The primary aim of this mod is to get away from the current gameplay which for the most part involves spamming tanks. We are introducing gameplay that requires, scouting and using a variety of units to be successful. Tanks are not the do-all units anymore, instead you need artillery units to take out defenses, tanks to take out artillery units, air units to take out the tanks, and AA units to take out air units. It's basically bringing Rock-Paper-Scissors to the game which we believe makes it more challenging and interesting. We're also making the factions' abilities exclusive. By that we mean only Nod use mines (so no APC mine drops) and they are also the only ones that use cloaking technology. The same applies for GDI who use more EMP now etc. We think this better defines the play styles of the factions so that you aren't just playing each faction more or less the same way.

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The GDI Incinerator
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Pimmetjuh
Pimmetjuh Jan 8 2009, 1:21am says:

Are that vetarancy crates?

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TalonH4wk
TalonH4wk Jan 10 2009, 12:04am replied:

The crates are how you can donate money to your team mates. Basically, you build a crate (2 amount options) then when it's built you place it near their conyard where they then simply have to move a unit over it.

+1 vote     reply to comment
Yanivvv
Yanivvv Jan 8 2009, 10:12am says:

what that thing doing?

+1 vote     reply to comment
TalonH4wk
TalonH4wk Jan 10 2009, 12:07am replied:

We called it a HAZMAT Disposal Facility. It operates like a big silo but it also provides additional income like a tiberium spike.

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CncHunt657
CncHunt657 Oct 11 2009, 12:26am replied:

If i right it was a GDI Defense Grid in scrin campaign mission 2.

+1 vote     reply to comment
Starfox100
Starfox100 Jul 28 2010, 2:18pm replied:

normally it gives a lot of power, nice thinking of making a tiberium facility of it.

+1 vote     reply to comment
starcrafthunter
starcrafthunter Jan 12 2009, 10:46am says:

Sweet!

+1 vote     reply to comment
master_oli-p
master_oli-p Jan 24 2009, 6:16am says:

does it build with construction animation?

+1 vote     reply to comment
master_oli-p
master_oli-p Jan 24 2009, 7:42am says:

does it build with construction animation?

+1 vote     reply to comment
TalonH4wk
TalonH4wk Jan 27 2009, 9:17am says:

No, there's no construction animation.

+1 vote     reply to comment
freredarme
freredarme Feb 7 2009, 5:40pm says:

Lol, nice idea

+1 vote     reply to comment
Traslogan
Traslogan Mar 15 2009, 4:33am says:

I think you need some animation for the construction :)

+1 vote     reply to comment
Typhaaris
Typhaaris May 23 2009, 1:46pm says:

the middle bit could come up then the rest could come out . -> , -> | -> -|- -> |||

+1 vote     reply to comment
XpektroGzN
XpektroGzN Jun 18 2009, 9:39pm says:

Cool, can it be destroyed by the enemy?

+1 vote     reply to comment
keithktam
keithktam Aug 4 2010, 9:22am says:

how exactly does it work??

+1 vote     reply to comment
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Description

This new structure provides additional resources as well as acting as a big silo.

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Promotional
Date
Jan 6th, 2009
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1024×768
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