Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption. This total conversion will replace every single Star Wars asset of the original game with Stargate assets. This includes units, buildings, icons, sounds, videos and so much more. Pegasus Chronicles offers 3 playable races, the Ta'uri (alliance between Earth and the Asgard), Anubis (a mighty systemlord) and the Wraith. Beside these 3 playable races, you will meet many non-playable ones like the Replicators, the Asurans, the systemlord alliance, the Aschen, the Ori and many more. Each faction will have several space and land units, well known from the series or completely new ones. Contrary to our first full version for the normal Empire at War, the next release will offer finished GC maps, in which you can play through the known Stargate storylines and experience a lot of never seen missions and adventures.
The growing number of Wraith soldiers forced us to create a larger transporter than the Jumper, which is able to carry many soldiers simultaniously. The troop carrier can drop several dozens of soldiers to the battlefield and is therefore very suitable to perform attack operations behind enemy lines.
OMG its a puddle jumper that ate WAY to much neutronium :p
Bwahahahahahahahahaaaah...a Jumper suffering from Obesity. Hilarious! ^^
ROFLMAO!
lol xxl jumper
looks fantastic.. The jumper like engine modules however making no sense.. Jumpers had that to fit through a stargate. I guess the troop carrier is much larger so it should have connected engines or classic engines on it's back like the aurora has.
Maybe engine modules close for when landing so incase of uneven ground they have a smaller surface to work with.........................also it just fixs with the look of a over sized over powered kick some *** puddle jumper
With closed engine modules they need less room, for example in hangarbays.
Yes thank you an even better reason for engine modules.
very nice :)
One Question about the design: Why are there 2 windows up front?
It looks like the top one is the actual cockpit and the bigger one is a look-out for the troops....
Why not? We have no certain reason for that. ;)
I know I'm 6 years late XD but aren't those engne modules ment to increase ship speed while they're out?