apr 4, 2010 14 comments

A fairly long update revealing the setting and backstory behind Tension, as well as a video demonstrating some of the rough stylistic elements in the...

Soundscape & Musical Direction

Soundscape & Musical Direction

Jan 17, 2010 14 comments

News introducing a new member of the team and discussion of the music and soundscape for Tension accompanied by two new music pieces.(Audio)

Alpha Testing, Fall Damage System, T-Shirt & New Team Member

Alpha Testing, Fall Damage System, T-Shirt & New Team Member

Jan 5, 2010 10 comments

A fairly large news post containing an update on the teams progress. As well as the outline of the alpha testing, fall damage system, t-shirt ,and new...

Air-brakes, New Super Jump & Start Of HUD

Air-brakes, New Super Jump & Start Of HUD

Nov 15, 2009 13 comments

Showing off the latest gameplay mechanic the air-brakes. As well as the new super jump and the start of our HUD.

Nohook And Other Small Updates

Nohook And Other Small Updates

Oct 29, 2009 6 comments

Explaining a new concept and some other small things.

Basic Goals System & Gameplay

Basic Goals System & Gameplay

Oct 11, 2009 8 comments

Short summary of how goals work in Tension, including a video of gameplay on a goals level. (Gameplay Video)

Short Update on Current Graphics and Maps

Short Update on Current Graphics and Maps

Oct 6, 2009 6 comments

Just a short update on the current graphics and maps (Images)

Running & Jumping Mechanics

Running & Jumping Mechanics

Oct 4, 2009 13 comments

A brief overview of the run and super-jump. Also answers to two common questions. (Gameplay Video)

Game Summary & The Grappling Mechanics

Game Summary & The Grappling Mechanics

Sep 27, 2009 22 comments

A short summary of what makes our game, and the two things you do with your grapple. (Gameplay Video)

Basic Introduction and Early Graphics / Concept Art

Basic Introduction and Early Graphics / Concept Art

Sep 25, 2009 2 comments

Basic Introduction to the game and Early Graphics / Concept Art (Images and Short Animations)

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