Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!

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V-SYNC AND STUTTER (Games : S.T.A.L.K.E.R.: Call of Pripyat : Mods : MISERY : Forum : Mod optimization : V-SYNC AND STUTTER) Locked
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Jan 12 2018 Anchor

I turned off "v-sync" that I had forced on the nvidea panel, then all the major stutter that I was having in the game was gone. The bad news is that with "v-sync" off there is screen tear, wich for me is worst than ocasional stutter. But it is not the end if you also can not deal with screen tear, using "full v-sync" was better for me than using the "adaptive v-sync", wich I was using for years with this particular game, using "half v-sync" was the same as using the full mode, the difference would be half of fps. Good news is that, with both of them stutter was reduced. If you do not care about screen tear then try with "v-sync" off.



MY CONFIGURATION

  • RESOLUTION -1600X900 OR 1280X800 | I PREFER TO USE 1280X800 BUT EITHER OF THEM I CAN GET 60 FPS.
  • TEXTURE DETAIL - HALF ON THE SLIDE BAR
  • OBJECT DETAIL - HALF ON THE SLIDE BAR
  • VISION DISTANCE - HALF ON THE SLIDE BAR
  • GRASS DETAIL DENSITY - FULL ON THE SLIDE BAR
  • DETAILED TEXTURE - OFF | DIT NOT NOTICE DIFFERENCE IN-GAME
  • ANTIALISING - FXAA | FORCED ON THE NVIDEA PANEL
  • FOV - 67.5
  • ALIFE SWITCH-DISTANCE - 350 | SWITCHING TO THIS DISTANCE IMPROVED THE IN-GAME PERFORMANCE FOR ME
  • OBJECTS-PER-UPDATE - 5 | I TRIED USING "OBJECTS-PER-UPDATE=1" BUT I HAD SOME CRASHS IN THE MIDDLE OF FIREFIGHTS
  • RENDER TYPE - STATIC LIGHTING | IT SAVES THE DAY, REALLY DOES, BELIEVE YOU ME.
  • MISERY - IS AWESOME! | NOTHING TO ADD. WAIT, I AM TALKING ABOUT THE "MISERY MOD" NOT ACTUAL "MISERY", THAT, IS NOT SO GOOD. I MEAN "MISERY", NOT THE MOD. BECAUSE AS I SAID THE MOD IS AWESOME. THIS IS TIRESOME. YOU GOT IT, RIGHT?

THESE SETTINGS HELPED WITH THE MAJOR STUTTER PROBLEM THAT I WAS HAVING, HOPE IT WILL BE OF USE FOR SOMEONE ELSE. GOOD LUCK.


I WRITE WITH THE BIG LETTERS BECAUSE THEY ARE EASIER TO READ.


Edited by: Gandalf:

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"Go back to the shadows" stalker,

Jan 13 2018 Anchor

For me it is anti-aliasing that does it. Can have everything else maxed out but as soon as I add even 2x AA, slide show time.

jasper34
jasper34 MISERY PR Lead
Jan 13 2018 Anchor

AA is a big performance killer. I turn it off to maintain steady 60 FPS at 3840x2160.

Jan 13 2018 Anchor

I found that either I could play with a higher resolution or have anti-aliasing on, I tend to use 1200x800. I can not handle higher resolutions anyway because of motion sickness. With those settings and "v-sync" turned off I can get 150 fps almost no drops, the only problem is the screen tear, so I leave it on. That only is possible because of the static lighting, if I change for dynamic lighting or full dynamic lighting I will then be able to run 30 fps with instability. My hardware is in the minimal requirements to play the mod.

Edited by: Gandalf:

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"Go back to the shadows" stalker,

jasper34
jasper34 MISERY PR Lead
Jan 13 2018 Anchor

If your GPU has a double vsync setting, it might help. Usually there is half, full and fast or double. GPU vsync is better than letting game handle it. I was unable to document and performance advantage trying the AA in-game or several of the GPU settings. I ultimately turned it off because once I tried AN4 with 3840x2160P I just couldn't go back. I can run shadows at UHD when AA is off.

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