The primary aim of this mod is to get away from the current gameplay which for the most part involves spamming tanks. We are introducing gameplay that requires, scouting and using a variety of units to be successful. Tanks are not the do-all units anymore, instead you need artillery units to take out defenses, tanks to take out artillery units, air units to take out the tanks, and AA units to take out air units. It's basically bringing Rock-Paper-Scissors to the game which we believe makes it more challenging and interesting. We're also making the factions' abilities exclusive. By that we mean only Nod use mines (so no APC mine drops) and they are also the only ones that use cloaking technology. The same applies for GDI who use more EMP now etc. We think this better defines the play styles of the factions so that you aren't just playing each faction more or less the same way.

  • View media
  • View media
  • View media
  • View media
  • View media
TALON Mod Maps
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Post comment Comments
RedeemerEngaged May 12 2009 says:

Good that you added some player 8 maps (correct me if I'm wrong), the game was lacking those.

+1 vote     reply to comment
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Jan 31st, 2009
Embed Thumb
RSS feed