Overpopulation on Earth and a severe lack of resources led to a global crisis without precedents in the history of mankind. It all has come to a critical point. In order to keep our species alive, the Global Union of Nations launched the Space Colonization Program, which involved the latest spaceship technology ever conceived. You come in as an officer serving as part of the Special Security Force aboard the S.T.A.R. class spaceship S.T.A.R. 1088 Harvester. Twelve days after an unexpected change of course, something hits the rear engine rendering the whole spaceship completely inoperational and out of control, floating adrift in the unknown deep space. Stuck in the middle of our never ending universe, it's time to send a signal in hopes help arrives.
As this is a patch, you do need to have the CED's Assets Pack installed first. Read more for further information.
What's in this patch:
Fixed shotgun flare remaining (if ON) when entering cinematics or during an influence.
Fixed flashlight not being able to be lowered while running.
Fixed and added internal HUD lines, but nothing that changes gameplay.
Added blinking to the player's point of view.
Added proper running cycle for the soulcube.
Changed plasmagun reload animation for a more proper one.
Changed flashlight running cycle animation.
Removed a redundant dev-line that remained in the mainmenu.