Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!
MISERY 2.1.1 is out! We are currently updating the official website and feel free to critique and comment on anything! Stay alert in the Zone when decide to revisit! Miserymod.com
Hooray!
I still have not yet noticed anything about the dog packs. If so much as happen to be on the same quarter of the map as a pack, you're boned.
Bloodsuckers, Snorks, and even Chimeras don't have the ridiculous aggro range of the dog pack, though Burers are a lot of fun as well.
As for the rest of the fixes, I agree with the general lot of them. Nice to see that they fixed some ironsights and figured out what was crashing the game and reduced/eliminated those things, though repairs are now even less worth, if that was even possible.
Can you add mp5lng's fixed AKM animation?
Moddb.com
Could be, I'm sure that mp5lng will allow us to use it, as well as other of his "toys" if we ask nicely :) .
Doesn't metter how hard all of MDT members and members of test lab test patch prior release there is allways something oversighted.
Well, you can expect another patch that is without doubt.
Glad to hear that!
About those oversights... that's okay, you guys are human not some machines after all :D
He actually want's this to be officially in misery so there should be no problemo :D
It'll be a long time before I can ever play this game. I hope Moddb doesn't explode or something before then.
Les Miserable, which is an unofficial submod of this mod, was a much better fix than this patch, but it's good to see that the developers are still supporting the mod
This "Les miserables" is aiming to lower the mod's level, therefore, the mod's main feature, and Misery is intended to be a hardcore game, not some guns 'n' blaze game, and people are free to wether play it or leave it, yet you can use that "submod" any time you like, just remember that the Dev team put an outstanding effort to make this mod as awesome as it is.
I say kudos all around. Just played 5 straight hours without a single crash. Admittedly the first 3 hours of play were nerve-wracking... not because of the gameplay, because I kept expecting it to crash at any second... finally was convinced it wouldn't and couldn't be happier. Big improvement over previous releases!
I just wish the cooking system wasn't so tedious when you're cooking meat in large amounts. Will it be optimized later so you can cook multiple quantities rather than single batches ? Only time I tend to actually use it to make large amounts is while waiting for emissions to pass while in a base.
Also any chance for more possible items and equipment addons in the near future, basically higher tier (military/sci) type addons for better suit protection ?
Did they fix the economy in this update?As in are those ridiculous selling prices lower?In the previous version i could get rich in the first hour of gameplay.I made over 75000 rubles after one hour.Found a body with a sewing kit and some other things on it.Hopefully it's better now.