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Just as the description states, I'm out of ideas guys ... But, I want to give each and every one of you a chance to add or change something in this mod! :D



The idea is simple...

If you've seen a movie / youtube video / image, whatever, and think it should be added to the game, link it back here with a minor description! I want other people to pay attention to each and every submission I do to the video's tab, so we can vote which ones will enter and which ones wont :) I will be re-making each and every particle you guys suggest, so don't worry, you will see your chosen particle in action ;)

Cheers! And let the comments come! :)

Dev. Diary: Stage 1, Plans and Idea's

Dev. Diary: Stage 1, Plans and Idea's

News 2 comments

My main goal with PPx³ is to make STALKER somewhat more modern. The vanilla particle system was made in the stoneage, and i want to expand the power...

K10 Vision's Own page!

K10 Vision's Own page!

News 2 comments

Finally! The texture mod everyone has been waiting on, improving on Photorealism Zone, is here! And has its own page!

BETA Testers And MOTY

BETA Testers And MOTY

News 9 comments

Quick overview of what i want with the mod while the MOTY contest lasts.

STALKER Particle Paradise 3.1.1.8x

STALKER Particle Paradise 3.1.1.8x

News 0 comments

The newest overhaul of the particles of the Xray engine 1.6, STALKER CoP. This version is the first in the series of yet to come expansions of the particles...

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[Newest] PPx³ - Build 1713

[Newest] PPx³ - Build 1713

Full Version 11 comments

Updated Build 1639 particles with AF3 and AN3 Support and HALF TEXTURE SIZES for performance boosts! :D *Thanks to _NightRider_ for the support with providing...

PPx³ - Dead City Compatability Patch

PPx³ - Dead City Compatability Patch

Full Version 8 comments

The "PPx_Build_1639_-_Dead_City_Compatibility_Patch" makes PPx and the latest Dead City build mergable to enjoy both mods at the same time! Readme included...

PPx³ - Complete Compatability Patch

PPx³ - Complete Compatability Patch

Full Version 10 comments

The "PPx_Build_1639_-_Complete_Compatibility_Patch" makes PPx and the latest Complete Mod mergable to enjoy both mods at the same time! Readme included...

PPx³ - Official Build 1639 (+LE PACK)

PPx³ - Official Build 1639 (+LE PACK)

Full Version 0 comments

PPx³ Build 1639's Stand-alone particles are here! Mainly for use both with mods and as modders resource! Contains new shaders, new particles and improved...

PPx³ - Official Build 1516

PPx³ - Official Build 1516

Full Version 2 comments

[SMRTER COMPATIBLE] PPx³ Stand-alone particles. Mainly for use without mods and as modders resource. Contains new shaders, new particles and improved...

PPx³ - Swartz Mod Compatability Patch

PPx³ - Swartz Mod Compatability Patch

Patch 4 comments

The "PPx_Build_1509_-_Swartz_Compatibility_Patch" makes PPx and the latest Swartz Mod build mergable to enjoy both mods at the same time!

Post comment Comments  (0 - 10 of 211)
Guest
Guest

This mod is really beautiful. Do you plan to add support for OWR 2.1 . I've got the weapon crash when firing, too.

Thanks in advantage!.

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[TZP]LoNer1 Creator
[TZP]LoNer1

My flame has been lit, since joining Radium.

Expect more to come

Reply Good karma+1 vote
mp150
mp150

A fantastic mod indeed. Do you also plan to make it compatible with Arsenal Overhaul?
After testing it the game crashes when I fire a weapon. Everything else, awesome grenade explosions included, seems to be in order.

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F0lie
F0lie

Gsc-game.com

Basically, you download a tool to rip open the particle.xr. Decomplie the particle.xr from arsenal overhaul with pe.exe -d particles.xr . Decomplie the particle.xr from ppx with the same command but in another folder. Paste ppx on top of the decomlied particle.xr from AO. Complie the entire thing and that is the working particle. pe.exe -c particles.ltx -cop

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[TZP]LoNer1 Creator
[TZP]LoNer1

Oh damn, I haven't checking this mod in ages. It's easily mergable if you've got the particle extractor tool. Extract arsenal overhaul particles.xr first, then store it somewhere safe. Extract PPx3, past ppx on top of arsenal and repack them into a particle.xr again and you're done!

Reply Good karma+1 vote
mp150
mp150

I saw your instructions on one of the forums but I don't know where are they being extracted. When I run the .xr file with the particle extractor, a small black screen opens for a split second and that's it.

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ISayRandomThings
ISayRandomThings

It can easily be merged,ive done it.But for the credit to the author,its only for my personal use.Hint:I got help from Google.

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mp150
mp150

That's good to know but I can't find the right info on Google. Would it be a problem to send me the link?

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Coolwhiped
Coolwhiped

I second this. I can't find it either.

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ISayRandomThings
ISayRandomThings

Send me a pm and ill get back to ya..

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S.T.A.L.K.E.R.: Call of Pripyat
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Highest Rated (3 agree) 10/10

very good high quality work,i am very impressed

Sep 7 2012 by Tanith007

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