Experience Aliens: Colonial Marines how it should have been when it first released. This heavily balanced and thoroughly play-tested mod is built for exciting, suspenseful and most importantly, fun gameplay.
Xenomorphs have seen the most improvements, with fixes to their behaviour and core mechanics to make them truly terrifying foes, dramatically shifting the tone of the entire campaign.
This state of the bad-ass art modification for Aliens: Colonial Marines reworks, reprograms and rebalances xenomorph AI, human AI, weapon mechanics, ballistics, animations, shaders, particles, decals, lighting, and engine features to get the best out of the game possible. This is truly the ultimate Aliens gaming experience!
If you would like to see the full list of changes included in the latest version of the mod, you can check out the changelog by clicking here.
This project is a work in progress and will be expanded and improved over time to try and refine the game even further to an enjoyable experience. We're open to suggestions and feedback to help shape the future iterations of the mod!
If you would like to thank TemplarGFX for the Aliens: Colonial Marines Overhaul and help support future updates, you can now donate to James through PayPal. Donations aren't expected, but they are greatly appreciated!
These together with the installer How-To's should hopefully mean no-one has any trouble getting ACM Overhaul installed!
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A typo found in the INI file after all this time appears to be one of the major causes for terrible AI mechanics in the game. Thankfully typo's are easy...
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Xenomorph Soldiers maximum speed and acceleration has been reduced, however their Health has been increased to compensate. No other Xenomorph types are...
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Highest Rated (7 agree) 10/10
For the first time the game got my heart pumping. While the story still sucks, you did the unthinkable. The game is FUN... Thank you. Thank you so much.
Apr 8 2016 by Gypsyraccoon