Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!
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Stash Bug? | Locked | |
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Dec 30 2015 Anchor | ||
I had the Gravi artifact and I was taking too many rads so i hid it in the backpack stash near Yanov station.When I took an LLMC and went to the backpack again I found that it had a GSH-18 and other misc. items.I took all of the items and didn't know where my artifact was,I ran around for a while looking for it so i checked the backpack again and it had the Gravi.Is this a bug? (English is my second language). |
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Dec 30 2015 Anchor | |
We're you using a detector when looking for it? Without a detector equipped it wouldn't be visible. I can't remember stashing an artifact outside of a container. |
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Dec 30 2015 Anchor | ||
I don't think so but I'm sure I looted that stash before,it had boots and stuff. Edited by: Smerra |
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Dec 30 2015 Anchor | |
Can you post a screenshot of that stash location? I will try it out. Some things don't stash well, like weapons with scopes attached will have the scope turned into a moist version unless you detach the scope before putting it in. Also, which class are you playing and are you using any add-ons like TAZ or others? More than one add-on or one that doesn't categorically state it is 100% compatible with the current Misery release can seriously confuse things. |
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Dec 30 2015 Anchor | ||
I have The Armed Zone,And the scope replacement mod Youtube.com 0:16 I also looted 2 pixel stashes if that matters. |
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Dec 30 2015 Anchor | |
TAZ is 100% compatible with all patches applied. I don't know anything personally about that scope mod. What do you mean pixel stashes? I wouldn't expect either of those to probably effect stashes in any way, though. |
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Dec 30 2015 Anchor | ||
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Dec 30 2015 Anchor | |
Wow, I've played more than 4900 hours and never even heard of those. I have no idea if they would effect anything. They seem more like exploits than stashes. I never saw any text messages for them to be searched in the videos. |
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Jan 3 2016 Anchor | ||
jasper34 wrote: this. -- Bonesetter - You look a touch pale, how about a little injection or two? |
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Jan 8 2016 Anchor | ||
Those stashes exist. I tried to get them(successfully), and they are even in the gamedata files. And, knowing what I do about stashes and dynamic spawns, no, "pixel" stashes don't cause any bugs. They are treated like any other stash, except they are DAMN HARD TO FIND. Here is a photo of the stashes' configs, in the stashes file. I tinker with config files all the time, and the dynamic spawn files are no exception. EDIT: And I have to add, the one who made those stashes is a bloody GENIUS. He even added custom sections for them. If you don't know what a section is, it's the object where the stash is, for example: wood crates, rucksacks, sumkas(kind of like backpacks, but smaller). Edited by: chesseeater |
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Jan 8 2016 Anchor | |
It's funny I just 'rediscovered' a small building behind the bloodsucker lair building that I haven't probably noticed since my first COP play through when I explored everything. There was even a stash in it It makes you wonder if they were only created to mess with the heads of those who go though the files to see if they have gotten everything LOL. |
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