Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!
Posts | ||
---|---|---|
Persistent trader inventory mod | Locked | |
Thread Options | ||
Apr 9 2017 Anchor | ||
I'm thinking about making a modification which I think would benefit the gameplay. As I understand, currently all the trader inventory is controlled via trade_*.ltx files and it refreshes every time the game is reloaded/some times passes. However is it possible to make the trader inventory persistent via lua scripting, and force it to refresh every X days, similar to how artifacts are refreshed after emissions? That would, in my opinion, make the gameplay more engaging, as players would have to control their ammo usage more carefully and use different weapons, should their main weapon ammo become out of stock at traders. I know Lua and, after reading some articles understand the basics of engine/lua interaction in Stalker, but still unsure if this is achievable and where should I dig. Any hints/insights would be much appreciated. |
||
|
Apr 9 2017 Anchor | |
Not sure if it's possible (IDK LUA LOL). I would like it though. It would, as you say, eliminate the reload exploit and limit available ammo. |
||
Apr 13 2017 Anchor | ||
Finding what you need to edit is often the hardest I find. I don't recall stumbling on what you would need, have you tried using the findstr command to look for stuff you think would likely be in that file? Oh it's also possible that the file you need to edit is not in misery. You can extract everything from the game's original files though. I think the file I used is called COP_DATAFILES_UNPACKER.exe. If you cannot find it let me know I can upload it for you. |
||
Apr 19 2017 Anchor | ||
maybe the file you are looking for is "trade_manager.script under gamedata/scripts. |
||
Oct 11 2017 Anchor | ||
On a MOL equal note... Misery - Editing Starting Inventory |
||
|
Oct 11 2017 Anchor | |
Compare the syntax of the before and after files and looks for mistakes. Make sure you edited the installed files for your class, not the ones in the unpacked MISERY 2.2 folder. |
||
Oct 28 2017 Anchor | ||
Jasper... I found my trader data in... I abandoned modding the starting gear in favor of camping in a well positioned place and killing/looting everybody that came by for several days. |
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.