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Just as the description states, I'm out of ideas guys ... But, I want to give each and every one of you a chance to add or change something in this mod! :D



The idea is simple...

If you've seen a movie / youtube video / image, whatever, and think it should be added to the game, link it back here with a minor description! I want other people to pay attention to each and every submission I do to the video's tab, so we can vote which ones will enter and which ones wont :) I will be re-making each and every particle you guys suggest, so don't worry, you will see your chosen particle in action ;)

Cheers! And let the comments come! :)

Dev. Diary: Stage 1, Plans and Idea's

Dev. Diary: Stage 1, Plans and Idea's

News 2 comments

My main goal with PPx³ is to make STALKER somewhat more modern. The vanilla particle system was made in the stoneage, and i want to expand the power...

K10 Vision's Own page!

K10 Vision's Own page!

News 2 comments

Finally! The texture mod everyone has been waiting on, improving on Photorealism Zone, is here! And has its own page!

BETA Testers And MOTY

BETA Testers And MOTY

News 9 comments

Quick overview of what i want with the mod while the MOTY contest lasts.

STALKER Particle Paradise 3.1.1.8x

STALKER Particle Paradise 3.1.1.8x

News 0 comments

The newest overhaul of the particles of the Xray engine 1.6, STALKER CoP. This version is the first in the series of yet to come expansions of the particles...

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[Newest] PPx³ - Build 1713

[Newest] PPx³ - Build 1713

Full Version 11 comments

Updated Build 1639 particles with AF3 and AN3 Support and HALF TEXTURE SIZES for performance boosts! :D *Thanks to _NightRider_ for the support with providing...

PPx³ - Dead City Compatability Patch

PPx³ - Dead City Compatability Patch

Full Version 8 comments

The "PPx_Build_1639_-_Dead_City_Compatibility_Patch" makes PPx and the latest Dead City build mergable to enjoy both mods at the same time! Readme included...

PPx³ - Complete Compatability Patch

PPx³ - Complete Compatability Patch

Full Version 10 comments

The "PPx_Build_1639_-_Complete_Compatibility_Patch" makes PPx and the latest Complete Mod mergable to enjoy both mods at the same time! Readme included...

PPx³ - Official Build 1639 (+LE PACK)

PPx³ - Official Build 1639 (+LE PACK)

Full Version 0 comments

PPx³ Build 1639's Stand-alone particles are here! Mainly for use both with mods and as modders resource! Contains new shaders, new particles and improved...

PPx³ - Swartz Mod Compatability Patch

PPx³ - Swartz Mod Compatability Patch

Patch 4 comments

The "PPx_Build_1509_-_Swartz_Compatibility_Patch" makes PPx and the latest Swartz Mod build mergable to enjoy both mods at the same time!

PPx³ - SGM2.2 Compatability Patch

PPx³ - SGM2.2 Compatability Patch

Patch 5 comments

The "PPx_Build_1509_-_SGM2_Compatibility_Patch" makes PPx and the latest SGM 2.2 build mergable to enjoy both mods at the same time!

Post comment Comments  (30 - 40 of 211)
J0k3r::XXL
J0k3r::XXL

Bro,can you help me ?I renamed normal res textures to textures and copied the folder to gamedata and the .xr files too. When ingame,I don't see any difference,please help me.

P.S. : My gamedata folder was empty before.

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[TZP]LoNer1 Creator
[TZP]LoNer1

From upclose the textures look better, but not from far away. And you do notice it in FPS stats, so benchmark your game with the normal ones and the lower res ones. You'll see the lower res ones improve your game with 25% or more (increase in 15 frames on my side)

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J0k3r::XXL
J0k3r::XXL

Yeah but in the pics from here,it looks much better :(

Isn't there any solution ?

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loner85
loner85

First step would be that you tell us what you exactly made. I made it like this (and it worked): First I dl'd the mod of course, then I copied all files IN the folder "PPx Build 1713" to the gamedata and then I renamed "Normal Res" to textures. Then I went ingame and looked up to the burned farm from the skadovsk in zaton. The bubble anomaly should be visible. Or if you're not in Zaton, then shoot with your weapon and you'll see the cartridge cases with a special smoke effect. Maybe your mistake was, that you moved the folder "PPx Build 1713" into gamedata instead of the files I mentioned.

Hope it works now!

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Guum
Guum

If I want to use this with AF3 which mod do I install first (for best compatibility)? I noticed that when I installed build 1713 over the top of AF3 it replaced AF3's files with smaller ones which is a bit worrying.

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[TZP]LoNer1 Creator
[TZP]LoNer1

I optimized the original particles a bit, hence the smaller size. Smaller size = better, because the engine isn't great at reading from these compressed libraries. :)

Reply Good karma-3 votes
Guum
Guum

Ah nice, nothing to worry about then :) thx for the lovely mod

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xxVODKAxx
xxVODKAxx

AAAWW yeah ive been waiting for this 1713 compatible with af3 thanks loner remember when i had the problem with 1639???

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Liberty_Prime
Liberty_Prime

Could anyone help with install? Don't know where to put the files.

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[TZP]LoNer1 Creator
[TZP]LoNer1

The installation is in each of the download pages, please open up the "read more" content box.

Reply Good karma-3 votes
Liberty_Prime
Liberty_Prime

Yes I did see those instructions on the download page, but I don't seem to have a game data folder to extract the contents to. Any suggestions?

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[TZP]LoNer1 Creator
[TZP]LoNer1

Create a folder called "gamedata" in your stalker dir, put the contents in that and it should work.

Reply Good karma-3 votes
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S.T.A.L.K.E.R.: Call of Pripyat
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Highest Rated (3 agree) 10/10

very good high quality work,i am very impressed

Sep 7 2012 by Tanith007

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