Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption. This total conversion will replace every single Star Wars asset of the original game with Stargate assets. This includes units, buildings, icons, sounds, videos and so much more. Pegasus Chronicles offers 3 playable races, the Ta'uri (alliance between Earth and the Asgard), Anubis (a mighty systemlord) and the Wraith. Beside these 3 playable races, you will meet many non-playable ones like the Replicators, the Asurans, the systemlord alliance, the Aschen, the Ori and many more. Each faction will have several space and land units, well known from the series or completely new ones. Contrary to our first full version for the normal Empire at War, the next release will offer finished GC maps, in which you can play through the known Stargate storylines and experience a lot of never seen missions and adventures.

McKay: „Hey Sheppard, I think I have discovered something ^very interesting in the data base!“ Sheppard: „What is it?“ McKay: „It is a kind of logbook entry, apparently written while the war against the Wraith.“ Sheppard: „Well, then tell me about it!“ McKay: „You should better have a look at it...“

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McKay: „Hey Sheppard, I think I have discovered something very interesting in the data base!“
Sheppard: „What is it?“
McKay: „It is a kind of logbook entry, apparently written while the war against the Wraith.“
Sheppard: „Well, then tell me about it!“
McKay: „You should better have a look at it...“

***Atlantis data base; File 18-0710 A:***

"There is war in the Pegasus galaxy. The Wraith are everywhere and more numerous than ever! More and more colonies fall pray to them. Moreover the fortunes of war turned against us. Somehow the Wraith managed to increase their number in a very short time and to run down our positions. Each ship we destroy gets replaced by 2 new ones. We can't hide any longer in Atlantis. In secrecy we have started to build an enourmes warfleet, to withstand this threat. Against the huge Wraith fleet our usual ships don't stand a chance. To avoid our extinction, we have created powerful new war machines, that can match the fleet of the Wraith."

McKay: „There is even more, I think a list of the whole fleet, but I am not able to decode everything now. I have only unlocked 3 of the ship classes. I will need more time to unlock them all.“
Sheppard: „Whatever, show me what you've got!“

Troop carrier
(HighPoly-Render, LowPoly-Render, In-Game)

Ancient Troop Carrier (High-Poly Render) Ancient Troop Carrier (Low-Poly Render)
Ancient Troop Carrier (In-Game)

The growing number of Wraith soldiers forced us to create a larger transporter than the Jumper, which is able to carry many soldiers simultaniously. The troop carrier can drop several dozens of soldiers to the battlefield and is therefore very suitable to perform attack operations behind enemy lines.

Battle Drone
(HighPoly-Render, LowPoly-Render, In-Game)

Ancient BattleDrone (High-Poly Render) Ancient BattleDrone (Low-Poly Render)
Ancient BattleDrone (In-Game)

Based on the lack of pilots, we have created the battle drone. It is a AI-controlled, highly-maneuverable ship. With its 3 small laser, it can be used for the defense against Darts.

Heavy Fighter
(HighPoly-Render, LowPoly-Render, In-Game)

Ancient Heavy Fighter (HighPoly-Render) Ancient Heavy Fighter (LowPoly-Render)
Ancient Heavy Fighter (In-Game)

Due to the new Wraith fighters, our usual ones fell behind them, concerning firepower and armor. The result of this was the creation of the heavy fighter, that can match the heavy Wraith fighters with its 4 heavy lasers and its strong armor.

***Unexpected end of file***

Comments
Roaming_Mutt
Roaming_Mutt

Wow, very nice designs. They look like they came from the show. Also, great way of introducing them with a little storyline.

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stargateuniverse00
stargateuniverse00

Very nice and great work. Keep it up

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Spinobreaker
Spinobreaker

are the drones gate capable?

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MerlinGalgotta Author
MerlinGalgotta

Well, theoretically yes, but not in the mod ;)

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Spinobreaker
Spinobreaker

cool, ill use them in my story of the lantian war lol
as well as the larger transport. Episode 5 is looking very interesting lol

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John_N447
John_N447

just if they act automatically, if they would be linked with a main operations-center to be controlled via an output they would stop fighting after the gate closed.
But I think you meant that they're autonom, didn't you?

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Jared_Kane
Jared_Kane

NICE WORK AND VERY NICE STORY

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Darkst@r
Darkst@r

love the theme. keep it up

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lol1234
lol1234

you spelled prey wrong :D

but otherwise Good job ^_^ can't wait for the mod to come out :)

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SlayerOfSith
SlayerOfSith

very nice work,keep it up :D

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KristianLar
KristianLar

Merlin, Keep up the good work!

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Forloftol
Forloftol

is there going to be a galactic conquest just for the lantean-wraith war? cos that would be epic!!!

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dragonsclaw56
dragonsclaw56

o.0 Those are epic models!

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Ori_Child
Ori_Child

Was the heavy fighter inspired by the shuttle design from sgu?

As it looks like a cross between the 2 =p

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Loganw1
Loganw1

Well I see you guys are going even further with making the factions only cosmetically different. It is indeed possible to balance factions without giving a faction a type of vehicle just because the other faction has it. The Developers of Empire at War made their next game, Universe at War (lol unimaginative name): Earth Assault, a game that had very different factions with very different playstyles, and UaW is better balanced than EaW. I'm sure this mod will be good, but I think that it would be better if the factions didn't all play the same because their classes mirror each other.

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krigmaster
krigmaster

Cant wait til the mod is finishd :D

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