Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption. This total conversion will replace every single Star Wars asset of the original game with Stargate assets. This includes units, buildings, icons, sounds, videos and so much more. Pegasus Chronicles offers 3 playable races, the Ta'uri (alliance between Earth and the Asgard), Anubis (a mighty systemlord) and the Wraith. Beside these 3 playable races, you will meet many non-playable ones like the Replicators, the Asurans, the systemlord alliance, the Aschen, the Ori and many more. Each faction will have several space and land units, well known from the series or completely new ones. Contrary to our first full version for the normal Empire at War, the next release will offer finished GC maps, in which you can play through the known Stargate storylines and experience a lot of never seen missions and adventures.

McKay: „Hey Sheppard, I think I have discovered something ^very interesting in the data base!“ Sheppard: „What is it?“ McKay: „It is a kind of logbook entry, apparently written while the war against the Wraith.“ Sheppard: „Well, then tell me about it!“ McKay: „You should better have a look at it...“

Posted by MerlinGalgotta on Jul 18th, 2010

McKay: „Hey Sheppard, I think I have discovered something very interesting in the data base!“
Sheppard: „What is it?“
McKay: „It is a kind of logbook entry, apparently written while the war against the Wraith.“
Sheppard: „Well, then tell me about it!“
McKay: „You should better have a look at it...“

***Atlantis data base; File 18-0710 A:***

"There is war in the Pegasus galaxy. The Wraith are everywhere and more numerous than ever! More and more colonies fall pray to them. Moreover the fortunes of war turned against us. Somehow the Wraith managed to increase their number in a very short time and to run down our positions. Each ship we destroy gets replaced by 2 new ones. We can't hide any longer in Atlantis. In secrecy we have started to build an enourmes warfleet, to withstand this threat. Against the huge Wraith fleet our usual ships don't stand a chance. To avoid our extinction, we have created powerful new war machines, that can match the fleet of the Wraith."

McKay: „There is even more, I think a list of the whole fleet, but I am not able to decode everything now. I have only unlocked 3 of the ship classes. I will need more time to unlock them all.“
Sheppard: „Whatever, show me what you've got!“

Troop carrier
(HighPoly-Render, LowPoly-Render, In-Game)

Ancient Troop Carrier (High-Poly Render) Ancient Troop Carrier (Low-Poly Render)
Ancient Troop Carrier (In-Game)

The growing number of Wraith soldiers forced us to create a larger transporter than the Jumper, which is able to carry many soldiers simultaniously. The troop carrier can drop several dozens of soldiers to the battlefield and is therefore very suitable to perform attack operations behind enemy lines.

Battle Drone
(HighPoly-Render, LowPoly-Render, In-Game)

Ancient BattleDrone (High-Poly Render) Ancient BattleDrone (Low-Poly Render)
Ancient BattleDrone (In-Game)

Based on the lack of pilots, we have created the battle drone. It is a AI-controlled, highly-maneuverable ship. With its 3 small laser, it can be used for the defense against Darts.

Heavy Fighter
(HighPoly-Render, LowPoly-Render, In-Game)

Ancient Heavy Fighter (HighPoly-Render) Ancient Heavy Fighter (LowPoly-Render)
Ancient Heavy Fighter (In-Game)

Due to the new Wraith fighters, our usual ones fell behind them, concerning firepower and armor. The result of this was the creation of the heavy fighter, that can match the heavy Wraith fighters with its 4 heavy lasers and its strong armor.

***Unexpected end of file***

Post comment Comments
Roaming_Mutt
Roaming_Mutt Jul 18 2010, 9:49pm says:

Wow, very nice designs. They look like they came from the show. Also, great way of introducing them with a little storyline.

+3 votes     reply to comment
stargateuniverse00
stargateuniverse00 Jul 19 2010, 12:33am says:

Very nice and great work. Keep it up

+1 vote     reply to comment
Spinobreaker
Spinobreaker Jul 19 2010, 2:45am says:

are the drones gate capable?

+1 vote     reply to comment
MerlinGalgotta Author
MerlinGalgotta Jul 19 2010, 3:21pm replied:

Well, theoretically yes, but not in the mod ;)

+1 vote   reply to comment
Spinobreaker
Spinobreaker Jul 19 2010, 6:18pm replied:

cool, ill use them in my story of the lantian war lol
as well as the larger transport. Episode 5 is looking very interesting lol

+1 vote     reply to comment
John_N447
John_N447 Jul 30 2010, 8:11am replied:

just if they act automatically, if they would be linked with a main operations-center to be controlled via an output they would stop fighting after the gate closed.
But I think you meant that they're autonom, didn't you?

+1 vote     reply to comment
Jared_Kane
Jared_Kane Jul 19 2010, 5:23am says:

NICE WORK AND VERY NICE STORY

+1 vote     reply to comment
Darkst@r
Darkst@r Jul 19 2010, 6:35am says:

love the theme. keep it up

+1 vote     reply to comment
lol1234
lol1234 Jul 20 2010, 10:12am says:

you spelled prey wrong :D

but otherwise Good job ^_^ can't wait for the mod to come out :)

+1 vote     reply to comment
SlayerOfSith
SlayerOfSith Jul 20 2010, 10:48am says:

very nice work,keep it up :D

+1 vote     reply to comment
KristianLar
KristianLar Jul 22 2010, 5:32pm says:

Merlin, Keep up the good work!

+1 vote     reply to comment
Forloftol
Forloftol Jul 24 2010, 8:55am says:

is there going to be a galactic conquest just for the lantean-wraith war? cos that would be epic!!!

+1 vote     reply to comment
dragonsclaw56
dragonsclaw56 Jul 24 2010, 4:26pm says:

o.0 Those are epic models!

+1 vote     reply to comment
Ori_Child
Ori_Child Jul 31 2010, 8:19am says:

Was the heavy fighter inspired by the shuttle design from sgu?

As it looks like a cross between the 2 =p

+1 vote     reply to comment
Loganw1
Loganw1 Aug 10 2010, 11:28am says:

Well I see you guys are going even further with making the factions only cosmetically different. It is indeed possible to balance factions without giving a faction a type of vehicle just because the other faction has it. The Developers of Empire at War made their next game, Universe at War (lol unimaginative name): Earth Assault, a game that had very different factions with very different playstyles, and UaW is better balanced than EaW. I'm sure this mod will be good, but I think that it would be better if the factions didn't all play the same because their classes mirror each other.

+1 vote     reply to comment
krigmaster
krigmaster Sep 3 2010, 5:03pm says:

Cant wait til the mod is finishd :D

+1 vote     reply to comment
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