Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption. This total conversion will replace every single Star Wars asset of the original game with Stargate assets. This includes units, buildings, icons, sounds, videos and so much more. Pegasus Chronicles offers 3 playable races, the Ta'uri (alliance between Earth and the Asgard), Anubis (a mighty systemlord) and the Wraith. Beside these 3 playable races, you will meet many non-playable ones like the Replicators, the Asurans, the systemlord alliance, the Aschen, the Ori and many more. Each faction will have several space and land units, well known from the series or completely new ones. Contrary to our first full version for the normal Empire at War, the next release will offer finished GC maps, in which you can play through the known Stargate storylines and experience a lot of never seen missions and adventures.

Report content Stargate EAW: Reality by Spinobreaker
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SGEAWR.rar
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Patch
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Klon116
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4.62mb (4,847,500 bytes)
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10,424 (1 today)
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0890adaa281aa70b984e723c07f17cfd
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This is a patch for the SGMGs mod, called Stargate: Empire At War V1.3. It has a lot of changes, and one very big surprise...

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Stargate EAW: Reality by Spinobreaker
Comments  (0 - 50 of 80)
LucianoStarKiller
LucianoStarKiller

gonna try it out
looking good

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Spinobreaker
Spinobreaker

sorry for the typos in the readme me above, it was late and i was tired... thats my excuse and im sticking with it lol
other than that i hope u enjoy it, and the pegasus GC keeps u going until The Peg Chron comes out
Spino

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LPJGPR
LPJGPR

Wow. I'm looking forward to downloading this.

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Scr00ge
Scr00ge

max tech 6??

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Trinto94
Trinto94

wow! about time this was on here lol! but i already have this, so i digress. lol good job Spino!

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maurowhelan
maurowhelan

had to completly uninstal eaw and reinstall it and the stargate mod to get this to work, but it was definatly worth it. this is a great mod but i do kinda wish the other mods like Nicks mod worked with it

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The-Art-of-War Creator
The-Art-of-War

It's possible but with 99% certainty both mods have, in some cases, edited the same files which means to have full compatibility you would have to make sure which line is from what mod etc...

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Diego5194
Diego5194

Hi,when I attack Athos in Pegasus GC and I click to start battle,it loads the map again and again,and I can't start the battle.Besides,I can't get Shepard although the game says it's available.Apart from that,great mod :)

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Spinobreaker
Spinobreaker

only GC i edited was the one where u play as lantians, all others are the same as 1.3

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Scr00ge
Scr00ge

TEXT_CAMPAIGN_DETAILS_PEGASUS_LANTEAN_V_WRAITH doesnt work for me... i start either as goauld or tauri

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Modder10
Modder10

i have downloaded this and put it in to the data folder and works but can play as wraith

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Modder10
Modder10

i dunno if my last comment posted it wont show on my screen although i pressed post, but can someone help? i cant play and any other fraction apart from the Tauri and the Goauld.. i wouldn't mind, but i though you could play as the wraith too???, maybe i have don't something wrong or need to download something else?

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Spinobreaker
Spinobreaker

theres only one GC u can play as wraith and thats the lantian wars, and in order to play as wraith u need to select gaould

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joey5452
joey5452

i stil have the problem that the ai doesnt work
i mean sometimes a see the systemlords move or the wraith but
apophis doesnt even counter me when i attack

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Spinobreaker
Spinobreaker

again didnt touch the other GCs, so theyll be the same as in 1.3, all i did was add the new gc

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Lonewolve87
Lonewolve87

Some help plz, The game will not initiate after the load screen.....i followed the instructions......? help, Cheers

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Spinobreaker
Spinobreaker

sorry dude ull have to more specific, u have 1.3 installed, then u pasted this over the top of it and then started the bat... and it stops, where? the original splash screen (with the SGEAW reailty text) or after that...

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Diego5194
Diego5194

Finally,I managed to start the new GC too,but there're some bugged planets.When I attack them and I click the start button after the load,it keeps sending me to the loading screen.

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Spinobreaker
Spinobreaker

odd, try autoresolve lol

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Lonewolve87
Lonewolve87

sorry....had to go to work you see, correct right up to the bat. your loading screen runs a few moments go by and it drops....I did transfer your DATA folder over Nicks mod..Could that have done it? and if i just delete the current DATA folder hole sale and re-extract it out, could that fix it?

Thanks for the speedy reply

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Spinobreaker
Spinobreaker

@lonewolve87 - yeh, i said doing that could cause this, u need a fresh install of 1.3

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Fox83
Fox83

Nice mod but:
1)Asgards - mk1 seriusly lacks in firepower, both series lacks in anti-fighter/bomber protection.
2)Bomber run bug - it is annoying trying to defend in land combat and AI crushing game in attempt to use bombing run.
3)Something wrong with ships AI, when playing Tau´ri one has to micromanage every ship in battle in order to ensure that ships are facing enemy with front arc (since it has best attack) ships don´t auto face enemy with forward (strongest) fire arc.

I really love Latian vs Wraith CG (have no idea how Lateans managed to loose :D )

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Spinobreaker
Spinobreaker

1) didnt change the ship balacne for the mk1
2) didnt touch ground/bombing run
3) not a clue about that...

as for the GC, thanks, i have no idea as well lol

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JASankia
JASankia

In the SGA sieries it was because the wraith had them outnumbered

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daniel33336
daniel33336

I cant get it to work. 1) I cant find a Mod Folder. When I create one, the mod screen doesn't even show up. If I replace the gamedata folder, an error occurs, can I have your msn or skype please?

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Spinobreaker
Spinobreaker

ok, look for your gamedata folder, made sure its a vanilla install of EAW...
Then look for the mods folder, open that, then stargate folder (has to be just 1.3, no other mods of the mod installed), you should find a data folder in there. THATS where you paste my data folder. Over the top of whats in ther, and it should work...

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daniel33336
daniel33336

Edit: I did what I was told, but the game doesnt start with the Stargate file.

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daniel33336
daniel33336

After several tries, I saw the screen again, however it crashes shorty after.

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Fox83
Fox83

I remeber now that bombing run was problem of v1.3 (and possibly in earlier versions) and njkz´s mod somehow repaired it.

As for balancing I tend to edit heavily.

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Alex4921
Alex4921

Is it possible for the AI to play on the new skirmish maps,I have not seen them actually do anything even after letting them take loads of the asteroids and accumulating tons of cash.

Except make the ships they already have fly about ofc.

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Spinobreaker
Spinobreaker

strange, it should be working, that skirmish update updated the AI to build all the ships and research things...

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Alex4921
Alex4921

I shall do a re-install of the mod and leave the game running for a bit with full visibility to check for construction.
With a guard on my base of a ton of turrets so they can't flatten it without me seeing ofc.
I have been trying it on Hard,ill try it on the other 2 difficulties too.

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Alex4921
Alex4921

I have been unable to provoke any response via most methods,I'm going to try something else now.

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Alex4921
Alex4921

Ok i've figured it out.
You can only have 1 enemy faction in the new maps otherwise it just won't work.

I was trying to fight 3 hard factions as normal,my mistake!

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nightlight.zero
nightlight.zero

I copied over data into the stargate mods folder, over-wrote all necessary files, installed properly. However, when i launch stargate.bat, it opens to splash screen and freezes. I open task manager and it tells me that the game is not responding.

Any idea what's wrong?

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nightlight.zero
nightlight.zero

Scratch that. I just had to wait for about 5 mins to get past splash.

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Thor56
Thor56

so this patch is for the plain 1.3 mod? i have windows 7 so its annoying to extract it since it doesnt just say whatever yur files name is, its all the files inside and i cant go up one level to show the one file theyre all in

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Spinobreaker
Spinobreaker

winrar... its what i use and its free

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rossi778
rossi778

abit stupid to ask but why in my game are the zpms the ark of truth?

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Spinobreaker
Spinobreaker

not a clue, never touched those in this

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Lantean_Rule
Lantean_Rule

I apologize if this has already been asked and I missed it above. The Laser weapon on Anubis's and Bal's motherships do no work at all in campaign nor in the missions. Please advise.

Thanks! Love the work though Spinobreaker! It is a nice improvement.

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Spinobreaker
Spinobreaker

never touched them, sorry no idea whats wrong...

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nerevar45
nerevar45

so i tryed your mod today. and something is really fishy here.

i made a FRESH install of eaw patched it to 1.5 and installed stargate mod 1.3 final (german) after that installed your mod as discribed i copied the DATA folder to mods/stargate/data and selected yes to all when it asked me to overwrite.

the game is starting and most skirmish features seem to work however : i cant play the new gc map (lantian vs wraith). everytime i try to start it i get the will of the ori gc instead. any advice whats wrong there? its definitly installed to the correct path. i already reinstalled eaw 2 times. same happens.

or does your mod only work with the english stargate mod? i really doubt it since all other english mods run fine on my eaw except for the normal missing texts that dont bother me much.

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stargateSG1
stargateSG1

okei first of all this is very cool mod:P but there is a small problem..after i installed this the ships are acting strange..when i click on the enemy and order them to attack they wont move ..they are firing but wont move -.-

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Spinobreaker
Spinobreaker

strange, never seen that happen before :S

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Anjeeev
Anjeeev

i cannot get the new gc to work re installed the game installed the stargate mod 1.3 final English and your mod but it will not work the new gc will not appear in the list of gc and the skirmish the star bases will not appear when i play them
Can u help me please

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Spinobreaker
Spinobreaker

strange, sounds like some of the xlms are screwy, make sure that the xmls are over the top of the old ones, because it sounds like some of the new ones are not being recognised...

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nerevar45
nerevar45

test a bit more yesterday.

everything works fine except the new gc map. i CAN select it but i always get one of the orginal gcs instead. i tryed selecting all other old gcs to see what happens but they all start as the displayed one except for your gc map. i really would like to play a new gc map with this so please have a look into this.

the new skirms are awesome atleast :) really good idea with placing the sattelites without build pads i must say. makes way more sense. also with the tech options. except for the new tech that costs 15.000 it seemed to do nothing at all ? didnt get any new uniques or anything else after researching it.

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Spinobreaker
Spinobreaker

as for the GC, no idea

and the 15,000 upgrade? which faction is it for? and what does the text say it does?

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