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19 comments by [TZP]LoNer1 on Aug 31st, 2012

Just as the description states, I'm out of ideas guys ... But, I want to give each and every one of you a chance to add or change something in this mod! :D



The idea is simple...

If you've seen a movie / youtube video / image, whatever, and think it should be added to the game, link it back here with a minor description! I want other people to pay attention to each and every submission I do to the video's tab, so we can vote which ones will enter and which ones wont :) I will be re-making each and every particle you guys suggest, so don't worry, you will see your chosen particle in action ;)

Cheers! And let the comments come! :)

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[Newest] PPx³ - Build 1713

[Newest] PPx³ - Build 1713

Dec 1, 2012 Full Version 10 comments

Updated Build 1639 particles with AF3 and AN3 Support and HALF TEXTURE SIZES for performance boosts! :D *Thanks to _NightRider_ for the support with providing...

PPx³ - Dead City Compatability Patch

PPx³ - Dead City Compatability Patch

Aug 11, 2012 Full Version 8 comments

The "PPx_Build_1639_-_Dead_City_Compatibility_Patch" makes PPx and the latest Dead City build mergable to enjoy both mods at the same time! Readme included...

PPx³ - Complete Compatability Patch

PPx³ - Complete Compatability Patch

Aug 11, 2012 Full Version 10 comments

The "PPx_Build_1639_-_Complete_Compatibility_Patch" makes PPx and the latest Complete Mod mergable to enjoy both mods at the same time! Readme included...

PPx³ - Official Build 1639 (+LE PACK)

PPx³ - Official Build 1639 (+LE PACK)

Aug 11, 2012 Full Version 0 comments

PPx³ Build 1639's Stand-alone particles are here! Mainly for use both with mods and as modders resource! Contains new shaders, new particles and improved...

PPx³ - Official Build 1516

PPx³ - Official Build 1516

Jul 26, 2012 Full Version 2 comments

[SMRTER COMPATIBLE] PPx³ Stand-alone particles. Mainly for use without mods and as modders resource. Contains new shaders, new particles and improved...

PPx³ - Swartz Mod Compatability Patch

PPx³ - Swartz Mod Compatability Patch

Jul 15, 2012 Patch 4 comments

The "PPx_Build_1509_-_Swartz_Compatibility_Patch" makes PPx and the latest Swartz Mod build mergable to enjoy both mods at the same time!

Post comment Comments  (10 - 20 of 201)
Hegel
Hegel Jan 24 2014, 10:17pm says:

Beautiful mod. Any chance it could be merged with Arsenal Overhaul?

+2 votes     reply to comment
HectorShiroi
HectorShiroi Apr 16 2014, 9:10am replied:

Double this, me too would have those particles in AO, can't we just get them in gamedata folder like for textures? I mean just replacing the awfull vanilla ones

+1 vote     reply to comment
[TZP]LoNer1 Creator
[TZP]LoNer1 Feb 24 2014, 4:44am replied:

Not soon, but it's possible :)

-2 votes   reply to comment
miker8
miker8 May 9 2013, 10:30am says:

[TZZP]LoNer1, I read somewhere that you got a high_end pc, I realy like your shaders/particles mods but they always give me some lag, would it be a good advice that you test and tweak your mods on a less high_end pc, or are you already doing that?

0 votes     reply to comment
vlosa
vlosa Apr 25 2013, 5:51pm says:

I just wondering if this works with the Priboi's Story Full Conversion Mod, I had just got back into playing this series and decided to try it, since I never played it & it's a surprisingly good new story line. It works out well because I'm playing Misery also ... multitasking ... not at the same time because that would be problematic

+1 vote     reply to comment
[TZP]LoNer1 Creator
[TZP]LoNer1 Apr 26 2013, 5:14pm replied:

Wait, a priboi story for CoP? :O

-2 votes   reply to comment
Guest
Guest Mar 24 2013, 10:36am says:

I'm having an issue with this mod. The outside ground; dirt/grass becomes some sort of black concrete tiles when I have this installed.

+1 vote     reply to comment
[TZP]LoNer1 Creator
[TZP]LoNer1 Apr 6 2013, 2:11pm replied:

What other mods do you have installed?

-4 votes   reply to comment
J0k3r::XXL
J0k3r::XXL Feb 3 2013, 4:30pm says:

Bro,can you help me ?I renamed normal res textures to textures and copied the folder to gamedata and the .xr files too. When ingame,I don't see any difference,please help me.

P.S. : My gamedata folder was empty before.

+1 vote     reply to comment
[TZP]LoNer1 Creator
[TZP]LoNer1 Feb 7 2013, 3:01am replied:

From upclose the textures look better, but not from far away. And you do notice it in FPS stats, so benchmark your game with the normal ones and the lower res ones. You'll see the lower res ones improve your game with 25% or more (increase in 15 frames on my side)

-3 votes   reply to comment
J0k3r::XXL
J0k3r::XXL Feb 7 2013, 10:57am replied:

Yeah but in the pics from here,it looks much better :(

Isn't there any solution ?

+1 vote     reply to comment
loner85
loner85 Feb 27 2013, 3:46pm replied:

First step would be that you tell us what you exactly made. I made it like this (and it worked): First I dl'd the mod of course, then I copied all files IN the folder "PPx Build 1713" to the gamedata and then I renamed "Normal Res" to textures. Then I went ingame and looked up to the burned farm from the skadovsk in zaton. The bubble anomaly should be visible. Or if you're not in Zaton, then shoot with your weapon and you'll see the cartridge cases with a special smoke effect. Maybe your mistake was, that you moved the folder "PPx Build 1713" into gamedata instead of the files I mentioned.

Hope it works now!

+1 vote     reply to comment
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Highest Rated (3 agree) 10/10

very good high quality work,i am very impressed

Sep 7 2012, 12:14am by Tanith007

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