Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption. This total conversion will replace every single Star Wars asset of the original game with Stargate assets. This includes units, buildings, icons, sounds, videos and so much more. Pegasus Chronicles offers 3 playable races, the Ta'uri (alliance between Earth and the Asgard), Anubis (a mighty systemlord) and the Wraith. Beside these 3 playable races, you will meet many non-playable ones like the Replicators, the Asurans, the systemlord alliance, the Aschen, the Ori and many more. Each faction will have several space and land units, well known from the series or completely new ones. Contrary to our first full version for the normal Empire at War, the next release will offer finished GC maps, in which you can play through the known Stargate storylines and experience a lot of never seen missions and adventures.
This news reveals the new project name and the third playable race!
Posted by MerlinGalgotta on Apr 13th, 2009
first of all, we wish you a happy Easter!!
Today, we will reveal the name of our new project and the third playable race! Beyond that, you will get some more screenshots and further information.
Drum roll, drum roll, drum roll,....
the name of our next project is
According to that our new splash screen
But why the Wraith? That's actually quite simple! On one side, similar to the Goauld, they are the main enemy of the show Stargate Atlantis, furthermore they give us the possibility to create galactic conquests in the Pegasus galaxy, in which you can play through the story line of Atlantis and thanks to FoC, only with Wraith against Tauri! Last but not least, the whole team loves the Wraith and with their organic ships and structures, they are a nice contrast to the other two races! The Wraith will replace the Empire, the Tauri the Consortium and Anubis (yes, not the Gouald!^^) therefore the Rebels. As an appetiser, here the new Wraith scout, a fast unit to explore planets with camouflaging attributes:
It is again about the war with the Systemlords. But this time the right way! Beside this already well elaborated GC map, we have already detailed scripts about the story (events) and first implementations, this time even for the Goauld! For the new mod, we will finish one GC map completely first, before we start working on the next one. In this way we can guarantee, that no half-done or boring GC maps will be in the final mod.
Klon has been busy too and finished another one of his maps, which shall replace the original EaW ones, this time a city planet:
Unfortunately i have to deliver you a sad message, our longstanding Co-Lead and Skinner Larkis has to leave us because of private reasons! He will still be active in the forums and supervise the developement of the community mod. We wish you good luck for the future! Klon, our Lead Level Designer will now be our new Co-Lead, congratulations!
That's it for this time, the SGMG wishes a lot of fun, we see us in the forums!