This patch includes the fixes of both Patch 1 and 2, as well as much more. Take a look in the description for the details. This patch must be installed on top of Call of Pripyat: Redux v1.0 (Both Full and Base) or v1.01/v1.02. Read the ReadMe for instructions.
Includes Patch 1 + 2 Fixes + Changes:
- Fixed a crash regarding the ranger-station mission.
- Enabled better chances of starting the game with better
supplies.
- Fixed suits not having five artifact containers
- Made it so that suits displace some of their own weight,
to simulate spreading your belongings over your body
more evenly.
- Fixed a crash with Snag's Box, both Cardan and picking
the items you want.
New Fixes + Changes:
- Reduced Blind Dog damage slightly.
- Commented a line in the files that may have caused very
slight slow-down.
- Fixed a crash related to Artifacts and the Ash Heap anomaly.
- Integrated the Sound Overhaul 1.3 for explosion-related
sounds.
- Fixed a crash with 'xr_corpse_detection.script' related
to corpses.
- Hopefully fixed a crash in Jupiter related to
'sound_theme.script'
- Increased the price of Artifacts.
- Increased the probability of food-items spawning on traders.
- Increased the price of food slightly.
- Increased the cost of repairing weaponry to make it much
less profitable to repair weaponry and sell it on.
- Fixed the 'Scratcher' Abakan variant's icon, as well as
its scope.
- Fixed Beard buying new ammunition types.
- Reduced the value of weapons slightly.
- Increased the probability of ammo and grenades spawning at
traders slightly.
- Increased the price of ammunition.
- Slightly reduced NPC accuracy.
- Fixed an issue where the AK74 was unable to equip scopes.
- Improved the bullet-resistance properties of all suits.
- Fixed the description of the Silenced FN2000.
- Adjusted and balanced the price of scopes.
- Added basic night-vision goggles, purchasable at traders.
I don't suppose it's an issue with your mod, but after I did that early quest where you need to sneak up on and kill a few stalkers, the game marked Beard and everyone else on the boat as hostile, making it impossible to trade.
Does that have anything to do with the mod? if not, I would like to humbly request a fix for this....Great work though!
- Fixed an issue where the AK74 was unable to equip scopes.
- Added basic night-vision goggles, purchasable at traders.
You sir, have done great justice here.
It's just too bad that I've already moved beyond the point where I don't need an AK-74 anymore. :(
It's a world of compromise Beac, but your hard work is truly appreciated.
Good job, improved many game aspects with your expert tweaking. Thankyou and keep up the improvements; I love new patches :)
Sounds like all the improvements I was hoping for and then some. Will grab and try out as soon as I get home!
You sir have finally made me proud with this mod, EPIC WORK!
An for some reason the speed of the game has increased, maybe cause I switched to XP....
Well done! Thank you very much.
The game still crashes for me after a couple of minutes of play.
Tried with all CoP rendering modes + latest Redux patch.
As soon as I remove Redux, the game has no more crashes.
Hell, I've even reinstalled the game a few times, so there's definitely an issue with the mod.
The mod runs smoothly, can't wait for the addition of upgradable weapons! Keep up the good work, thanks for the mod. :)
xr_corpse_detection.script is now cousing trouble for me.. Before this patch I had a very stable gameplay, but now, it randomly crash..
it crashes when you finish the skadovsk mission where you raid the stalkers or kill the robbers! plz fix next time!
im trying with the other older patches now, does patch 1.05a have the same problem?