Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption. This total conversion will replace every single Star Wars asset of the original game with Stargate assets. This includes units, buildings, icons, sounds, videos and so much more. Pegasus Chronicles offers 3 playable races, the Ta'uri (alliance between Earth and the Asgard), Anubis (a mighty systemlord) and the Wraith. Beside these 3 playable races, you will meet many non-playable ones like the Replicators, the Asurans, the systemlord alliance, the Aschen, the Ori and many more. Each faction will have several space and land units, well known from the series or completely new ones. Contrary to our first full version for the normal Empire at War, the next release will offer finished GC maps, in which you can play through the known Stargate storylines and experience a lot of never seen missions and adventures.

Report abuse Mod Patch by njkz
Filename
Mod_by_njkz.rar
Type
Patch
Uploader
Klon116
Date
Oct 31st, 2011
Size
4.47mb (4,684,017 bytes)
Downloads
8,854 (1 today)
Embed Button
Mirrors
Download now
Description

This is the secound mod patch from our campaign "Mods for the Mod". Please read the details for install instructions and more information. Patch by: njkz Please contact the creator of this patch if you have any problem!


Credits:
njkz
beloglasov92@mail.ru
Moddb.com

Installation:
Extract the archive anywhere and copy the GameData folder into the root folder of your Star Wars Empire at War installation (usually C/programs/Lucas Arts/Star Wars Empire at War/)
and overwrite all existing files. Requires the Stargate Empire at War Mod with patch 1.3.

General:
- Language: English only
- Bombing run bug is fixed
- The reinforcements points in GC looks like a skirmish
- New GC map "Galactic conflict"
- More units available in Dial buildings
- New icons for some hero

Tauri:
- Some units have new icons
- New icons for tech upgrades
- New unit: Tauri beam satellite, available in GC and skirmish
- New unit: Tauri ground jumper, available in GC and skirmish
- BC-304 MK2: now added spawns 1 Jumper, added 1 rocket and 2 beam hardpoints, increased build limit
- Prometeus and Hammond in 303: now spawns 1 F-302
- The General Hammond: available for construction in GC
- Beliscner: added 2 medium laser hardpoint, 1 heavi plasma hardpoint, powerful shield

Goa'uld:
- New icons for tech upgrades
- New unit: AG3 satellite, available in GC and skirmish
- New hero: Ra
- Anubis's super mothership: available for construction in GC
- Anubis hatak: now spawns 1 AnubisGleiter and 1 DeathGleiter
- Old hatak: now spawns 1 DeathGleiter
- Pyramid ship have hangar and spawn 1 NadelGleiter
- Level 6 projectiles is more powerful

Replicators
- New unit: Replicator hatak
- Open Replicator ground fighter in GC

Ori
- More powerful shields

Preview Image
Mod Patch by njkz
Post comment Comments
The-Art-of-War Creator
The-Art-of-War Nov 1 2011, 5:07am says:

Looks cool you have my download!

+3 votes   reply to comment
Azazel_Hereticus
Azazel_Hereticus Nov 1 2011, 7:33am says:

i will give it a shot....thx

"MAIM,KILL,BURN...MAIM,KILL,BURN"

+2 votes     reply to comment
iDark
iDark Nov 1 2011, 7:06pm says:

is it compatible with the german mod version?

+2 votes     reply to comment
njkz
njkz Nov 1 2011, 11:28pm replied:

Yes, I think

+2 votes     reply to comment
Azazel_Hereticus
Azazel_Hereticus Nov 2 2011, 8:07am replied:

But the readme says its only for english language

"MAIM,KILL,BURN...MAIM,KILL,BURN"

+2 votes     reply to comment
njkz
njkz Nov 2 2011, 11:49am replied:

language - english
version - any

+2 votes     reply to comment
masterdude94
masterdude94 Nov 2 2011, 10:53pm says:

wow! really good job njkz! its like you read my mind about what needed to be changed. i especially like the ground puddle jumpers. it should be easier now to attack asuras in the pegasus gc, as well as the superweapon enhanced anubis mothership. and the prometheus (w/ general hammond) can finally carry its weight in a fight with those asgard plasma beams. thankyou so much!

+2 votes     reply to comment
njkz
njkz Nov 3 2011, 1:40am replied:

Thank you very much. How is bombing run? It is stable?

+2 votes     reply to comment
Azazel_Hereticus
Azazel_Hereticus Nov 3 2011, 3:43pm replied:

I only played with the Ta'uri so far,and the bombing run is works fine
and that beam satelite is AWESOME...thx

"MAIM,KILL,BURN...MAIM,KILL,BURN"

+2 votes     reply to comment
Chrivs
Chrivs Nov 5 2011, 2:58pm says:

why can't I make ZPM on earth now ?

+2 votes     reply to comment
Azazel_Hereticus
Azazel_Hereticus Nov 6 2011, 7:18am replied:

u have to go to Teonas,than u gain a ZPM bring it back to earth than u can
build the Atlantis Expedition...works for me

"MAIM,KILL,BURN...MAIM,KILL,BURN"

+2 votes     reply to comment
Ceal
Ceal Nov 23 2011, 2:41pm replied:

sorry to bug u but how can I get the zpm from teonas?

+1 vote     reply to comment
maurowhelan
maurowhelan Dec 25 2011, 2:31am replied:

u have to fight your way to erebus to get bratak, then take bratax and SG-1 to proclerush taonas and ull see a special cut sceane and ull recieve the ZPM

+1 vote     reply to comment
Chrivs
Chrivs Nov 6 2011, 9:41am says:

what map are we talking about ?

+2 votes     reply to comment
Azazel_Hereticus
Azazel_Hereticus Nov 6 2011, 1:31pm says:

I think its the ultimate war

+2 votes     reply to comment
Amanda_Tapping
Amanda_Tapping Nov 7 2011, 12:09pm says:

i have some problems with the icons they are completly messed up! please help

+2 votes     reply to comment
Spinobreaker
Spinobreaker Nov 23 2011, 6:52pm replied:

its the age old icon bug. Two solutions, 1 get a better graphics card...
or 2 find an older version that worked and replace any files in the textures folder with the older ones as long as they have mtd_ at the start
should fix it, if not ur on ur own

+1 vote     reply to comment
Sokar*
Sokar* Jan 1 2013, 7:19am replied:

Spinobreaker, i have a problem with your GC, when i play Tauti teake only neutral planets, they never atack planets like Abydos and they stop with tehnology on 2 level. I've played on hard and conqer all Ori and system lords planet and Tauri stack with their standard planets + some neutral. And they teake only Midway stacion on Pegazus.

+1 vote     reply to comment
Sagittarius365
Sagittarius365 May 27 2014, 10:19am replied:

I have a question,I have the same problem with the icons.You said to find the older version and replace any files in the textures folder with the older ones as long as they have mtd_ at the start.So I asking you what the older version I need to find,the mod njkz or the SGEAW and what is the mtd_?

+1 vote     reply to comment
Sagittarius365
Sagittarius365 May 27 2014, 11:46am replied:

Ok,I make it work)
Now I want to asking about how to build the General Hammond in GC?

+1 vote     reply to comment
jedimastereraol
jedimastereraol Nov 26 2011, 6:59am says:

If you want the bombing run glitch fixed without downloadin the mods how do you do it..?

+1 vote     reply to comment
njkz
njkz Nov 27 2011, 8:20am replied:

What do you mean? If you want to use the bombing run, you should download this mod...

+1 vote     reply to comment
SupremeCommander117
SupremeCommander117 Dec 1 2011, 7:52am says:

OK i have 1.3 version installed however now there are two mod for mods can i install both of these or just one if just one which one?

+1 vote     reply to comment
njkz
njkz Dec 1 2011, 11:08am replied:

You can install only one mod, because the files will overwrite each other. Of course, I would recommend my mod.

+1 vote     reply to comment
SupremeCommander117
SupremeCommander117 Dec 1 2011, 5:11pm says:

I have done your mod awesome glad i choose this one, noticed on the other there were a few issues great mod keep it up

+1 vote     reply to comment
SupremeCommander117
SupremeCommander117 Dec 3 2011, 5:56pm says:

Cant find tauri ground jumper in gc

+1 vote     reply to comment
njkz
njkz Dec 4 2011, 12:09am replied:

You should build ancient outpost and first air factory. Planets: Kheb, Atlantis, Vis Uban, Dakara Asuras ets.

+1 vote     reply to comment
mikey1871
mikey1871 Dec 8 2011, 11:34am replied:

which side r u playing?

love your mod as the taur'i :))

do u know how to increase the number of 304 mark 2's that we can have? i only found one file to change and i'm sure there is another one that is still limiting my 304 mark 2's to only 6.

thanks again for an awesome mod... love the new icons and how much more fum the game is !!!!

hope u have a safe and happy xmas... and get all your presents hehehehe :)

0 votes     reply to comment
SupremeCommander117
SupremeCommander117 Dec 4 2011, 8:54am says:

ok thanks

+1 vote     reply to comment
SupremeCommander117
SupremeCommander117 Dec 6 2011, 12:13pm says:

How do you get zpm's on the gc spinno one?

+1 vote     reply to comment
SupremeCommander117
SupremeCommander117 Dec 6 2011, 2:00pm says:

What planet can you get the ark of truth on the ulitmate war spinobreaker?

+1 vote     reply to comment
lo_shane_ol
lo_shane_ol Dec 9 2011, 8:34pm says:

hey guys

first thing is that this mod is cool.

next thing is i need a little help if any 1 can help me, i have played the GC stargate universe (the event based campaign starting from season 6)
and i keep getting stuck when the rebel Jaffa want to take Dakara when i take the planet i get their fleet over Dakara but then nothing else happens.
is it finished or have i missed something out?

+1 vote     reply to comment
Amanda_Tapping
Amanda_Tapping Dec 15 2011, 8:47am says:

Goa'uld:

- New unit: AG3 satellite, available in GC and skirmish

uhh i thought the Goa´uld never had one of those??

+1 vote     reply to comment
Csomi999
Csomi999 Dec 16 2011, 8:07am says:

The campaign is too easy i defeat the Goa'uld in 60 days and the Ori ships are so weak. Their pulse weapon need more fire power.

+1 vote     reply to comment
jacknm2
jacknm2 Dec 30 2011, 5:16pm says:

Hey, new to the forums/comments but ive been playing the mod for a while.
just a little confused, i have installed this correctly the game works ok but....

Only 2 playable races in both GC & Skirmish (Tauri & Goa'uld), none of these updates occur in this mod for ME, BC-304 MKII's have no puddle jumpers, no ground puddle jumpers available, i dont get the beam sattelite only AG3,Rail Gun & Missle etc...

Also in the Stargate Universe GC, i cant get past the "3rd?" Objective, "take SG1 & Bratak to Taonas" i do that and i get the ZPM but the Objective doesnt update and i cant move on.

Any help? looked on forums cant seem to find anything more than a few hints. also just to settle this, can you build Ancient Aurora Class ships? or can you only get the two given? (Lorn and Lauren i think)

+1 vote     reply to comment
anvil2011
anvil2011 Jun 14 2012, 5:03am replied:

How do you get those ships? Please help

+1 vote     reply to comment
ErnIsTheWord
ErnIsTheWord Feb 3 2012, 2:17pm says:

Where do i buy BC-304 Mark 2s???

Plzzz help me!

+1 vote     reply to comment
WalkingStick688
WalkingStick688 May 19 2012, 12:06pm replied:

You need a level 5 shipyard on a planet with a Tauri shipyard and BC-304 upgrade. Only way to get them

+1 vote     reply to comment
FelRoan
FelRoan Feb 15 2012, 9:50am says:

How can I respawn major Evan Lorne/Orion? I think that's Taranis but it isn't. Thanks for answer.

+1 vote     reply to comment
anvil2011
anvil2011 Jun 14 2012, 5:01am replied:

How do you get lorne in the first place. What galactic conquest map are you playing.

+1 vote     reply to comment
DanielJackson999
DanielJackson999 Feb 22 2012, 10:41am says:

Hi there just trying all channels to try and contact you, I have the main mod working but your addition doesn't seem to be working. It is in the right folder... i believe... but it doesn't make a difference. It says somehting about overwriting files in the instructions which ones are those?
Thanks if you can help

+1 vote     reply to comment
RDroideka
RDroideka May 6 2012, 3:01pm says:

Doesn't want to download. Keeps looping back to the GameFront that it started on :(

+1 vote     reply to comment
WalkingStick688
WalkingStick688 May 19 2012, 12:09pm says:

Great mod. Especially love the new O'Neill and the bombing bug fix. Just two issues I've seen so far:

1) Staffweapon/Missile Silo not visible on land maps. Units fire at where they should be but nothing happens.

2) Ground Puddle Jumpers count as ground units meaning non-antiaircraft units can fire at them. Makes them pretty vulnerable.

Other than that mod is a lot of fun.

+1 vote     reply to comment
kevinlorn
kevinlorn May 29 2012, 7:08am says:

Great mod add some cool stuff.
Globaly every thing is working for me.
Exepted for the GC stargate universe (the event based campaign starting from season 6). I can follow the events right to the point I get back the ZPM to earth. Then I got the little chat about the antartic outpost and nothing. No specific option to build anything particuliar on earth or other, so I can't launch the Atlantis Expedition.
Anyone could help me with it?

Still Nice job!

+1 vote     reply to comment
anvil2011
anvil2011 Jun 11 2012, 10:24pm says:

GREAT mod. i love it and it works perfectly, really like the new O'neil by the way. i however cannot seem to figure out how to get Lorne/ the orion in the galactic conquest map "The universe of stargate" can anyone please help?

+1 vote     reply to comment
SupremeCommander117
SupremeCommander117 Jul 18 2012, 11:29am says:

One question in xml folder (unique units bonus)there is a zpm bc-304 mark 3 how do i input this into the game?

+1 vote     reply to comment
Sokar*
Sokar* Dec 31 2012, 8:38pm says:

I don't have a Ra hero when i play Goauld where should he appear or meaby i should concuer some specyfic planet ?

+1 vote     reply to comment
Guest
Guest Apr 6 2013, 10:04am says:

This comment is currently awaiting admin approval, join now to view.

thore95
thore95 Jun 19 2014, 6:25pm says:

Is this mod patch compatible with other mod patches for this game?

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Star Wars: Empire at War: Forces of Corruption Icon
Platform
Windows
Contact
Send Message
Official Page
Stargate-eaw.de
Release Date
TBD
Mod Watch
Track this mod
Download
Browse
Downloads
Add Download
Members only
Report Abuse
Report download
MD5 Hash
11f7e91cc5690b0b844ec8be5bf584ac
Related Games
Star Wars: Empire at War: Forces of Corruption
Star Wars: Empire at War: Forces of Corruption Single & Multiplayer Real Time Strategy
Related Groups
Stargate Modding Group
Stargate Modding Group Developer & Publisher with 14 members