Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!

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StealthyWarrior
StealthyWarrior Nov 10 2013, 9:29am says:

awesome!

+13 votes     reply to comment
chafeto21
chafeto21 Nov 10 2013, 9:49am says:

Excellent feature for role playing.

+11 votes     reply to comment
Vandrerer
Vandrerer Nov 10 2013, 10:05am says:

As usual very good job for Stalker's immersion. :-)
Best regards for N.Aaroe and all MDT!

+5 votes     reply to comment
N.Aaroe Author
N.Aaroe Nov 10 2013, 10:29am replied:

We believe that this ability was awaited by many role players ever since 2.0 release.
In MISERY 2.1 you will have it in this smooth and well executed form.
-
Official list of MDT credits: Miserymod.com

+10 votes   reply to comment
battleben8492
battleben8492 Dec 7 2013, 11:17pm replied:

Yay! I was thinking about requesting this sort of feature since I loved being able to cook your own food in Fallout: New Vegas, but now there is no need. However; does this mean that we will be able to find more uninfected chunks of meat from mutants because I don't recall ever finding one when scavenging from mutant corpses.

+2 votes     reply to comment
kcs123
kcs123 Nov 10 2013, 10:43am says:

Did you also changed behaviour of other repair kits/itemes ? So you can use one repair kit for 5-6 times instead just one time use ?

I seems that we will need to learn from begining how tu use all items in patch 2.1 :)

+7 votes     reply to comment
0rpheus
0rpheus Nov 10 2013, 10:55am says:

Is the black screen during the cookin process just a placeholder or is it going to be like that in the release?

Because right now it feels like the character just faints and wakes up with cooked meat in his pockets :D (I understand animating it, especially with the X-Ray engine is very time consuming; or even impossible in this case?)

Even just staring at the ground and hearing cooking noises would be better IMO; it would be even better if you could see the character put the small stove on the ground and then hear cooking noises

+4 votes     reply to comment
dalius987
dalius987 Nov 10 2013, 11:13am replied:

and the best thing would be to see what's happening around you and the ability to cancel whatever you're doing and shoot that hungry Snork down...

+3 votes     reply to comment
[TZP]LoNer1 Creator
[TZP]LoNer1 Nov 11 2013, 6:18am replied:

We've just got into contact with a first person modeller gents! I won't promise much, but I'm hyped!

+5 votes   reply to comment
CobraMad
CobraMad Nov 10 2013, 12:32pm says:

Pork with salt and pepper should be enough tasty / invigorating. :D

+2 votes     reply to comment
hsynhkn
hsynhkn Nov 10 2013, 2:09pm says:

Can't wait to play 2.1 ... Of course, as soon as I take all exams :)

+2 votes     reply to comment
ISemiI
ISemiI Nov 10 2013, 3:14pm says:

Even more innovation from one of the best mods out there. The only thing I'm not too keen on is the black screen, but I understand why it's there.

+3 votes     reply to comment
vol4ok
vol4ok Nov 10 2013, 4:30pm says:

I've expected making fireplace or something not like that, still good thing you've made manual cooking.

+2 votes     reply to comment
ScubaSteve3465
ScubaSteve3465 Nov 10 2013, 9:16pm says:

I was waiting for 2.1 to release before i jump into the mod. Hope the wait is worth the extra fixing and features. Keep it up guys, i really cant wait to try this out.

+2 votes     reply to comment
Trooper425
Trooper425 Nov 10 2013, 11:10pm says:

Cooking your own food?!? Super cool, but you can't not add manual reloads now.

+2 votes     reply to comment
phillon
phillon Nov 11 2013, 12:14pm says:

Very nice feature, thanks!

+2 votes     reply to comment
Drag0
Drag0 Nov 12 2013, 9:20am says:

...So this is one of those cake baking thingies?

+2 votes     reply to comment
stavik96
stavik96 Nov 16 2013, 11:24am says:

You use 1 liter of fuel for every piece of meat you cook? Fuel better be very cheap or i'll just buy some radiation free food instead.

+2 votes     reply to comment
mrsirr
mrsirr Nov 22 2013, 8:46pm says:

YYYYES
This is awesome
Exactly how I imagined it

Also like that guy up there said,
Manual reloads.
GIMME GIMME GIMME GIMME

+2 votes     reply to comment
POOTISMAN21
POOTISMAN21 Dec 15 2013, 7:25pm says:

i bet this is gonna be a christmas release thatl be awesome have a santa controller haha

+1 vote     reply to comment
alexlindgren
alexlindgren Dec 20 2013, 2:22pm says:

Will you be able to eat the same item multiple times, like with the MREs and the Rations? It makes no sense to drink a whole bottle of vodka in one sweep lol.

+1 vote     reply to comment
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Description

Content teaser for S.T.A.L.K.E.R. Call of Pripyat: MISERY version 2.1

MANUAL COOKING
1) Kill a mutant
2) Cut raw uninfested meat chunks
3) Utilize Kerosene and field kit *
4) Enjoy your meal

* Note that black screen replicates "off screen actions"

Old post about mutant hunting:
Moddb.com

MULTI USAGE ITEMS
- Item icon display the number of usages left
- Keep track of your inventory quantities
- Item weight is dynamic according to portions left

GENERAL NOTICE
"Patch 2.0.3" working title has been changed to "MISERY version 2.1" and will be going to require a new game start. MISERY 2.1 will not only iron out the most crucial aspects of data instability but also add new cool features to the game. Release of MISERY 2.1 is set for nov/dec 2013.

Watch on Youtube:
Youtube.com

Video Details
Type
Demonstration
Date
Nov 10th, 2013
By
N.Aaroe
Length
01:21
Filename
cooking_multi-usage.mp4
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